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    Thread: FG Fan-Logo
Post: RE: FG Fan-Logo

Hey awesome I didnt know it was on the forum ^_^ If you guys want I'll remake it? I just haven't had time, since I started my career in 3D art/animation, but I'm taking leave soon, and I can make it ...
shotalot Off-Topic 16 12,413 07-22-2011, 08:12 PM
    Thread: Blog: "Tech feature: Pre-pass lighting"
Post: RE: Blog: "Tech featuPre-pass lighting"

(10-23-2010, 10:28 PM)Lee Wrote: Do you have any intent on making an engine feature for crepuscular rays, or possibly particles that correct their appearance for lighting?You could've just said God ...
shotalot Blog 9 12,558 10-24-2010, 11:29 AM
    Thread: Blog: " Tech feature: Sunlight with Shadows"
Post: RE: Blog: " Tech feature: Sunlight with Shadows"

Why not add full motion blur instead. By using the opengl accumulation buffer http://www.codeproject.com/KB/openGL/MotionBlur.aspx Or calculating vectors with the Depth Buffer http://http.developer....
shotalot Blog 12 16,082 10-14-2010, 08:29 AM