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Thread: "Secret Projects" Updates Thread
Post: RE: "Secret Projects" Updates Thread
Definitely doing some of the AAMFP teasing, they have a little puzzle set up over here: https://nextfrictionalgame.com/
A mysterious icon in the social media links that has the title of suWaF-aldV4
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Tesseract |
Off-Topic
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5 |
9,547 |
03-02-2020, 11:06 PM |
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Thread: No matching signatures headache
Post: RE: No matching signatures headache
(09-21-2019, 02:01 PM)TiManGames Wrote: You forgot to add
PHP Code:#include "helpers/helper_areas.hps"
Got back to it to test it out and can confirm this still doesn't work. |
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Tesseract |
User created content
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5 |
5,696 |
10-06-2019, 08:44 AM |
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Thread: No matching signatures headache
Post: RE: No matching signatures headache
(09-21-2019, 02:01 PM)TiManGames Wrote: You forgot to add
PHP Code:#include "helpers/helper_areas.hps"
Thanks! I will give that a go next time I'm in. |
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Tesseract |
User created content
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5 |
5,696 |
09-21-2019, 02:16 PM |
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Thread: No matching signatures headache
Post: RE: No matching signatures headache
(09-20-2019, 05:38 PM)Mudbill Wrote: Can you show the code you have?
I've since deleted it and moved on, but I get the same issue anyway with this:
Code:#include "interfaces/Map_Interface.hps"
#inc... |
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Tesseract |
User created content
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5 |
5,696 |
09-21-2019, 05:08 AM |
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Thread: No matching signatures headache
Post: No matching signatures headache
Hi, haven't been on here for about a million years.
Just messing around with the editor and found that if I add a collide callback under void on start along with the actual callback function it just... |
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Tesseract |
User created content
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5 |
5,696 |
09-20-2019, 07:55 AM |
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Thread: [2015] What Are You Working On? Community Screenshots & Videos
Post: RE: [2015] What Are You Working On? Community Scre...
(11-13-2015, 04:15 PM)Filizitas Wrote: @Tesseract
Finally someone else who can do modelling. I enjoy the pictures pretty well :3
Indeed, Luna, cheers! |
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Tesseract |
Showcase
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87 |
86,837 |
11-14-2015, 01:20 AM |
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Thread: [2015] What Are You Working On? Community Screenshots & Videos
Post: RE: [2015] What Are You Working On? Community Scre...
After a week of modeling and texturing I have an incomplete room! I have got this far and felt exceptionally proud of my current achievements:
[Image: http://i.imgur.com/0NQ1iGu.png]
HD version here.... |
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Tesseract |
Showcase
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87 |
86,837 |
11-13-2015, 03:45 PM |
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Thread: Lighting & Custom Content
Post: RE: Lighting & Custom Content
(09-25-2015, 12:44 PM)Aaron Wrote: Yeah make sure it is saved through 3dc, we use the nvidia dds plugin for Photoshop for this. It is a setting where you choose which compression you want to use. Ri... |
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Tesseract |
Technical Support
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9 |
9,930 |
09-25-2015, 01:03 PM |
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Thread: Lighting & Custom Content
Post: RE: Lighting & Custom Content
(09-25-2015, 12:14 PM)jens Wrote: Try inverting it! I think HPL2 and HPL3 have changed when it comes to normal maps so you have to change your workflow.
(09-25-2015, 12:16 PM)jens Wrote: Or from w... |
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Tesseract |
Technical Support
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9 |
9,930 |
09-25-2015, 12:39 PM |
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Thread: Lighting & Custom Content
Post: RE: Lighting & Custom Content
(09-25-2015, 09:14 AM)Aaron Wrote: Make sure you apply a normal map to your material, I have provided a small blank normal map in textures>technical I believe called blank.nrm. This should fix th... |
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Tesseract |
Technical Support
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9 |
9,930 |
09-25-2015, 12:12 PM |
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Thread: Lighting & Custom Content
Post: Lighting & Custom Content
Greetings all!
I've been running into a rather annoying issue - at least I think it's an issue. I've added a floor texture that I have made, it has the usual normal, specular and diffuse maps, when I... |
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Tesseract |
Technical Support
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9 |
9,930 |
09-24-2015, 04:36 AM |
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Thread: Hollow (Thread momentarily opened for updates)
Post: RE: Hollow (Thread momentarily opened for updates)
(08-11-2015, 01:56 AM)GameEnthusiast Wrote: please man! please put this on moddb and please do this much more! it is really great!
Thanks for your interest and compliments! It's still being planned ... |
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Tesseract |
Custom Stories, TCs & Mods - Development
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16 |
19,871 |
08-31-2015, 02:33 AM |
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Thread: [Updated thread] Need help
Post: RE: [ACTUAL]A new custom story
(01-23-2015, 12:18 PM)Catalyst Wrote: Ok, to me also, your presence is senseless the only thing you do you critic the members with lower rep than you, maybe I'm wrong?
May I just point out to you th... |
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Tesseract |
Development Support
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143 |
113,667 |
01-23-2015, 01:40 PM |
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Thread: [Updated thread] Need help
Post: RE: [ACTUAL]A new custom story
(01-22-2015, 09:21 PM)Catalyst Wrote: Ok, let's consider you didn't it specially, made me a noob, anyway I'm already with one story, I started to play amnesia in 2014 and was interested in her scrip... |
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Tesseract |
Development Support
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143 |
113,667 |
01-23-2015, 02:39 AM |
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Thread: [Updated thread] Need help
Post: RE: [SOLVED]A new custom story
Unless you have an idea of your own I fail to see the point in making a CS. I'd suggest getting familiar with the engine and the scripting and practise your technique before you delve into the world o... |
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Tesseract |
Development Support
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143 |
113,667 |
01-18-2015, 07:40 AM |
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Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds
Ah, so this is your work, I love the ideas and the setting of these levels. Gorgeous use of billboards too! Beautiful work! |
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Tesseract |
Custom Stories, TCs & Mods - Development
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104 |
117,245 |
01-14-2015, 05:19 AM |
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Thread: Have you ever been scared by your own mod?
Post: RE: Have you ever been scared by your own mod?
(12-22-2014, 01:50 AM)Newsman Waterpaper Wrote: I'm not sure if this should go into CS development or the normal CS section but anyway, I was wondering if anybody on here ever got scared by their o... |
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Tesseract |
Custom Stories, TCs & Mods - Development
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15 |
20,442 |
12-22-2014, 02:40 AM |
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Thread: i need some help
Post: RE: need some ideas :)
Box lights and fog will be your best friends - if you use them tastefully. Fill out an area as much as possible. Be consistent with your level transitions.
Make sure different room sizes make sense ... |
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Tesseract |
Development Support
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24 |
16,779 |
12-21-2014, 04:07 PM |
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Thread: Hollow (Thread momentarily opened for updates)
Post: RE: Hollow
(12-19-2014, 04:58 AM)Streetboat Wrote: yep, with occasional help for things i can't do on my own (some custom models i ask for specifically, otherwise i work off what i find on the forums)
Fair eno... |
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Tesseract |
Custom Stories, TCs & Mods - Development
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16 |
19,871 |
12-20-2014, 01:56 AM |
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Thread: Hollow (Thread momentarily opened for updates)
Post: RE: Hollow
(12-18-2014, 05:39 PM)Streetboat Wrote: pls m8, i know that shit too well. i always make sure to put a lot of time into my work, and the amount of 'why havent you released this yet' or 'can i use th... |
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Tesseract |
Custom Stories, TCs & Mods - Development
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16 |
19,871 |
12-19-2014, 02:34 AM |