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    Thread: Fandom Gruff ┬─┬ノ( º _ ºノ) UNFLIPPED THREAD
Post: RE: The Biggest Thread Ever Made: Its Legacy shall...

(01-19-2016, 03:06 AM)GrAVit Wrote: Does anyone know if any good SOMA mods have been released yet? And I mean more in the sense of a custom story, not a tweak mod. lolAs I played SOMA, I wondered ho...
Cranky Old Man Off-Topic 14,812 3,631,646 01-19-2016, 08:26 AM
    Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?

Quote:Reason for that is: when a person finds himself in life threatening situation, basic instinct is to defend himself the way his mind is giving the orders to the body . It's subconscious even if t...
Cranky Old Man Off-Topic 22 13,157 01-19-2016, 08:05 AM
    Thread: Fandom Gruff ┬─┬ノ( º _ ºノ) UNFLIPPED THREAD
Post: RE: The Biggest Thread Ever Made: Its Legacy shall...

(01-17-2016, 08:38 PM)RedKnight Wrote: How is everybody doing? I'm enduring a DSP SOMA LP. Some people should be kept far away from horror games.
Cranky Old Man Off-Topic 14,812 3,631,646 01-18-2016, 04:18 AM
    Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?

(01-17-2016, 09:05 AM)CarnivorousJelly Wrote: So... you're asking for Dark Souls but as a horror game?Who are you responding to exactly? I was the last poster, but that doesn't mean much. Dark Souls...
Cranky Old Man Off-Topic 22 13,157 01-18-2016, 01:16 AM
    Thread: Simon Jarrett would be well known?
Post: RE: Simon Jarrett would be well known?

Because everybody was using Nakajima's Nanami-composition. (That's my guess.) Munshi's and Berg's scans weren't that special, but were included as the first HUMAN templates. ...and then last, Simon's ...
Cranky Old Man Hints, help and spoilers 3 3,896 01-17-2016, 06:14 AM
    Thread: Game freezes early on (using Intel HD 4000 GPU)
Post: RE: Game freezes early on (using Intel HD 4000 GPU...

(01-15-2016, 11:51 PM)kidcrimefighter Wrote: My fan also gets pretty loud. Could it be a problem with my fan...? A small note: Problems with fans usually means that the fan starts sounding like a TR...
Cranky Old Man Mac - SOMA 3 5,501 01-16-2016, 12:08 AM
    Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?

(01-15-2016, 09:31 AM)Mudbill Wrote: That would be a real challenge to those players who just want to go EVERYWHERE. Exploring the entire map would be impossible without dying several times. Not say...
Cranky Old Man Off-Topic 22 13,157 01-15-2016, 11:29 PM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(01-15-2016, 08:44 PM)Newsman Waterpaper Wrote: While it did had some Giger influence but they didnt right copy/rip off any of his paintings and other art work. I am assuming that you've played, or ...
Cranky Old Man General Discussion 46 23,832 01-15-2016, 08:54 PM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(01-15-2016, 11:17 AM)Newsman Waterpaper Wrote: That's another thing that disappointed me about SOMA, HR Giger influence was almost gone from what we saw in trailers, I know things change during pro...
Cranky Old Man General Discussion 46 23,832 01-15-2016, 07:39 PM
    Thread: An even Darker SOMA [ending spoilers]
Post: RE: An even Darker SOMA [ending spoilers]

(01-15-2016, 12:19 PM)Noble81 Wrote: The WAU was not on the ark! I won't/don't believe it :) If you look at the ark and the space gun neither are visually effected by the WAU. Everything else in t...
Cranky Old Man General Discussion 16 16,207 01-15-2016, 07:28 PM
    Thread: Discussion: Monster Behavior in SOMA (Mild Spoilers)
Post: RE: Discussion: Monster Behavior in SOMA (Mild Spo...

I had no idea that ... Spoiler below! ...the diver worked like that. It seemed to chase me around whether or not I was looking at it or not. I concluded that it had very good hearing (as it...
Cranky Old Man General Discussion 22 22,902 01-15-2016, 07:18 PM
    Thread: next game?
Post: RE: next game?

(01-15-2016, 02:23 PM)Romulator Wrote: (01-14-2016, 10:19 PM)Cranky Old Man Wrote: Is there a way to determine if the sales are good? http://frictionalgames.blogspot.se/2015/...aunch.html A littl...
Cranky Old Man General Discussion 21 9,687 01-15-2016, 07:09 PM
    Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser

(01-15-2016, 03:39 PM)Romulator Wrote: [A lot.]Yes, this forum seems to GENUINELY work just fine. I'm just not used to forums working - that's all. Most forums SEEM to work just fine at first, to lu...
Cranky Old Man Off-Topic 67 38,611 01-15-2016, 06:13 PM
    Thread: Character moves up and left with no input
Post: RE: Character moves up and left with no input

Have you tried reconfiguring the keys? Have you unplugged periferal devices like game controllers? Have you bought a new keyboard lately, and perhaps not installed its drivers?
Cranky Old Man Technical Support - Amnesia: The Dark Descent 5 5,236 01-15-2016, 04:10 AM
    Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?

(01-14-2016, 11:45 PM)Robosprog Wrote: (01-14-2016, 06:40 PM)Cranky Old Man Wrote: I'm not American, so I don't own a gun, so I can't relate to protagonists that use guns. The closer I can relate ...
Cranky Old Man Off-Topic 22 13,157 01-15-2016, 03:54 AM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(01-15-2016, 03:09 AM)Lazoriss Wrote: [A lot.] While I don't agree with Yahtzee, the beginning of the game was from the FIRST premise of the game - one that they scrapped. That game seemed to be abo...
Cranky Old Man General Discussion 46 23,832 01-15-2016, 03:36 AM
    Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser

(01-15-2016, 02:32 AM)Kurton Wrote: (01-15-2016, 12:24 AM)Cranky Old Man Wrote: taoists have banned me for "being a rapist" I'm storing this one away as a sentence I don't think I'll ever see agai...
Cranky Old Man Off-Topic 67 38,611 01-15-2016, 02:48 AM
    Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser

(01-15-2016, 12:27 AM)Mudbill Wrote: You seem like a perfectly sensible person, I don't know why you're getting so much slack. Some people must be way too sensitive for their own as well as others' ...
Cranky Old Man Off-Topic 67 38,611 01-15-2016, 02:05 AM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(01-14-2016, 11:37 PM)Lazoriss Wrote: A sneaky monster would be difficult to program because you'd have to spend a lot of time balancing the encounter. It'd be too easy for it to end up frustrating ...
Cranky Old Man General Discussion 46 23,832 01-15-2016, 01:24 AM
    Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser

(01-15-2016, 12:09 AM)Statyk Wrote: I wanted to play/watch outlast for the setting (insane asylum, although cliche, is still a fun idea) and aesthetics. I hope they don't go too crazy with this. Als...
Cranky Old Man Off-Topic 67 38,611 01-15-2016, 12:24 AM