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    Thread: Animating a monster
Post: RE: Animating a monster

Hey, not that I want to demotivate you, but finding help in this topic will be hard. You may get some explanation on how to do it, but rigging and animating is a quiet hard topic, and only a few memb...
johnbox Development Support 1 1,983 07-05-2013, 10:23 AM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

mmh, I'm back with some finished? stuff. Screen 1 Screen 2 Screen 3 Well, this was some experimental stuff. I tried creating some more .. creepy stuff, which is located behind that broken wall. As I...
johnbox Custom Stories, TCs & Mods - Development 2,822 3,163,524 07-03-2013, 01:00 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

Hey, thanks ! Glad to hear some positive feedback. (: Uhm, not sure how to interprete your question... In the case you wanted to know wether those are outside assets, yes. In the case you wondered ...
johnbox Custom Stories, TCs & Mods - Development 2,822 3,163,524 07-02-2013, 06:10 PM
    Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread

After some time I finally came back to Amnesia, so I started creating some maps... yey. There are missing some billboards on the lanterns etc. but.. forgot about that feature, didn't wanted to redo t...
johnbox Custom Stories, TCs & Mods - Development 2,822 3,163,524 07-02-2013, 04:40 PM
    Thread: Amnesia Darkness falls
Post: RE: Amnesia Darkness falls

hey :) why not just finish some work first, before you open a thread ? It's kinda boring to read this 2 lines, I'd be happy about some instant screenshots, descriptions. (; keeping an eye on this, ...
johnbox Custom Stories, TCs & Mods 4 6,826 04-23-2013, 05:06 PM
    Thread: ScaryHouse
Post: RE: ScaryHouse

(11-26-2012, 03:05 AM)MysticRaptor39 Wrote: Could you put a download link on Moddb.com please.If you take a look at the profile of the OP, you'll see this. He probably won't answer you ^^ Last Visi...
johnbox Showcase 17 30,552 11-26-2012, 02:30 PM
    Thread: Where do i get amnesia custom stories and mods?
Post: RE: Where do i get amnesia custom stories and mods...

Just look in the showcase-section of the forum, or visit this site: http://www.moddb.com/games/amnesia-the-d...scent/mods You should fine some mods you like. If you want some tips, try White Night,...
johnbox Custom Stories, TCs & Mods 3 7,772 11-22-2012, 02:02 PM
    Thread: Test room
Post: RE: Test room

This Wall ! >__> Fine, first: Never stretch the walls itself using the scale-tool. Just put wall after wall, wall after wall, and everything will look fine. Secondly: The map looks ok, for a t...
johnbox Custom Stories, TCs & Mods - Development 3 3,908 11-21-2012, 10:19 PM
    Thread: Please Help me
Post: RE: Please Help me

I wonder if people just don't know it's illegal, or if they're just stupid. You can be happy, that Frictional Games probably won't punish you for that, but please be warned, in many other official fo...
johnbox Technical Support - Amnesia: The Dark Descent 2 3,132 11-21-2012, 05:59 PM
    Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...

(11-09-2012, 03:09 PM)Hirnwirbel Wrote: Quote: I'm more the highpoly-guy ^^ That's okay, but 603 tris isn't highpoly - its a mid-poly (in relation to the size of the object) that can't really be us...
johnbox Development Support 14 12,671 11-09-2012, 05:35 PM
    Thread: [MODELS] Models made by The Chaser (MANSIONBASE MODELS INCOMING)
Post: RE: [MODELS] Models made by me

The model looks nice, good job ! But even if this is a main view object, the polygon count of the ... pipes? is a bit too high I think. You used 32 vertices on each side, and you won't see any diffe...
johnbox Development Resources 42 54,604 11-08-2012, 08:24 PM
    Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...

(11-08-2012, 05:13 PM)The chaser Wrote: How much tris does it have?just... 603. y_y That was my failed "lowpoly"-try XD I first had something like 136, but I hate modelling without much detail... I...
johnbox Development Support 14 12,671 11-08-2012, 07:11 PM
    Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...

so wait... I have to split my model into parts, so that every single texture has it's own modelpart? O.o And in the Model Viewer/Editor I'm combining it again? Not sure if I understood you the right w...
johnbox Development Support 14 12,671 11-08-2012, 04:57 PM
    Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: RE: Modelviewer shows only 1/3 textures... Can't f...

(11-07-2012, 10:03 PM)The chaser Wrote: Err... here several things could happen: 1: You haven't Ctrl+t the model (which I doubt a lot) 2: The texture's arent .dds 3: The materials aren't right (the...
johnbox Development Support 14 12,671 11-07-2012, 10:25 PM
    Thread: Anybody know what horror games are coming in 2013?
Post: RE: Anybody know what horror games are coming in 2...

The Paranormal-Mod is going to leave the Beta-phase next year, if I remember right. Don't know if you know the game, it's a mix of weird things, really weird/sometimes completely stupid jumpscares and...
johnbox Off-Topic 27 25,246 11-07-2012, 07:20 PM
    Thread: Modelviewer shows only 1/3 textures... Can't find the problem.
Post: Modelviewer shows only 1/3 textures... Can't find ...

Well... Some of you maybe remember that syringe-model, I tried to make lowpoly, failed, but nevermind. I just tried to import the model into my modelviewer, but... only 1 ! of 3 textures shows up. I m...
johnbox Development Support 14 12,671 11-07-2012, 07:13 PM
    Thread: Light help
Post: RE: Light help

Connect pointlights to the normal light source, and increase their radius as you wish. Here's a little tutorial for that, just skip to: "Connecting entities with ambient lights" Click me !
johnbox Development Support 2 2,362 11-07-2012, 06:43 PM
    Thread: Ground
Post: RE: Ground

Do you mean the dirt decals? You'll find them under "Static Objects" --> "Decals". Or what do you mean? O.o
johnbox Development Support 10 9,110 11-07-2012, 05:45 PM
    Thread: Why are so many Amnesia custom stories so similar?
Post: RE: Why are so many Amnesia custom stories so simi...

fine... edited. Of course I won't list HoC as one of the best custom stories. No hate against Skashi, but ... no. But let's end this, sorry for that confusion.
johnbox Custom Stories, TCs & Mods 37 46,121 11-07-2012, 05:42 PM
    Thread: Why are so many Amnesia custom stories so similar?
Post: RE: Why are so many Amnesia custom stories so simi...

And, after Sir Pewdie started playing Amnesia, many many people wanted to make him play their custom stories. So they tried to just do something, so you can say, "MY CS GOT PLAYED BY PEWDIE :33". They...
johnbox Custom Stories, TCs & Mods 37 46,121 11-07-2012, 05:34 PM