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Thread: Disappointed with AAMFP
Post: RE: Disappointed in Frictional Games
(09-24-2013, 12:19 PM)JustAnotherPlayer Wrote: I'm going to say what most people (including me) said in the forums.
Different developer, different goal.
Since it's a different developer, they have... |
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Doomed316 |
General Discussion
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315 |
295,538 |
09-24-2013, 12:58 PM |
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Thread: Plot Discussion Thread *Spoiler Alert*
Post: RE: Plot Discussion Thread *Spoiler Alert*
(09-11-2013, 01:01 AM)Vertical Wrote: (09-11-2013, 12:50 AM)General Consensus Wrote: It was the August 30th 1899 letter, about the receiving of a crate with a body inside. Oswald describes "It is ... |
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Doomed316 |
General Discussion
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776 |
1,133,755 |
09-23-2013, 11:58 PM |
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Thread: AMFP Member Review Thread
Post: honest opinion: game worth
Yes the game is worth the buy if your into the story. It is scary but that's assuming you go in completely blind without watching the first 30 minutes of it (YouTube was saturated by it). I would say ... |
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Doomed316 |
General Discussion
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426 |
539,308 |
09-23-2013, 11:33 PM |
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Thread: A question for y'all
Post: RE: A question for y'all
(09-23-2013, 06:52 AM)sasaluvsamnesia7 Wrote: Throughout as I played, I tried my hardest not to die because I didn't want to experience death in game. I wanted to feel as if I was in Mandus's shoes,... |
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Doomed316 |
General Discussion
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14 |
17,975 |
09-23-2013, 11:08 PM |
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Thread: A minor text update by me.
Post: RE: A minor text update by me.
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Doomed316 |
General Discussion
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30 |
34,096 |
09-23-2013, 10:52 PM |
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Thread: If AMFP would be released before TDD, would you feel diffrent about it?
Post: RE: If AMFP would be released before TDD, would yo...
(09-13-2013, 11:15 AM)EnDash Wrote: The idea is how would tou feel about AMFP if you didn't have TDD to compare, as a standalone game on it's own. it's a diffrent game with diffrent characters and s... |
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Doomed316 |
General Discussion
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29 |
30,498 |
09-23-2013, 08:57 PM |
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Thread: randomly generated?
Post: RE: randomly generated?
(09-20-2013, 03:42 AM)DamnNoHtml Wrote: (09-20-2013, 03:35 AM)Doomed316 Wrote: (09-20-2013, 03:26 AM)Ashtoreth Wrote: I didn't notice anything different either so far (I haven't finished my seco... |
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Doomed316 |
General Discussion
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4 |
6,568 |
09-20-2013, 03:48 AM |
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Thread: randomly generated?
Post: RE: randomly generated?
(09-20-2013, 03:26 AM)Ashtoreth Wrote: I didn't notice anything different either so far (I haven't finished my second playthrough yet). Did he give any specific example, or posted any screenshot?
he... |
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Doomed316 |
General Discussion
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4 |
6,568 |
09-20-2013, 03:35 AM |
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Thread: randomly generated?
Post: randomly generated?
Some guy on the steam forms said something how the game changed during his second play through. I personally didn't see anything different but I could be wrong. The changes the guy notes is doors and ... |
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Doomed316 |
General Discussion
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4 |
6,568 |
09-20-2013, 03:22 AM |
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Thread: Alexander von Brennenburg...
Post: RE: Alexander von Brennenburg...
Both the orb and Alexander of brennanaburg are in a way from other dimensions and seeing Alexander knew much about the orbs and even had a keen eye for them (the ability to sense orb energy). Maybe he... |
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Doomed316 |
General Discussion
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22 |
24,329 |
09-19-2013, 01:19 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions & FAQ about Amnesia: A Machine for P...
(09-18-2013, 12:03 AM)OverDoseD Wrote: Averaging about 17 FPS on the lowest settings 1920x1080 FULLSCREEN.
It seems I won't be able to enjoy this game. No shadows, no blurs or shaders. Game is just... |
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Doomed316 |
General Discussion
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411 |
655,892 |
09-19-2013, 12:10 AM |
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Thread: Alexander von Brennenburg...
Post: RE: Alexander von Brennenburg...
(09-17-2013, 09:00 PM)Diz Wrote: (09-17-2013, 08:46 PM)droog Wrote: ...and his grand uncle is
Spoiler below!
not a human being.
:D
This. Or most likely this, anyway. If so, how is ... |
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Doomed316 |
General Discussion
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22 |
24,329 |
09-19-2013, 12:05 AM |
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Thread: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Post: RE: PiggyPlus Mod Concept - Interactivity, Explora...
The interactivity for the engine might be easy to turn on with just "flick of a switch" but it might get tedious because you might have to open the files for each area of the game to re-enable it gor ... |
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Doomed316 |
General Discussion
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48 |
53,196 |
09-18-2013, 11:55 PM |
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Thread: more than one ending?
Post: RE: more than one ending?
(09-14-2013, 07:43 PM)ZyLogicX Wrote: Actually, some .hps files indicate that there were supposed to be 2 endings. But it didn't make it into the final game.
those 2 endings in the hps files might b... |
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Doomed316 |
General Discussion
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8 |
9,246 |
09-18-2013, 07:47 PM |
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Thread: 1828?
Post: RE: 1828?
(09-17-2013, 04:15 PM)Complacentuna Wrote: First of all, hello, lurker has become newest forum member! Nice to meet you all!
Anyhoo, so I must preface this by saying no spoilers PLEASE, as I am onl... |
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Doomed316 |
General Discussion
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5 |
7,485 |
09-17-2013, 07:31 PM |
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Thread: Funny script lines
Post: RE: Funny script lines
(09-15-2013, 06:21 PM)Lleviathan Wrote: Found two goofy debug messages in 05_church.hps:
Code:790: AddDebugMessage("aww poor lil guy", false);Code:820: AddDebugMessage("bARRELS!", false);
pewds? Is ... |
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Doomed316 |
General Discussion
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6 |
7,616 |
09-17-2013, 07:26 PM |
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Thread: Could more puzzles have made a better game?
Post: RE: Could more puzzles have made a better game?
You don't want to drown the game out with a lot of puzzles. There was puzzles in TDD but they made you think more. I will also add TDD was morebalanced between horror and puzzles rather than AAMFP whi... |
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Doomed316 |
General Discussion
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16 |
16,000 |
09-17-2013, 02:05 PM |
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Thread: Improved Piggies Mod Idea
Post: RE: Improved Piggies Mod Idea
I managed to get the servant grunt in the game without the engine buts its broken as hell. |
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Doomed316 |
General Discussion
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37 |
36,300 |
09-17-2013, 01:35 AM |
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Thread: porting music and maybe monsters from TDD to A:AMFP?
Post: RE: porting music and maybe monsters from TDD to A...
(09-16-2013, 11:26 PM)wretch Wrote: (09-16-2013, 11:20 PM)Doomed316 Wrote: (09-16-2013, 11:11 PM)wretch Wrote: (09-16-2013, 11:04 PM)Doomed316 Wrote: (09-16-2013, 10:59 PM)wretch Wrote: As t... |
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Doomed316 |
General Discussion
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6 |
8,553 |
09-16-2013, 11:48 PM |
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Thread: porting music and maybe monsters from TDD to A:AMFP?
Post: RE: porting music and maybe monsters from TDD to A...
(09-16-2013, 11:11 PM)wretch Wrote: (09-16-2013, 11:04 PM)Doomed316 Wrote: (09-16-2013, 10:59 PM)wretch Wrote: As the servant grunt from TDD exists in the game files, it's very likely the grunt ... |
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Doomed316 |
General Discussion
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6 |
8,553 |
09-16-2013, 11:20 PM |