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Thread: Compilation instructions for Ubuntu 12.04 32 bit
Post: Compilation instructions for Ubuntu 12.04 32 bit
Hello,
I have preparedÂ
Compilation instructions fpr Penumbra: Overture on Ubuntu 12.04 32 bit.
Note that game still has issues with graphics on this OS (or may be it's just on my VirtualBox VM): shad... |
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onager |
Overture
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2 |
3,439 |
04-09-2020, 08:59 AM |
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Thread: Let's make this working on Android
Post: RE: Let's make this working on Android
Yesterday I learned that you can't build HPL1 on Ubuntu 18.04 because GLee is not compatible with new OpenGL headers. When trying to compile in this environment, errors will appear:
Code:/home/krystia... |
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onager |
HPL1 Engine
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6 |
18,420 |
04-05-2020, 02:33 PM |
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Thread: Let's make this working on Android
Post: RE: Let's make this working on Android
Quick note about the mouse issues: game works fine if fullscreen mode in game AND mouse integration in VM is disabled. I experimented with it a little bit, apparently cursor in main menu is not even h... |
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onager |
HPL1 Engine
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6 |
18,420 |
04-04-2020, 05:28 PM |
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Thread: Let's make this working on Android
Post: RE: Let's make this working on Android
(03-30-2020, 01:13 AM)Mudbill Wrote: Interesting stuff! Been dabbling with compiling this thing myself but appeared tricky.
BTW are you sure the mouse issues were not because it's in a VM? I know th... |
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onager |
HPL1 Engine
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6 |
18,420 |
03-30-2020, 08:54 AM |
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Thread: Let's make this working on Android
Post: Let's make this working on Android
Good evening everybody!
I am planning to do a big rework of HPL1 and Penumbra: Overture code.
As my final goad I would like to get Penumbra: Overture running on Android; this requires a lot of work an... |
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onager |
HPL1 Engine
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6 |
18,420 |
03-29-2020, 09:33 PM |