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    Thread: My sound won't play.
Post: RE: My sound won't play.

I might have the same problem. Yours could be caused by your custom map trying to use sounds from the vanilla game folder, not the folder of your custom story. At least I'm unable to use modified .sn...
Sazureth Development Support 4 4,662 05-18-2012, 02:14 PM
    Thread: Problems with sounds (more help needed)
Post: RE: Rain loop stops playing when outside certain a...

Okay, everything above is solved and working, but now I've come up with another problem - I don't know how to make the custom story use sounds from the custom story sounds-folder. I ran some tests; t...
Sazureth Development Support 8 6,068 05-12-2012, 01:11 PM
    Thread: Problems with sounds (more help needed)
Post: RE: Rain loop stops playing when outside certain a...

(05-09-2012, 06:11 PM)Cranky Old Man Wrote: (05-09-2012, 06:06 PM)Sazureth Wrote: Hey, what could be the reason for a .snt sound loop not playing unless I'm inside a certain area? If I'm simply no...
Sazureth Development Support 8 6,068 05-09-2012, 06:26 PM
    Thread: Problems with sounds (more help needed)
Post: Problems with sounds (more help needed)

Hey, what could be the reason for a .snt sound loop not playing unless I'm inside a certain area? If I'm simply not in that mysterious area, I can't hear the sound play at all. The only function I'm ...
Sazureth Development Support 8 6,068 05-09-2012, 06:06 PM
    Thread: .snt / other sound effect's volume
Post: .snt / other sound effect's volume

Hey. Is it possible to change the volume of a .snt sound effect or use .ogg when I'm playing music at the same time? On my current project, besides music I want rain -and occasional thunder/rockslide/...
Sazureth Development Support 2 3,378 05-06-2012, 02:52 PM
    Thread: Playing .snt files
Post: Playing .snt files

Is there any way I could listen .snt files without having to test them in-game? I'm trying to find a sound effect that would fit best but it's quite, quite difficult to listen through all of these one...
Sazureth Development Support 1 2,887 05-05-2012, 05:35 PM
    Thread: Script if not looking
Post: RE: Script if not looking

(04-26-2012, 07:38 AM)Your Computer Wrote: Have you ever considered keeping track of whether or not the player is looking at the area with either a local map variable or a global script variable?..A...
Sazureth Development Support 6 5,996 04-27-2012, 06:32 PM
    Thread: Problems with non-despawning monster
Post: RE: Problems with non-despawning monster

Your Computer really answered my question, thank you. This means that I'm just going to make two version of the same map file and have a loading screen when the player dies.. Thanks for help!
Sazureth Development Support 6 4,741 01-22-2012, 02:25 PM
    Thread: Problems with non-despawning monster
Post: Problems with non-despawning monster

Is it possible to set the monster not despawn when the player dies? (Or spawn a new monster with exactly the same name when the player respawns)
Sazureth Development Support 6 4,741 01-20-2012, 10:27 PM
    Thread: Creating fire
Post: Creating fire

On my current project I'm going to need to create a activate/deactivateable fire effect for burning chemicals, and I don't really know what would be the best way to do it. I've tried with with PS's b...
Sazureth Development Support 1 2,296 01-17-2012, 09:01 PM
    Thread: Looking for playtesters for an ongoing project
Post: Looking for playtesters for an ongoing project

A current project, my first custom story, is starting to get to the point where we'd need some playtesters to see how our puzzles/etc work with a non-developer player. The map is still work in progre...
Sazureth Custom Stories, TCs & Mods - Development 0 2,221 01-12-2012, 06:22 PM
    Thread: List of Amnesia variables
Post: RE: List of Amnesia variables

Okay, newbie has some more questions; I have a function void SetInsanitySetEnabled(string& asSet, bool abX); where the asSet is the insanity effect I want to enable/disable. Is there a list of the...
Sazureth Development Support 13 10,856 01-06-2012, 07:17 PM
    Thread: List of Amnesia variables
Post: RE: List of Amnesia variables

Aaaand now while we're at it; Could you tell me why my for-loop doesn't work in the void Patrol()? It works if put inside void OnStart but not in Patrol. Calling the Patrol works fine, I'm sure of th...
Sazureth Development Support 13 10,856 01-04-2012, 04:29 AM
    Thread: List of Amnesia variables
Post: RE: List of Amnesia variables

Thanks for the help, but I know how to do that. The problem is only with HOW I check if the monster has noticed me, and I feel like the easiest way would be getting the integer the monster AI uses. C...
Sazureth Development Support 13 10,856 01-04-2012, 04:12 AM
    Thread: List of Amnesia variables
Post: RE: List of Amnesia variables

To say it briefly, I need to know when the monster can see the player so I can use it in the script, how can I do that? (Something like using GetInt, but I need to know what's the name of the variable...
Sazureth Development Support 13 10,856 01-04-2012, 03:46 AM
    Thread: List of Amnesia variables
Post: List of Amnesia variables

Is there a list/a way to use some of the Amnesia's varibles? While scripting, I find myself in situations where having an access to a variable like when a monster sees the player or not would come in ...
Sazureth Development Support 13 10,856 01-04-2012, 03:30 AM
    Thread: Simple if -problem
Post: RE: Simple if -problem

Okay, that helps alot! Thanks! I'm too used to just being able to throw the if-thingy in the main loop. /E: .....on the other hand, could you give a simple example? So far I haven't succeeded.. /E2...
Sazureth Development Support 6 4,507 01-02-2012, 02:33 AM
    Thread: Simple if -problem
Post: RE: Simple if -problem

I though so. Then, how can I create a function without conditions? ^^'''
Sazureth Development Support 6 4,507 01-02-2012, 02:22 AM
    Thread: Simple if -problem
Post: RE: Simple if -problem

Code:void OnStart () {     SetPlayerHealth(20.0f);     GiveItemFromFile("tinderbox_", "tinderbox.ent");     GiveItemFromFile("lantern", "la...
Sazureth Development Support 6 4,507 01-02-2012, 02:14 AM
    Thread: Simple if -problem
Post: Simple if -problem

Hi, I'm currently practising scripting for my first project and I'm having problems with constantly running a check. What I want to do is make something happen when player health drops below, let's sa...
Sazureth Development Support 6 4,507 01-02-2012, 01:28 AM