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    Thread: Please check the troubleshooting guides before posting!
Post: RE: Please check the troubleshooting guides before...

This forum is being retired shortly, so you should instead get support in the Discord server at https://discord.com/invite/frictionalgames
Mudbill Technical Support - Amnesia: The Dark Descent 1 206 10-19-2020, 09:53 PM
    Thread: Mementos WILL WORK NOW! (completed)
Post: RE: Mementos WONT WORK!

If you want to get the memento when you touch something, you must use the correct callback type. Right now you're using a collide callback, meaning the event won't trigger unless the player is located...
Mudbill Custom Stories, TCs & Mods - Development 6 556 07-28-2020, 03:06 AM
    Thread: Mementos WILL WORK NOW! (completed)
Post: RE: Mementos WONT WORK!

When you say it's not working, what exactly do you mean? It's important to point out what you expect to happen and what actually happens. Do you get the memento icon? Does it add a text-less and empt...
Mudbill Custom Stories, TCs & Mods - Development 6 556 07-27-2020, 02:05 PM
    Thread: Trying to allow rock to be grabbed but not moved
Post: RE: Trying to allow rock to be grabbed but not mov...

Best option might be to set the rock as static physics and then place a script area over it. Add a custom interact callback with a grab crosshair to that script area, and maybe a message that the rock...
Mudbill Development Support 2 322 06-22-2020, 12:30 AM
    Thread: My game don't start
Post: RE: My game don't start

So... You have the Steam version of Amnesia and you want to run it on Linux, but it only works if you run the binary executable in the game folder? Do you mean the _NOSTEAM version specifically? What ...
Mudbill Technical Support - Amnesia: The Dark Descent 1 661 05-11-2020, 12:38 AM
    Thread: Mod support for GOG and Steam?
Post: RE: Mod support for GOG and Steam?

It is possible, yes, but you will need to move some files around. I can't say for sure, but I assume they would land in the /mods folder for the main game. However, if you don't have the game on Steam...
Mudbill General Discussion 1 528 05-02-2020, 01:59 PM
    Thread: SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME
Post: RE: SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME

Which Macbook Pro do you have? Post the hpl.log file. I think you'll find it in ~/Library/Application Support/Frictional Games/SOMA
Mudbill Mac - SOMA 2 1,590 05-02-2020, 01:57 PM
    Thread: collide with scriptarea not working
Post: RE: collide with scriptarea not working

You have inconsistent casing for "DrownDeath". Your function is named "Drowndeath". Edit: I see you got your answer in the other thread you posted. https://www.frictionalgames.com/forum/thread-56766....
Mudbill Technical Support 1 1,549 04-23-2020, 01:30 AM
    Thread: AccessDeniedAccessDenied Message When Trying to Download Things From this Forum
Post: RE: AccessDeniedAccessDenied Message When Trying t...

Example?
Mudbill Technical Support - Penumbra Series 1 510 04-21-2020, 08:29 PM
    Thread: Help needed with Custom Healing Item
Post: RE: Help needed with Custom Healing Item

I do think it's important that people are able to solve issues themselves, otherwise you might hit the same problem later on and still not know how to solve it. For now I think you should focus on on...
Mudbill Custom Stories, TCs & Mods - Development 10 1,385 04-12-2020, 10:37 PM
    Thread: Help needed with Custom Healing Item
Post: RE: Help needed with Custom Healing Item

The problem is that your texture is incorrectly applied, so it appears invisible in the game. I assume you've edited the .dae file with a text editor to point to a new texture, since this looks like ...
Mudbill Custom Stories, TCs & Mods - Development 10 1,385 04-12-2020, 06:34 PM
    Thread: Mac Bug - Very Disappointing
Post: RE: Mac Bug - Very Disappointing

Not sure what I'm looking at that isn't working. Have you tried crouching?
Mudbill Mac - SOMA 2 609 04-12-2020, 06:07 PM
    Thread: Help needed with Custom Healing Item
Post: RE: Help needed with Custom Healing Item

Very strange. It doesn't seem to give any indications at all. And it only crashes when you add the item, and stops crashing if you remove it? I don't know what's wrong with the item, but it should wo...
Mudbill Custom Stories, TCs & Mods - Development 10 1,385 04-10-2020, 12:39 PM
    Thread: Help needed with Custom Healing Item
Post: RE: Help needed with Custom Healing Item

You have a lot of unrelated errors in your log. I suggest you create a temporary map with only the bare essentials for testing this, then send the log again.
Mudbill Custom Stories, TCs & Mods - Development 10 1,385 04-09-2020, 09:59 PM
    Thread: Certain Entities are unscriptable?
Post: RE: Certain Entities are unscriptable?

Certain entities cannot be modified like this unfortunately. If you open them in the Model Editor, you can check their type under Settings > User Defined Variables. If this is set to StaticProp, it...
Mudbill Development Support 1 436 04-09-2020, 12:01 PM
    Thread: Help needed with Custom Healing Item
Post: RE: Help needed with Custom Healing Item

Works fine for me. What does the log file say?
Mudbill Custom Stories, TCs & Mods - Development 10 1,385 04-09-2020, 11:59 AM
    Thread: SetEntityPlayerLookAtCallback issues
Post: RE: SetEntityPlayerLookAtCallback issues

Alright, closing!
Mudbill Development Support 6 718 04-08-2020, 10:30 AM
    Thread: Let's make this working on Android
Post: RE: Let's make this working on Android

I guess that's why I had issues compiling it on my Mint box :') F
Mudbill HPL1 Engine 6 2,148 04-07-2020, 05:44 PM
    Thread: Script that checks AMOUNT of an item
Post: RE: Script that checks AMOUNT of an item

I don't think this is currently possible. You can hack a way to count how many have been picked up, but it would be hard to know if the player has used any. Technically with a looping timer, you could...
Mudbill Custom Stories, TCs & Mods - Development 2 616 04-07-2020, 05:38 PM
    Thread: SetEntityPlayerLookAtCallback issues
Post: RE: SetEntityPlayerLookAtCallback issues

You must capitalize it properly as OnStart. You have a lower case S.
Mudbill Development Support 6 718 04-07-2020, 05:37 PM