Search Results
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Thread: Laptop Black Screen, White Dot Problem
Post: RE: Laptop Black Screen, White Dot Problem
Are you playing a custom story or the actual game? |
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jamessnk1 |
Technical Support - Amnesia: The Dark Descent
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4 |
14,222 |
05-13-2012, 03:16 AM |
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Thread: Black Screen
Post: RE: Black Screen
It could also be that your computer is just slow. Because on my computer the screen is black for a few seconds, but then it pops up. |
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jamessnk1 |
Technical Support
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4 |
4,740 |
05-07-2012, 11:11 PM |
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Thread: modern demo
Post: RE: modern demo
(05-06-2012, 07:19 PM)Litronom Wrote: cool, my walls and floor texture :)
you can use and edit them if you wantThanks :) I was going to use my own but they turned out weird. They were way to white a... |
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jamessnk1 |
Showcase
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4 |
7,187 |
05-06-2012, 10:06 PM |
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Thread: modern demo
Post: RE: modern demo
(05-06-2012, 01:59 PM)ChocMonPie Wrote: OMG I AM GOING TO PLAY THIS.... :D :D :D :D
Your map is messed up Sir, No floor. No ceiling. Nothing. Please fix. :(
You may have to install the folders from... |
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jamessnk1 |
Showcase
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4 |
7,187 |
05-06-2012, 07:03 PM |
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Thread: modern demo
Post: modern demo
I already started putting together a team and I could use a couple more people. The idea is to make a modern style full conversion of amnesia, using almost none of the original models. This project ma... |
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jamessnk1 |
Showcase
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4 |
7,187 |
05-05-2012, 03:55 AM |
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Thread: Help
Post: RE: Help
(05-04-2012, 12:46 AM)Leronos Wrote: So I did everything exactly like in the tutorial but my map isnt showing up in the custom_story screen igname
very other story shows up I compared the setting ... |
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jamessnk1 |
Development Support
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6 |
5,132 |
05-04-2012, 12:49 AM |
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Thread: Would anyone be interested in a project?
Post: RE: Would anyone be interested in a project?
As soon as I'm back on my usual computer I will post pictures. I'm also making a little demo kind of thing just to show people what kind of thing I'm visualizing.
So is anyone else interested in j... |
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jamessnk1 |
Development Support
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8 |
6,159 |
05-04-2012, 12:32 AM |
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Thread: Own decals/Entities
Post: RE: Own decals/Entities
(01-03-2012, 04:26 PM)Skashi Wrote: Sry if this thread already excist but how can i make own entitis or decals?
I made a folder called entities in the custom story folder and i opened the including ... |
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jamessnk1 |
Development Support
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8 |
6,879 |
05-02-2012, 12:08 AM |
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Thread: Would anyone be interested in a project?
Post: Would anyone be interested in a project?
I began work on a modern-style full conversion and I'm having some trouble doing this huge project on my own. I would like to make almost all new models for the game. New chairs, new tables, new walls... |
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jamessnk1 |
Development Support
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8 |
6,159 |
05-01-2012, 11:47 PM |
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Thread: I Dont Know What I'm Doing Wrong :c Help?
Post: RE: I Dont Know What I'm Doing Wrong :c Help?
(04-28-2012, 10:47 PM)suffersystem Wrote: hey guys, I've got no clue what I'm doing and I've been watching youtube tutorials for making custom stories but it's not working..
i got it to show up in t... |
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jamessnk1 |
Development Support
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6 |
5,145 |
04-28-2012, 10:55 PM |
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Thread: Exporting
Post: RE: Exporting
(04-25-2012, 01:33 AM)Statyk Wrote: This is what the ModelEditor is for.
- Open the ModelEditor, go to "File > Import Mesh"
- Pick the "shapes" tool on the left and create boxes, cylinders, sphe... |
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jamessnk1 |
Development Support
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8 |
6,081 |
04-25-2012, 03:15 AM |
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Thread: Exporting
Post: RE: Exporting
(04-24-2012, 10:12 PM)Statyk Wrote: .... Are you sure you did it correctly?
- Place the model's folder in the "entities" ROOT/REDIST folder, not your custom story folder.
- Delete the .msh, .ent, ... |
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jamessnk1 |
Development Support
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8 |
6,081 |
04-24-2012, 11:24 PM |
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Thread: Exporting
Post: RE: Exporting
(04-24-2012, 09:55 PM)Statyk Wrote: (04-24-2012, 09:53 PM)jamessnk1 Wrote: When I opened it in the model view it changed the textures to stone. was there an error in loading or something?It is bec... |
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jamessnk1 |
Development Support
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8 |
6,081 |
04-24-2012, 10:07 PM |
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Thread: Exporting
Post: RE: Exporting
(04-24-2012, 09:36 PM)Statyk Wrote: Before beginning, make a folder in either "static_objects" or "entities" in the root folder that will hold your model(s). Place the textures in there and name the... |
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jamessnk1 |
Development Support
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8 |
6,081 |
04-24-2012, 09:53 PM |
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Thread: Exporting
Post: Exporting
I made a model in maya but I don't know how to export it to make it an entity in amnesia
Im trying to make the files but all i have so far is the .dae file. I don't know how to make the .dds, .ent, .... |
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jamessnk1 |
Development Support
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8 |
6,081 |
04-24-2012, 08:51 PM |
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Thread: Props?
Post: RE: Props?
(06-26-2011, 06:21 AM)Dizturbed Wrote: Hey i know this is a very nooby question, but i really need some help understanding the scripting stuff..
What is "Props"?:huh: I've been wondering what that ... |
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jamessnk1 |
Development Support
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5 |
3,367 |
04-24-2012, 02:34 AM |
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Thread: error when starting my mod test
Post: RE: error when starting my mod test
(04-14-2012, 03:23 PM)jessehmusic Wrote: wtf is the prob!??!?!?!?!?!?!??!
http://www.mediafire.com/?755t551gi9qtkzy
link for error log -.-Did you fix it?
Cause I clicked the link and got an error ... |
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jamessnk1 |
Development Support
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1 |
1,675 |
04-24-2012, 02:31 AM |
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Thread: Advanced help needed
Post: RE: Advanced help needed
(04-19-2012, 01:26 AM)JetlinerX Wrote: Importing other people's models to your story, or making your own?Making my own, or taking it from another game entirely
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jamessnk1 |
Development Support
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3 |
2,182 |
04-21-2012, 03:29 AM |
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Thread: Messages don't show up :(
Post: RE: Messages don't show up :(
(04-19-2012, 12:45 AM)mrscoomich Wrote: ah! It works :D Thank you so much!No problem :D If you have a steam account you can add me and ill do my best to help you whenever :)
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jamessnk1 |
Development Support
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5 |
3,741 |
04-19-2012, 12:48 AM |
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Thread: Messages don't show up :(
Post: RE: Messages don't show up :(
(04-19-2012, 12:31 AM)mrscoomich Wrote: here is the whole .lang scriptTry taking out the quotation marks that are between all the <Entry> </Entry> parts. That might be it, because quotat... |
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jamessnk1 |
Development Support
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5 |
3,741 |
04-19-2012, 12:40 AM |