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    Thread: High Quality Monster Pack
Post: RE: High Quality Monster Pack

(02-14-2015, 09:38 AM)Juras Wrote: (02-13-2015, 03:56 PM)D3AD UPR1S1NG Wrote: (02-13-2015, 09:26 AM)Juras Wrote: (02-13-2015, 12:59 AM)D3AD UPR1S1NG Wrote: Great work with the models :) althou...
D3AD UPR1S1NG Development Resources 21 40,716 02-14-2015, 03:53 PM
    Thread: High Quality Monster Pack
Post: RE: High Quality Monster Pack

(02-13-2015, 09:26 AM)Juras Wrote: (02-13-2015, 12:59 AM)D3AD UPR1S1NG Wrote: Great work with the models :) although I seem to be having a problem getting them to work properly. It's acting as if ...
D3AD UPR1S1NG Development Resources 21 40,716 02-13-2015, 03:56 PM
    Thread: High Quality Monster Pack
Post: RE: High Quality Monster Pack

Great work with the models :) although I seem to be having a problem getting them to work properly. It's acting as if the textures are missing despite me reinstalling them twice. I'll post a screensho...
D3AD UPR1S1NG Development Resources 21 40,716 02-13-2015, 12:59 AM
    Thread: The Harrowing Tale of Redendrew Mansion
Post: RE: The Harrowing Tale of Redendrew Mansion

(02-11-2015, 05:55 AM)Romulator Wrote: Personally, I like the screenshots from a simple perspective, and I can see how you have improved contrasting the old and newer maps, but I gotta say one thing...
D3AD UPR1S1NG Custom Stories, TCs & Mods - Development 2 3,841 02-11-2015, 11:38 AM
  Photo Thread: The Harrowing Tale of Redendrew Mansion
Post: The Harrowing Tale of Redendrew Mansion

Hey :) so it's been a while since I've posted, 4 years actually :blush: but for those of you who remember the original "Harrowing Tale of Redendrew Mansion" then you're likely cowering in fear. Not be...
D3AD UPR1S1NG Custom Stories, TCs & Mods - Development 2 3,841 02-11-2015, 04:42 AM
    Thread: Strange Bug
Post: RE: Strange Bug

Thanks for the help :) although I have already moved the custom story's folder completely out of the Amnesia directory although according to the editor it's still there :S
D3AD UPR1S1NG Development Support 2 2,213 12-27-2013, 04:39 AM
    Thread: Strange Bug
Post: Strange Bug

Hey :) Here I am again with yet another problem :blush: but this time it's with the level editor, having recently moved from my laptop to a desktop I'd moved the folders for my custom story across to ...
D3AD UPR1S1NG Development Support 2 2,213 12-27-2013, 02:08 AM
    Thread: Puzzle Script Won't Reset
Post: RE: Puzzle Script Won't Reset

(11-21-2013, 02:50 PM)DnALANGE Wrote: As far as i can see your arent CHECKING if stuff is gonne happen. here is an example from my mod. : } void ReSpawnRunners () { if ( GetLocalVarInt( "SpawnMons...
D3AD UPR1S1NG Development Support 3 2,919 11-21-2013, 07:21 PM
    Thread: Puzzle Script Won't Reset
Post: Puzzle Script Won't Reset

Hey :) I was just wandering if for the sake of a puzzle in my custom story whether it would be possible to reset the puzzle should the player fail it as I have attempted to reset the variables however...
D3AD UPR1S1NG Development Support 3 2,919 11-21-2013, 12:13 PM
    Thread: [SOLVED] Combination Won't Work?
Post: RE: Combination Won't Work?

(11-20-2013, 07:57 PM)Neelke Wrote: My tips are: 1. Check if all the names are correct. 2. Putting them in the hps file can work too. It did at least for me. It worked! thanks! :D had to resort to...
D3AD UPR1S1NG Development Support 7 5,489 11-20-2013, 09:14 PM
    Thread: [SOLVED] Combination Won't Work?
Post: RE: Combination Won't Work?

(11-20-2013, 03:19 PM)The chaser Wrote: Just in case, rename Inventory.hps to inventory.hps. Besides that, I have absolutely no idea, try deleting any .map_cache, if there's any. (They aren't alway...
D3AD UPR1S1NG Development Support 7 5,489 11-20-2013, 04:30 PM
    Thread: [SOLVED] Combination Won't Work?
Post: RE: Combination Won't Work?

I don't mean to come across as being impatient but does anyone have any idea of what could be wrong with these scripts? :S
D3AD UPR1S1NG Development Support 7 5,489 11-20-2013, 12:04 AM
    Thread: [SOLVED] Combination Won't Work?
Post: RE: Combination Won't Work?

(11-19-2013, 01:31 PM)JustAnotherPlayer Wrote: Make sure that the whole script is NOT in the map .hps file. Put it in the Inventory.hps I appreciate the help thanks :) but that's where the script is...
D3AD UPR1S1NG Development Support 7 5,489 11-19-2013, 01:36 PM
    Thread: [SOLVED] Combination Won't Work?
Post: [SOLVED] Combination Won't Work?

Hey :) I was just wandering if anyone could give me a hand in getting this script to work as I have next to no idea on how to make combinations :huh: Code://CHEMICAL TEST// //////////////////// vo...
D3AD UPR1S1NG Development Support 7 5,489 11-19-2013, 01:23 PM
    Thread: The Harrowing Tale Of Redendrew Mansion Complete Refurbishment And RE3 Remake News
Post: The Harrowing Tale Of Redendrew Mansion Complete R...

Refurbishment of the campaign has been something that has been on my mind lately only now have I decided to go through with it, During the refurbishment the story will be left unchanged along with the...
D3AD UPR1S1NG Custom Stories, TCs & Mods - Development 2 3,938 07-13-2011, 12:27 AM
    Thread: Combining Items Problem
Post: RE: Combining Items Problem

(05-30-2011, 07:19 PM)triadtimes Wrote: No, you shouldn't need that, are you sure you're combining exactly those two pieces with the correct name; I would double check that the names in the editor m...
D3AD UPR1S1NG Custom Stories, TCs & Mods 4 4,953 05-30-2011, 07:20 PM
    Thread: Combining Items Problem
Post: RE: Combining Items Problem

(05-30-2011, 05:57 PM)triadtimes Wrote: The GiveItem script works like this: Code:GiveItem(string& asName, string& asType, string& asSubTypeName, string& asImageName, float afAmount)...
D3AD UPR1S1NG Custom Stories, TCs & Mods 4 4,953 05-30-2011, 07:10 PM
    Thread: Combining Items Problem
Post: Combining Items Problem

I've been trying to combine these items to create the drill except I keep getting an error saying Combination Does Not Work anyone know what's wrong with this script? void OnStart() { AddCombineCallb...
D3AD UPR1S1NG Custom Stories, TCs & Mods 4 4,953 05-30-2011, 05:00 PM
    Thread: The Harrowing Tale Of Redendrew Mansion Theme
Post: RE: The Harrowing Tale Of Redendrew Mansion Theme

(05-22-2011, 06:40 PM)Kurton Wrote: Is your story going to involve monster trucks, demolition derby matches, shotguns, and muscular guys with sunglasses? If so, good start. yep lol
D3AD UPR1S1NG Showcase 3 5,837 05-22-2011, 06:45 PM
    Thread: The Harrowing Tale Of Redendrew Mansion Theme
Post: The Harrowing Tale Of Redendrew Mansion Theme

Here is the possible theme for our custom story although it isn't finished yet it may still be changed enjoy :D http://www.youtube.com/watch?v=20RNTbfLFWk
D3AD UPR1S1NG Showcase 3 5,837 05-22-2011, 12:39 PM