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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: [SOLVED] Setting up the tools on a clean 1.1 r...
(10-19-2016, 03:17 PM)Mudbill Wrote: Interesting how you have that in mind. Sounds already very similar to a recently discussed plan we have in the neighboring thread here:
https://www.frictionalga... |
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Petike |
Development Support
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11 |
6,985 |
10-19-2016, 07:09 PM |
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Thread: Unable to blow up TNT
Post: RE: Unable to blow up TNT
You need to visit the big storage rooms in the second half of that entrance mine. IIRC, they're the only big separate rooms in that section of the game.
You'll find a pickaxe there, some string/cord... |
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Petike |
Hints, help and spoilers
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2 |
8,183 |
10-19-2016, 02:51 PM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...
(10-19-2016, 08:28 AM)Mudbill Wrote: Alrighty! Good luck with your projects!
Thank you.
I'm already planning a detective story themed mission, set in a small town. (Not Altstadt, that's been cover... |
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Petike |
Development Support
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11 |
6,985 |
10-19-2016, 12:55 PM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...
Hello, again. I've go excellent news. I've attempted the "copying stuff from redist to root" solution, and it worked ! So, it seems that my boxed copy definitely uses a non-redist structure for everyt... |
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Petike |
Development Support
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11 |
6,985 |
10-18-2016, 11:06 PM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...
Righto, I thought the same. I've never used the 1.3.1 update or the 1.3 suite before - only 1.1 and briefly 1.2 - so there's a bit of figuring out to do. I could have sworn that the 1.1 editor suite w... |
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Petike |
Development Support
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11 |
6,985 |
10-18-2016, 06:17 PM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...
So the only thing I should leave in the redist folder should be the editors, then ? |
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Petike |
Development Support
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11 |
6,985 |
10-18-2016, 01:45 PM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...
Here's a screenshot of what my 1.1 retail version root folder looks like after a clean install, no updates whatsoever added:
[attachment=5761]
To make things even clearer, my retail copy is a boxed ... |
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Petike |
Development Support
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11 |
6,985 |
10-18-2016, 02:52 AM |
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Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: [SOLVED] Setting up the tools on a clean 1.1 retai...
Hello, everyone.
A few years ago, I did some TDD modding, but didn't get too far, as I was busy at the time. Now I'm getting back into modding, but it's been almost five years and the TDD modder scen... |
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Petike |
Development Support
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11 |
6,985 |
10-17-2016, 11:30 PM |
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Thread: Amnesia anniversary 2016 fan art
Post: RE: Amnesia anniversary 2016 fan art
Nice. :-) I'm loving the waterfall video in particular. |
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Petike |
Digital
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2 |
4,625 |
10-17-2016, 07:02 PM |
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Thread: SOMA's Alternate titles.
Post: RE: SOMA's Alternate titles.
"Maple Leaf Chronicles", "Simon is a Sexy Beast" and "Dead Fear 4: Fearerer" are definitely my favourite. :D
It's interesting that they came up with at least seven different titles containing "soma".... |
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Petike |
General Discussion
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11 |
10,272 |
09-23-2016, 04:17 PM |
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Thread: Naming my campaign and its protagonist
Post: RE: Naming my campaign and its protagonist
Nice plot idea. A prequel about the efforts to avert the worst of the incoming catastrophe is definitely something I wouldn't mind seeing from a SOMA custom story. I'm liking the straightforward name ... |
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Petike |
User created content
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5 |
6,793 |
09-22-2016, 06:03 AM |
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Thread: Conlanguages?
Post: RE: Conlanguages?
I know a bit of linguistics, including phonetics, but I've never been an expert on these topics. Part of why I didn't advance the language stuff beyond the notes you see here. I wrote the whole thing ... |
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Petike |
Off-Topic
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9 |
8,436 |
09-15-2016, 08:06 AM |
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Thread: Conlanguages?
Post: RE: Conlanguages?
(09-10-2016, 09:51 PM)Red Wrote: By all means, yes.
All right then.
The following language samples don't come from the earliest parts of the Dask people's history, but from what is later known as ... |
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Petike |
Off-Topic
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9 |
8,436 |
09-13-2016, 11:38 PM |
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Thread: Conlanguages?
Post: RE: Conlanguages?
Have some pals and acquaintances who are into this as a hobby, but my worldbuilding forays have rarely involved creating languages. Though I've worked on a writing script for a fantasy universe I've b... |
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Petike |
Off-Topic
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9 |
8,436 |
09-10-2016, 01:31 AM |
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Thread: Gameological Dig's SOMA Videos
Post: RE: Gameological Dig's SOMA Videos
(05-28-2016, 09:07 PM)TheDoctorPoo Wrote: An avid fan of SOMA Gameological Dig has made detailed and professionally made videos about the stories of Pathos-2. They are worth listening to
These look... |
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Petike |
General Discussion
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3 |
4,552 |
09-07-2016, 05:04 PM |
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Thread: Would prefer a silent protagonist. [spoilers]
Post: RE: Would prefer a silent protagonist. [spoilers]
The lack of a voiced protagonist would actually render a lot of the thoughtful dialogue from the finished game impossible. This is a problem I have with silent protagonists in games in general, Half L... |
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Petike |
General Discussion
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12 |
10,611 |
09-06-2016, 05:42 PM |
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Thread: So...
Post: RE: So...
Sorry if this post might seem like a necro...
Personally, I'd prefer a completely new title. And since Frictional are preliminarily hinting at two different projects in the site's menu, I wouldn't mi... |
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Petike |
Off-Topic
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116 |
73,516 |
09-05-2016, 12:49 AM |
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Thread: Can the serial key of a retail version be checked by Run/regedit on Windows ?
Post: RE: Can the serial key of a retail version be chec...
Update: After a few days had passed of me uninstalling everything Amnesia-related, I reinstalled the vanilla version of the game and ran it. No product key problems, it ran fine. I didn't test it with... |
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Petike |
Technical Support - Amnesia: The Dark Descent
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17 |
15,360 |
04-13-2014, 09:30 PM |
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Thread: Painful shadows.[RELEASED]
Post: RE: Painful shadows.[RELEASED]
I'll defintiely play this CS soon. I'm really wondering how you've handled capturing a Thief-like atmosphere. |
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Petike |
Custom Stories, TCs & Mods - Development
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40 |
39,313 |
04-08-2014, 01:03 AM |
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Thread: 2014-04 Thursday 3rd, SOMA - Lambda
Post: RE: 2014-04 Thursday 3rd, SOMA - Lambda
An amazing little teaser. At this point, I do wonder what the actual outside setting is. Personally, I wouldn't mind a horror story set in a deep sea research base. It's a rather underutilised setting... |
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Petike |
News - Announcements
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10 |
41,653 |
04-08-2014, 12:12 AM |