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    Thread: Terminal in Theta Maintanence
Post: RE: Terminal in Theta Maintanence

(10-27-2015, 03:25 PM)DreadFox Wrote: (10-27-2015, 03:10 PM)Fortigurn Wrote: I haven't figured that out, or the button in Akers' room. There's a button in Akers' room? Where abouts? I'm pretty sur...
Fortigurn General Discussion 6 3,317 10-27-2015, 04:38 PM
    Thread: Terminal in Theta Maintanence
Post: RE: Terminal in Theta Maintanence

I haven't figured that out, or the button in Akers' room.
Fortigurn General Discussion 6 3,317 10-27-2015, 03:10 PM
    Thread: Fate worse than death *SPOILERS*
Post: RE: Fate worse than death *SPOILERS*

(10-09-2015, 11:13 PM)PathOS Wrote: Maybe not all of them are suffering, but some others definitely are. Yes, and some of them want to die.
Fortigurn General Discussion 10 5,520 10-11-2015, 02:36 PM
    Thread: Official Poll Regarding SOMA's Monsters
Post: RE: Official Poll Regarding SOMA's Monsters

Very scary, and interesting to encounter, but also a bit annoying. Some of my heartstopping moments were here, here, here, here, and here (the dreaded trek to Tau). I have to say my experience with mo...
Fortigurn General Discussion 131 88,008 10-06-2015, 07:00 AM
    Thread: Discussion about Depth and other movies
Post: RE: Discussion about Depth and other movies

(10-04-2015, 11:24 PM)Noisecode Wrote: Anyone else notice that this episode, like other ones featuring Golaski as the view point character, has a sequence in the beginning featuring what looks like ...
Fortigurn General Discussion 178 112,107 10-05-2015, 03:32 PM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(10-03-2015, 08:35 PM)Science Bird Wrote: I think adding new factors of behaviour is what we need to make future horror game iterations more interesting - not so much ways to "deal" with enemies. I ...
Fortigurn General Discussion 46 23,822 10-04-2015, 09:26 AM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(10-03-2015, 05:31 PM)EnDash Wrote: but if the player is able to overcome those monsters, even small unimportant ones, the result is that he is no longer afraid. sure you may have the exhilarating s...
Fortigurn General Discussion 46 23,822 10-03-2015, 08:14 PM
    Thread: Issue: I simply refuse to use the stun gun on any robot in Delta
Post: RE: Issue: I simply refuse to use the stun gun on...

(10-02-2015, 06:41 AM)Noisecode Wrote: ...not only does the original poster continue to rant and behave in a self entitled, unreasonable, delusional way, but is now starting to discuss things that a...
Fortigurn General Discussion 58 52,691 10-02-2015, 12:55 PM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

(10-02-2015, 06:34 AM)PathOS Wrote: But that said, I definitely have noticed a trend in the overall feedback and critique from the critics and consumers that the monster encounters overall were not ...
Fortigurn General Discussion 46 23,822 10-02-2015, 12:40 PM
    Thread: [MASSIVE PLOT SPOILER DISCUSSION] - WAU
Post: RE: [MASSIVE PLOT SPOILER DISCUSSION] - WAU

This is what I'm talking about.
Fortigurn Hints, help and spoilers 30 23,296 10-01-2015, 03:29 PM
    Thread: [SPOILERS] SOMA to Superficial?
Post: RE: [SPOILERS] SOMA to Superficial?

(10-01-2015, 07:47 AM)nonlin Wrote: They don't really dive into what consciousness is? They do. Quote:We just get fed these ideas and we gobble it up for the sake of the game... We don't. Quote:....
Fortigurn General Discussion 3 2,882 10-01-2015, 11:05 AM
    Thread: [SPOILERS] Are the chioces even tracked by the game at all?
Post: RE: [SPOILERS] Are the chioces even tracked by the...

(10-01-2015, 10:39 AM)Kaliyo Wrote: For WAU bunch of human brain scans put into durable robot shells primed with structure gel would be perfect human preservation. WAU lacks higher reasoning. Bunch ...
Fortigurn General Discussion 11 7,465 10-01-2015, 11:03 AM
    Thread: [SPOILERS] - Your scariest part of the game
Post: RE: [SPOILERS] - Your scariest part of the game

I'd say this one, this one, this one, this one especially, and the trek to Tau.
Fortigurn General Discussion 19 7,463 10-01-2015, 12:23 AM
    Thread: [SPOILERS] Are the chioces even tracked by the game at all?
Post: RE: [SPOILERS] Are the chioces even tracked by the...

(09-30-2015, 11:44 PM)hollowleviathan Wrote: I don't think the WAU was corrupted by anything. What makes you say that? Ross goes into it in some detail. Even early on you learn how the structure gel...
Fortigurn General Discussion 11 7,465 10-01-2015, 12:21 AM
    Thread: [SPOILERS] Are the chioces even tracked by the game at all?
Post: RE: [SPOILERS] Are the chioces even tracked by the...

(09-30-2015, 07:39 PM)hollowleviathan Wrote: The WAU is an advanced 3D printer controlled by a computer carrying out it's human-programmed directive to protect and preserve human life. What made it ...
Fortigurn General Discussion 11 7,465 09-30-2015, 11:42 PM
    Thread: [SPOILERS] Are the chioces even tracked by the game at all?
Post: RE: [SPOILERS] Are the chioces even tracked by the...

I killed the WAU (because it was evil), but I don't know what happens if you don't. Maybe nothing.
Fortigurn General Discussion 11 7,465 09-30-2015, 01:37 PM
    Thread: Story is a Masterpiece (Massive Spoilers very long)
Post: RE: Story is a Masterpiece (Massive Spoilers very ...

(09-30-2015, 12:40 PM)Yggalf Wrote: Well Thanks! You can disagree with some of my post but you can't disagree with all of it since some points are game given facts. Yeah I was exaggerating for effec...
Fortigurn Hints, help and spoilers 8 5,208 09-30-2015, 01:36 PM
    Thread: (Spoilers) Simon in the mirror
Post: RE: (Spoilers) Simon in the mirror

There are at least two opportunities to see yourself in a mirror.
Fortigurn General Discussion 6 4,560 09-30-2015, 11:05 AM
    Thread: Story is a Masterpiece (Massive Spoilers very long)
Post: RE: Story is a Masterpiece (Massive Spoilers very ...

I think this is excellently written, and I disagree with all of it.
Fortigurn Hints, help and spoilers 8 5,208 09-30-2015, 09:07 AM
    Thread: Clipping your head momentarily through walls [Bug]
Post: RE: Clipping your head momentarily through walls [...

At one point I fell through the floor and ended up between the floor of one level and the ceiling of another. I could still walk and jump, but with very limited mobility. I had to reload from a previo...
Fortigurn Technical Support 1 1,178 09-29-2015, 06:44 PM