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    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

Just gonna leave this here. https://youtu.be/wmbUvTIHjOI I recently hired a composer to help make this an even better experience. Here's a taste of the opening sections of this story.
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 01-07-2020, 05:41 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

[Image: https://imgur.com/PEu0rEy.jpg] [Image: https://imgur.com/YGzNCLO.jpg] [Image: https://imgur.com/HdURQS1.jpg] [Image: https://imgur.com/98ZVMtU.jpg]
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 09-07-2017, 03:23 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

Also be sure to use a billboard texture with the proper depth test settings :) it should say so in the texture name, ie "_nodepthtest" will show through everything.
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 06-22-2017, 07:41 PM
  Heart Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

[Video: http://<a href="https://youtu.be/HrgrKsH...sHhzTk</a>] Get some coal back in the hype train, folks. It never died. Some background on the development of this story over the pas...
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 06-21-2017, 03:25 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

Aw shucks, well just because you guys are such good sports, have some eye candy [Image: http://imgur.com/mcFf9mm.jpg] [Image: http://imgur.com/Zmwyqnn.jpg]
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 02-13-2017, 06:21 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

My PC is absolute garbage, haha. I can barely run my more recent maps at better than 20fps. My belief is that if I can beat the game on my computer, most people can run it without a hitch. I haven't h...
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 02-13-2017, 02:44 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

Thank you for the kind words! You'll be pleased to know I'm still actively working on it. I have a lot done, but there's still more to go!
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 02-12-2017, 11:36 PM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

Guys, this has been really fun. I agree with Romulator, please please feel free to contribute no matter what you want to do. Any fun idea you have in your head, feel free to try it out! This project w...
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-24-2016, 08:35 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

Nah man, as long as my scripts still work, it's ok! If you're referring to the castle walls, yeah it's a bit flat and could use some love.
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-22-2016, 03:35 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

Okie doke everybody, I'm all set with it. I took a while because I worked on it for 3 hours, had a crash that set me back an hour, slept, went to work, then came back and worked on it for 5 hours. I'm...
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-21-2016, 11:24 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

I currently have it.
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-20-2016, 05:41 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

If no one takes it by tomorrow, I'm taking it again! ...Jerks! :D
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-17-2016, 06:39 PM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

Yes ma'am <.<
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-07-2016, 09:49 PM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

As someone who is interested in making the transition to UE4 after I finish this current project in HPL2, just how glorious is it?
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-07-2016, 02:10 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

DUDE FLAWLESS THAT WAS SO GOOD. The timing on your scripts is on POINT. On FLEEK I say!
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 12-01-2016, 05:37 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

I'm all done with it, folks, go ahead! Spoiler below! [Image: http://i.imgur.com/ERIqxwM.jpg] [Image: http://imgur.com/gAFdLrq.jpg]
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 11-29-2016, 11:44 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

I'll take it! I have more time tonight. [EDIT: Also I'm using AMFP assets, so anyone who wants to work on it might want to add those if you haven't already.]
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 11-29-2016, 05:26 AM
    Thread: Many Hands - THE RETURN
Post: RE: Many Hands - THE RETURN

Oh this is quite exciting. [EDIT: Never mind, I'm far too tired to take it. Go for it, someone else!]
Streetboat Custom Stories, TCs & Mods - Development 128 51,726 11-28-2016, 07:12 AM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

(03-16-2016, 07:41 PM)Kurton Wrote: What's the verticalwise scratch-looking stuff in pic 2? Looks like a decal suspended in mid-air oO So that's actually because I took the picture at a stupid angle...
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 03-19-2016, 07:44 PM
    Thread: Streetboat's old shredding grounds
Post: RE: Streetboat's old shredding grounds

more boom boom [Image: http://imgur.com/JHhhy2W.jpg] [Image: http://imgur.com/CJHwkzd.jpg] [Image: http://imgur.com/8ohSLF5.jpg] sorry about the potato image quality, folks, apparently when you edit ...
Streetboat Custom Stories, TCs & Mods - Development 104 66,048 03-12-2016, 10:40 PM