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    Thread: Compilation instructions for Ubuntu 12.04 32 bit
Post: Compilation instructions for Ubuntu 12.04 32 bit

Hello, I have prepared  Compilation instructions fpr Penumbra: Overture on Ubuntu 12.04 32 bit. Note that game still has issues with graphics on this OS (or may be it's just on my VirtualBox VM): shad...
onager Overture 2 3,439 04-09-2020, 08:59 AM
    Thread: Let's make this working on Android
Post: RE: Let's make this working on Android

Yesterday I learned that you can't build HPL1 on Ubuntu 18.04 because GLee is not compatible with new OpenGL headers. When trying to compile in this environment, errors will appear: Code:/home/krystia...
onager HPL1 Engine 6 18,420 04-05-2020, 02:33 PM
    Thread: Let's make this working on Android
Post: RE: Let's make this working on Android

Quick note about the mouse issues: game works fine if fullscreen mode in game AND mouse integration in VM is disabled. I experimented with it a little bit, apparently cursor in main menu is not even h...
onager HPL1 Engine 6 18,420 04-04-2020, 05:28 PM
    Thread: Let's make this working on Android
Post: RE: Let's make this working on Android

(03-30-2020, 01:13 AM)Mudbill Wrote: Interesting stuff! Been dabbling with compiling this thing myself but appeared tricky. BTW are you sure the mouse issues were not because it's in a VM? I know th...
onager HPL1 Engine 6 18,420 03-30-2020, 08:54 AM
    Thread: Let's make this working on Android
Post: Let's make this working on Android

Good evening everybody! I am planning to do a big rework of HPL1 and Penumbra: Overture code. As my final goad I would like to get Penumbra: Overture running on Android; this requires a lot of work an...
onager HPL1 Engine 6 18,420 03-29-2020, 09:33 PM