Search Results
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Thread: Changing Lantern Spotlight color mid game
Post: RE: Changing Lantern Spotlight color mid game
It must work:
SetLightVisible("PlayerHands_SpotLight_1", false); |
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Fatalist |
Development Support
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8 |
6,296 |
03-26-2016, 04:39 AM |
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Thread: Amnesia-Style Inventory Management System
Post: RE: Amnesia-Style Inventory Management System
Thanks. It's working now. |
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Fatalist |
Showcase
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13 |
17,803 |
11-04-2015, 05:56 AM |
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Thread: Amnesia-Style Inventory Management System
Post: RE: Amnesia-Style Inventory Management System
I found another bug. When Journal is empty, the "Back" button not responding.
https://youtu.be/iC88MkpRcLk |
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Fatalist |
Showcase
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13 |
17,803 |
11-03-2015, 03:09 PM |
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Thread: Amnesia-Style Inventory Management System
Post: RE: Amnesia-Style Inventory Management System
(10-25-2015, 07:44 AM)Abion47 Wrote: Well, that's my derp. Forgot to include a couple extra image files. They should be included now in the Workshop, which should update automatically. I'm working o... |
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Fatalist |
Showcase
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13 |
17,803 |
10-25-2015, 08:15 AM |
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Thread: Amnesia-Style Inventory Management System
Post: RE: Amnesia-Style Inventory Management System
I found bug. Completly white background in Inventory menu.
Spoiler below!
[Image: http://i.imgur.com/Rh1CMFX.jpg]
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Fatalist |
Showcase
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13 |
17,803 |
10-25-2015, 07:24 AM |
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Thread: Can't find functions
Post: RE: Can't find functions
(10-24-2015, 02:25 PM)WALP Wrote: havent tried it yet but Effect_Screen_Start()
"Creates an image that shows up on the screen, it must be faded manually. Remember that these must work both on 4:3 an... |
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Fatalist |
Development
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2 |
3,577 |
10-25-2015, 06:37 AM |
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Thread: Can't find functions
Post: Can't find functions
Hi,
In Amnesia we had two simply functions. First - SetMessage for text message on the screen, and second - StartInsanityEvent for display images on the player camera.
Is there any analogues of the... |
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Fatalist |
Development
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2 |
3,577 |
10-24-2015, 01:40 PM |
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Thread: Custom sounds
Post: RE: Custom sounds
This guide (https://wiki.frictionalgames.com/hpl3/engine/sound ) seems outdated. FMOD designer don't create .fsb files and the .fev files. Only .bank and .fspro files.
Also .snt files don't work in g... |
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Fatalist |
Technical Support
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9 |
8,696 |
10-17-2015, 07:02 AM |
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Thread: Skip Frictional Logo
Post: RE: Skip Frictional Logo
Probably it's somewhere in MenuHandler.hps file. |
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Fatalist |
Technical Support
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1 |
1,751 |
10-03-2015, 06:47 PM |
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Thread: Why play SOMA when you can make SOMACH?
Post: RE: Why play SOMA when you can make SOMACH?
(09-23-2015, 01:47 PM)jens Wrote: Check the workshop for two examples of mods and open the entry.hpc files in a text editor.
Well, I made this)
Are there any information about settings of this file... |
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Fatalist |
Development
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46 |
68,882 |
09-23-2015, 04:48 PM |
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Thread: Why play SOMA when you can make SOMACH?
Post: RE: Why play SOMA when you can make SOMACH?
WorkshopModUploader.exe request an entry.hpc file. How we can make it? |
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Fatalist |
Development
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46 |
68,882 |
09-23-2015, 01:38 PM |
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Thread: Why play SOMA when you can make SOMACH?
Post: RE: Why play SOMA when you can make SOMACH?
Please, help.
I can't find SomaDev.bat file in the game directory :huh:
https://wiki.frictionalgames.com/hpl3/game/setup |
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Fatalist |
Development
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46 |
68,882 |
09-22-2015, 11:24 AM |
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Thread: Ask Anything About SOMA
Post: RE: Ask Anything About SOMA
Hi!
I have some questions about modding.
1. It's possible to make combat system like in "Penumbra:Overture"?
2. Can we use more than one light sources? Glowstick, flashlight, e.t.c. |
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Fatalist |
General Discussion
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197 |
201,710 |
09-18-2015, 03:26 PM |
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Thread: Skybox issues after 1.3 update?
Post: RE: Skybox issues after 1.3 update?
Hey. I have a similar problem. After 1.3 patch my skybox is messed up.
Spoiler below!
[Image: http://i.imgur.com/Xs0WxQJ.jpg]
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Fatalist |
Mac - ATDD
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22 |
38,348 |
02-28-2015, 07:29 AM |
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Thread: Penumbra: Necrologue [FULL RELEASE]
Post: RE: Penumbra: Necrologue [FULL RELEASE]
Thanks!
Quote:i've already tried to install it from steam, but for some reason it doesn't do anything when i click on "install game".
This should be actually fixed now. |
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Fatalist |
Showcase
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93 |
168,512 |
02-06-2015, 08:23 PM |
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Thread: Penumbra: Necrologue [FULL RELEASE]
Post: RE: Penumbra: Necrologue [FULL RELEASE]
(01-08-2015, 06:09 PM)Traggey Wrote: I would suggest you wait with putting this up on greenlight untill AFTER you have gotten an okay from Frictional.
It's okay. We got answer. And greenlight works ... |
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Fatalist |
Showcase
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93 |
168,512 |
01-09-2015, 06:11 AM |
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Thread: Penumbra: Necrologue [FULL RELEASE]
Post: RE: Penumbra: Necrologue [FULL RELEASE]
(01-08-2015, 05:22 PM)Traggey Wrote: Wait what.. Is that, legal?
At first, it will be still a modification for Amnesia. At second, it will be free of course. And we sent a letter to Jens. |
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Fatalist |
Showcase
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93 |
168,512 |
01-08-2015, 05:47 PM |
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Thread: Penumbra: Necrologue [FULL RELEASE]
Post: RE: Penumbra: Necrologue [FULL RELEASE]
Now in Steam Greenlight!
http://steamcommunity.com/sharedfiles/fi...=371439279 |
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Fatalist |
Showcase
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93 |
168,512 |
01-08-2015, 12:36 PM |
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Thread: Penumbra: Necrologue [FULL RELEASE]
Post: RE: Penumbra: Necrologue [FULL RELEASE]
Hi!
Good news for steam users! Now you can play in this mod on Mac and Linux OS.
http://www.moddb.com/mods/penumbra-necro...ux-support |
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Fatalist |
Showcase
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93 |
168,512 |
12-08-2014, 12:00 PM |
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Thread: Modders assemble, 1.3 is out!
Post: RE: Modders assemble, 1.3 is out!
Great news! Finally I can make Penumbra Necrologue for mac and linux users) Thanks! |
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Fatalist |
Custom Stories, TCs & Mods - Development
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24 |
24,314 |
12-06-2014, 10:37 AM |