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    Thread: What's the stupidest thing you've done in Amnesia?
Post: RE: What's the stupidest thing you've done in Amne...

I made a barricade out of boxes/barrels only to notice the grunt was behind me and I had locked myself in with him.
theDARKW0LF General Discussion 81 59,129 07-26-2012, 05:40 PM
    Thread: Among the Sleep
Post: RE: Among the Sleep

I'm definitely looking forward to this game! No doubt, the devs learned a lot from the team at Frictional Games. Also, the art style has a really nice, Bioshock-look that I'm really digging! The monst...
theDARKW0LF Off-Topic 160 87,674 05-30-2012, 08:37 PM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle V2 (Now Available - Update...

Hello guys, I am continuing my work on Black Forest Castle! I have just added some new content to the first map (Castle Halls, as I call them) and am going to continue to add more maps and all sorts o...
theDARKW0LF Showcase 115 196,469 03-07-2012, 06:30 PM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle V2 (Now Available - Update...

Glad you all have been enjoying it! If I get around to it in the near future, I may just add more to it, even though I did state it was finished. I was working on a new project, but I've come to reali...
theDARKW0LF Showcase 115 196,469 02-26-2012, 03:28 PM
    Thread: hEY
Post: RE: hEY

rep time!
theDARKW0LF General Discussion 19 11,003 02-19-2012, 09:04 PM
    Thread: Denying fear? Mind over matter? Does it work for you?
Post: RE: Denying fear? Mind over matter? Does it work f...

It's funny, the game was definitely scary for me in my first play-through, I had many jumps and moments where my skin crawled... But funny thing is, that despite all the mind-numbing horror and barric...
theDARKW0LF Off-Topic 51 58,189 02-19-2012, 08:57 PM
    Thread: Things that would have made Amnesia scarier
Post: RE: Things that would have made Amnesia scarier

(11-10-2010, 02:07 PM)mattwestwick Wrote: I don't want to. It's pretty scary as it is.I wish I could say the same... Making mods for the game reveals all the ways in which the game works to scare ...
theDARKW0LF General Discussion 243 299,834 02-19-2012, 07:25 PM
    Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: RE: [www.nextfrictionalgame.com] Amnesia Discussio...

(02-12-2012, 04:42 PM)Nonlethal106 Wrote: This is my thoughts. The word "decent" means downward. The game was called Amnesia: The Dark Decent. It is Daniel going deeper and deeper into Castle Brenne...
theDARKW0LF General Discussion 7,268 5,266,427 02-19-2012, 04:17 PM
    Thread: Facts from Amnesia
Post: RE: Facts from Amnesia

Fact: There should be more Cuprite...
theDARKW0LF General Discussion 112 99,997 07-11-2011, 08:56 PM
    Thread: Intel Integrated Graphics - How to Pester Intel
Post: RE: Intel Integrated Graphics - How to Pester Inte...

Really? I removed my Acer Intel i3 2310m HD Graphics 3000 drivers from the device manager and then installed the latest from Intel and it works like a charm!
theDARKW0LF Technical Support - Amnesia: The Dark Descent 21 29,864 07-10-2011, 01:33 AM
    Thread: Visual Issues
Post: RE: Visual Issues

Plutomaniac, I just wanted to say, THANK YOU! I tried so many methods, like installing Amnesia on Linux through the Wine Program that runs Windows programs, and nothing worked. I never thought it'd be...
theDARKW0LF Technical Support - Amnesia: The Dark Descent 5 5,058 07-08-2011, 08:56 PM
    Thread: Amnesia: Ricky's Horror [WIP] (Full Conversion)
Post: RE: Amnesia: Ricky's Horror [WIP] (Full Conversion...

I've once considered a story similar to that, but mostly just the part involving a series of trials the player must complete successfully. I like the sound of it!
theDARKW0LF Custom Stories, TCs & Mods - Development 14 18,292 05-05-2011, 04:17 AM
    Thread: Stephen Rimmer's Alpha Adventure [Completed] - LAST UPDATE 17TH May
Post: RE: Stephen Rimmer's Alpha Mail Alpha Adventure [W...

(05-04-2011, 11:16 PM)cook Wrote: Fixed 4 bugs: Floating candle in servant's quarter lack of stair quality in the servant's quarter door slam effect great halls and the door to the servants quarte...
theDARKW0LF Showcase 69 68,318 05-05-2011, 12:06 AM
    Thread: Project Detective (Cancelled)
Post: RE: Project Detective (WIP - Release TBA)

(04-13-2011, 06:29 AM)DominusVita Wrote: Yeah, something along the lines of investigative gameplay makes for an interesting challenge for building custom stories. Best of luck. And yes, that was an ...
theDARKW0LF Custom Stories, TCs & Mods - Development 19 20,134 04-13-2011, 07:27 AM
    Thread: Project Detective (Cancelled)
Post: RE: Project Detective (WIP - Release TBA)

Thanks for you enthusiasm guys! Yeah, I'm working on some puzzles and certain methods the player needs to employ to get further into the case/map. I'm also working on how to involve the story of a par...
theDARKW0LF Custom Stories, TCs & Mods - Development 19 20,134 04-13-2011, 06:24 AM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle V2 (Now Available - Update...

(04-12-2011, 12:03 AM)DominusVita Wrote: That was a very impressive custom story, it feels very strongly directed to the classical gothic themes from the general atmosphere I experienced. Which is w...
theDARKW0LF Showcase 115 196,469 04-12-2011, 01:45 AM
    Thread: Project Detective (Cancelled)
Post: Project Detective (Cancelled)

[Image: http://i44.tinypic.com/azccxz.jpg] This custom story is unfortunately cancelled and has been for a long time. Maybe I'll pick up efforts on getting this thing into A Machine for Pigs if I hav...
theDARKW0LF Custom Stories, TCs & Mods - Development 19 20,134 04-11-2011, 09:35 PM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle V2 (Now Available - Update...

(04-10-2011, 10:43 PM)Heka Wrote: This was the first custom story I have played and I can say it was way scarier than offical maps :D Tho I got outside the map area and got stuck therefore I have to...
theDARKW0LF Showcase 115 196,469 04-11-2011, 07:52 PM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle V2 (Now Available)

Yes, I am in the middle of making something new, though don't expect it for a few months. In other news, I just updated the story with a redesigned storage room layout (where the enemy comes from th...
theDARKW0LF Showcase 115 196,469 04-10-2011, 07:24 AM
    Thread: Custom Story: Dark Key
Post: RE: Custom Story: Dark Key

You should be posting your custom story in the "Showcase" thread area.
theDARKW0LF Custom Stories, TCs & Mods 7 6,264 04-10-2011, 05:35 AM