Search Results
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Thread: What does this all mean!
Post: RE: What does this all mean!
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Pandemoneus |
General Discussion
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4 |
5,354 |
04-23-2011, 06:05 PM |
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Thread: A Scripting Question
Post: RE: A Scripting Question
You do not use AddLocalVarInt("blabla", 0);
Add means addition (like 1 + 1).
Use SetLocalVarInt("blabla", 0); in your OnStart(). |
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Pandemoneus |
Custom Stories, TCs & Mods
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3 |
4,393 |
04-23-2011, 12:19 PM |
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Thread: La Caza Full Release (And Custom Story Download)
Post: RE: La Caza Full Release
Such coincidence!
In the hub level, when I tried to go to the library, it loaded my own map because I also had my own file called 01_library in the main map folder. :D
Sadly, that was a plot-stopper f... |
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Pandemoneus |
Showcase
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165 |
309,857 |
04-21-2011, 08:42 PM |
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Thread: [SOLVED] Script Problem
Post: RE: Script Problem
Post your whole code so we can see which line it is pointing at... |
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Pandemoneus |
Custom Stories, TCs & Mods
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9 |
7,963 |
04-14-2011, 10:49 PM |
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Thread: Need to get you guys interested! :D
Post: RE: Need to get you guys interested! :D
The screenshots you posted earlier....
They were not even average. All you did was cluttering some tiles from cellarbase together without lightning, particles, etc.
We don't want to see you building c... |
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Pandemoneus |
Custom Stories, TCs & Mods
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3 |
3,970 |
04-12-2011, 10:17 AM |
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Thread: HasItem problem [SOLVED]
Post: RE: HasItem problem
Mind posting the error message? |
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Pandemoneus |
Custom Stories, TCs & Mods
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9 |
7,475 |
04-09-2011, 09:51 AM |
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Thread: How to make player teleport when touching item?
Post: RE: How to make player teleport when touching item...
Well, I learned Java. I am pretty good at it now, I think. |
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Pandemoneus |
Development Support
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15 |
13,915 |
04-08-2011, 10:49 PM |
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Thread: Custom particles and such
Post: RE: Custom particles and such
They all go to your custom story folder using the same folder structure as the main game. |
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Pandemoneus |
Custom Stories, TCs & Mods
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7 |
5,702 |
04-08-2011, 10:28 AM |
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Thread: SetLampLit HELP!
Post: RE: SetLampLit HELP!
Because the signature is
void SetLampLit(string& asName, bool abLit, bool abEffects);
but you got
string&, bool, string& |
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Pandemoneus |
Custom Stories, TCs & Mods
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2 |
3,917 |
04-06-2011, 11:10 AM |
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Thread: How do you keep the entity files in your custom story folder
Post: RE: How do you keep the entity files in your custo...
You are talking about a full conversion.
http://wiki.frictionalgames.com/hpl2/amnesia/full_conv |
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Pandemoneus |
Custom Stories, TCs & Mods
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7 |
6,959 |
04-06-2011, 02:15 AM |
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Thread: How do you keep the entity files in your custom story folder
Post: RE: How do you keep the entity files in your custo...
When playing a custom story, it will always check in the custom story folder first.
The reason why you (and just you) put it into your main folder is so the editor does not screw up. |
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Pandemoneus |
Custom Stories, TCs & Mods
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7 |
6,959 |
04-05-2011, 11:16 PM |
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Thread: How do you keep the entity files in your custom story folder
Post: RE: How do you keep the entity files in your custo...
Put into both custom story and your own files. |
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Pandemoneus |
Custom Stories, TCs & Mods
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7 |
6,959 |
04-05-2011, 09:09 PM |
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Thread: How to make water? Help please =)
Post: RE: How to make water? Help please =)
(04-05-2011, 09:05 PM)Droopy Wrote: Best way to know for sure, if the forums aren't helping:
Check out the Cistern or Sewer levels
Invisible wall, already tried that when I played Amnesia the first ... |
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Pandemoneus |
Custom Stories, TCs & Mods
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11 |
11,183 |
04-05-2011, 09:08 PM |
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Thread: Amnesia: The Dark Descent - Daniel's Journal (Music Medley)
Post: RE: Amnesia: The Dark Descent - Daniel's Journal (...
No, I only played the multiplayer campaign via LAN.
Aren't we going a bit off-topic here? :P |
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Pandemoneus |
General Discussion
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7 |
9,205 |
04-05-2011, 12:43 PM |
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Thread: Amnesia: The Dark Descent - Daniel's Journal (Music Medley)
Post: RE: Amnesia: The Dark Descent - Daniel's Journal (...
I did play Dungeon Siege, but I like that track the most. ;) |
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Pandemoneus |
General Discussion
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7 |
9,205 |
04-05-2011, 12:14 PM |
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Thread: Amnesia: The Dark Descent - Daniel's Journal (Music Medley)
Post: RE: Amnesia: The Dark Descent - Daniel's Journal (...
@gandalf91
That one? :P
http://www.youtube.com/watch?v=1ysisxLSf...re=related |
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Pandemoneus |
General Discussion
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7 |
9,205 |
04-05-2011, 12:09 PM |
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Thread: How to make water? Help please =)
Post: RE: How to make water? Help please =)
Nothing would happen. You wouldn't see the water texture (since the plane has only one visible surface). Sadly, there is no swimming in Amnesia like there was in Penumbra: Requiem. |
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Pandemoneus |
Custom Stories, TCs & Mods
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11 |
11,183 |
04-05-2011, 10:31 AM |
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Thread: How do I make an enemy spawn when the player enters a script area?
Post: RE: How do I make an enemy spawn when the player e...
Also use the search function.
http://www.frictionalgames.com/forum/thread-5117.html |
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Pandemoneus |
Custom Stories, TCs & Mods
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8 |
8,286 |
04-04-2011, 10:11 AM |
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Thread: How do I make an enemy spawn when the player enters a script area?
Post: RE: How do I make an enemy spawn when the player e...
Check the link in my sig. |
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Pandemoneus |
Custom Stories, TCs & Mods
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8 |
8,286 |
04-04-2011, 12:49 AM |
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Thread: HPL2 Editor Suite not working
Post: RE: HPL2 Editor Suite not working
(04-03-2011, 11:58 PM)MrBigzy Wrote: Is this new patch steam only?
There is no offical announcement in this forum yet... |
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Pandemoneus |
Custom Stories, TCs & Mods
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4 |
4,478 |
04-04-2011, 12:33 AM |