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    Thread: Finally...
Post: RE: Finally...

cinemanjpl Wrote:After reading most threads it seems like if you dont have the exact same pc config that frictionnal made the game on, youre in for surprises, bugs and a lot of problems. therefore th...
sybesis Technical Support - Penumbra Series 4 4,630 07-23-2008, 10:11 PM
    Thread: very unstable game
Post: RE: very unstable game

cloud Wrote:recomplie your kernal to take advantage of your specific CPU. wtf...I doubt it would make his computer much faster. Remember that same if the kernel is compiled for his cpu, Other apps are...
sybesis Linux - Penumbra 5 6,357 07-23-2008, 10:00 PM
    Thread: Should Penumbra 3 have more enemys?
Post: RE: Should Penumbra 3 have more enemys?

Scraper Wrote:doomdoom Wrote:The infected in BP didn't scare me when I had seen it so many times. You start to get use to them very fast if there is lots of them all around the places. I think Kennel ...
sybesis General Discussion 10 7,525 07-09-2008, 06:23 PM
    Thread: Some quick questions. Please answer when you have finished the game
Post: RE: Some quick questions. Please answer when you h...

1) What puzzles did you like the best? Why did you like them? Spoiler below! The part without ligth where you have to jump on moving plane. It's when you start to get some allucination. I l...
sybesis General Discussion 60 41,330 07-06-2008, 02:25 AM
    Thread: graphic problems - fog and light on textures
Post: RE: graphic problems - fog and light on textures

stpohle Wrote:sybesis Wrote:you could try to turn off every effect. If the problem is resolved turn on some effect then test if the problem come back. I already tried this but it haven't changed a bit...
sybesis Linux - Penumbra 12 13,229 06-23-2008, 12:44 AM
    Thread: graphic problems - fog and light on textures
Post: RE: graphic problems - fog and light on textures

you could try to turn off every effect. If the problem is resolved turn on some effect then test if the problem come back. I believe your graphic card isn't the problem. May be the driver. My nvidia...
sybesis Linux - Penumbra 12 13,229 06-22-2008, 06:17 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

Urkle Wrote:it seems pulse audio causes lots of issues. As the packaged openal works on my fedora 8. Personally I've removed pulse audio from all of my fedora 8 & 9 because it has been causing ...
sybesis Linux - Penumbra 12 10,858 06-21-2008, 02:53 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

Sofox Wrote:Thank you so much Sybesis, I had the exact same problem of Fedora 8. I knew it was the sound because the log file cut off after the sound was starting up.I'm glad it helped. I'm going to d...
sybesis Linux - Penumbra 12 10,858 06-20-2008, 12:35 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

Urkle Wrote:We use SDL to setup the window. Pulse audio did look excessively confusing. I'll see if I can recreate things on my box.. though it may end up being a "pulse audio" incompatibility.. ...
sybesis Linux - Penumbra 12 10,858 05-21-2008, 09:19 PM
    Thread: Demo: No sound
Post: RE: Demo: No sound

Bef Wrote:Doesn't anybody use Pulseaudio with this Game? Your config is Ok...I use pulseaudio too. What is your graphic card? You may have to use the libopenal.so that comes with ubuntu. I had a pro...
sybesis Linux - Penumbra 3 6,968 05-19-2008, 08:59 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

Urkle Wrote:Started downloading F9 yesterday around noon:) Oh, could you provide your audo configuration on your system? (Alsa configuration and pulseaudio configuration) so I can attempt to recreate...
sybesis Linux - Penumbra 12 10,858 05-19-2008, 08:58 AM
    Thread: Extraction failed
Post: RE: Extraction failed

b0rsuk Wrote:Solved, but it wasn't trivial. I manually edited the file and changed TMPROOT dir from /tmp to some other directory with enough space. Still, I'm not impressed. I realise it's partially m...
sybesis Linux - Penumbra 2 4,964 05-14-2008, 05:31 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

My nvidia driver is 169.12 And using the libopenal from the repository fix everything. I'm sure it could be caused by pulseaudio. Sometimes, pulse audio does strange things. Anyway, i'll upgrade to ...
sybesis Linux - Penumbra 12 10,858 05-14-2008, 05:20 AM
    Thread: segmantation fault...1.0.2567
Post: RE: segmantation fault...1.0.2567

I just tried to reinstall Ouverture to test if in fact ouverture still worked. And its probably not a good news for me. The bug is the same, so the crash isn't black plague specific. I don't know i...
sybesis Linux - Penumbra 12 10,858 05-06-2008, 05:21 AM
    Thread: Tech Demo vs Overture vs Black Plague
Post: RE: Tech Demo vs Overture vs Black Plague

ZaRboN Wrote:hey dude, don't worry :) he lied xddd he didn't say the truth! rly, the episode doesn't ends as finding your father ;) trust me Now i'm confused so thats a good thing...there is a mystery...
sybesis General Discussion 32 19,691 05-06-2008, 02:02 AM
    Thread: Tech Demo vs Overture vs Black Plague
Post: RE: Tech Demo vs Overture vs Black Plague

nackidno Wrote:Quote:Fun Fact: I think that finding your father was the end of Episode 2, when they thought that they were still doing episode 3. I don't think it's a fact, just a conclusion. Nothing...
sybesis General Discussion 32 19,691 05-05-2008, 07:50 AM
    Thread: segmantation fault...1.0.2567
Post: segmantation fault...1.0.2567

Code:Core was generated by `./blackplaguedemo.bin'. Program terminated with signal 11, Segmentation fault. #0  0x0543c116 in glGetError () from /usr/lib/nvidia/libGL.so.1 (gdb) bt #0 &n...
sybesis Linux - Penumbra 12 10,858 04-29-2008, 07:53 AM
    Thread: Linux
Post: RE: Linux

Hey still waiting here...i was going to pre buy black plague for linux but it's redirecting to penumbra ouverture :(
sybesis General Discussion 62 36,353 04-28-2008, 01:21 AM
    Thread: Lost my copy
Post: Lost my copy

I had to reformat my computer, and hum i forgot to copy everything...of my home directory I used the gui...i forgot the hidden folder... the number i got when i bought the game isn't working to downl...
sybesis Linux - Penumbra 2 4,765 04-28-2008, 01:19 AM
    Thread: Technical Engine question...
Post: RE: Technical Engine question...

WindexGlow Wrote:Have fun exporting the model and getting it to work in HPL/Penumbra :D If you're like me and it doesn't work, than use Maya 7.0 and collada .86 I forgot the exact website name, but ...
sybesis General Discussion 9 8,607 07-15-2007, 07:21 AM