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    Thread: Quick question, DDS supoprt
Post: RE: Quick question, DDS supoprt

(07-02-2011, 12:39 PM)nkmol Wrote: yes it does support DDS files :) the original textures are .dds ;) i actually have a question :P what is the differents between just a simple .PNG file and .DDS f...
DIGI Byte Custom Stories, TCs & Mods - Development 3 3,535 07-02-2011, 02:25 PM
    Thread: Quick question, DDS supoprt
Post: Quick question, DDS supoprt

Just a quick question, I haven't used the HPL Engine in some time. I love the DDS Format for textures, And just want to double check if Amnesia uses/supports it. I know there was a link on the wiki ...
DIGI Byte Custom Stories, TCs & Mods - Development 3 3,535 07-02-2011, 12:26 PM
    Thread: Hermoor's monsters
Post: RE: Hermoor's monsters

seriously, this is a disgrace. new topic?
DIGI Byte Development Resources 263 221,861 07-02-2011, 01:16 AM
    Thread: Hermoor's monsters
Post: RE: Hermoor's monsters

Dr. Boner, are you happy to see me? *face palm* I hope that never gets completed, or gets a revision with some sensibility attached...
DIGI Byte Development Resources 263 221,861 07-01-2011, 03:45 PM
    Thread: -- HOW TO GET THE EXPANSION PACK --
Post: RE: -- HOW TO GET THE EXPANSION PACK --

(06-19-2011, 01:37 PM)Danarogon Wrote: God i hate to say "moar" to game developers but i can't resiste... we need moar free DLC for amnesia from you guys before the new game is released!!! Not free ...
DIGI Byte General Discussion 132 310,379 07-01-2011, 01:34 PM
    Thread: X-Mas Special Props - RELEASED
Post: RE: X-Mas Special Props - RELEASED

wow, ok... the game engine has a physic reaction system, unfortunately, it doesn't support "solid" physics, if you have the object clipping through, other objects touching it which will cause it to ...
DIGI Byte Development Resources 34 23,685 07-01-2011, 01:13 PM
    Thread: X-Mas Special Props - RELEASED
Post: RE: X-Mas Special Props - RELEASED

what time of the year is easter? Yes I'm back, I left working with this engine because without knowing your way around to do stuff, its like poking a stick in a key hole in the dark. Not to be crude...
DIGI Byte Development Resources 34 23,685 07-01-2011, 12:56 PM
    Thread: Okay seriously... how did he see me???
Post: RE: Okay seriously... how did he see me???

why not video record it and upload it on youtube, personally from what i've seen, the monsters have pretty good eye sight
DIGI Byte Custom Stories, TCs & Mods 3 2,828 01-17-2011, 02:19 AM
    Thread: Possible to set up a dev environment for a custom story instead of map?
Post: RE: Possible to set up a dev environment for a cus...

Honestly, the Dev environment isn't that necessary, all you really need is to enable the debug menu (F1) this will keep the game behaving like it normally would, while still having the debug menu
DIGI Byte Custom Stories, TCs & Mods 10 6,902 01-16-2011, 11:27 AM
    Thread: Penumbra flashlight in Amnesia?
Post: RE: Penumbra flashlight in Amnesia?

ah, true, I was thinking about the other version which has a pickup entity
DIGI Byte Custom Stories, TCs & Mods 268 276,221 01-16-2011, 11:24 AM
    Thread: Trying to open and close a door with a lever
Post: RE: Trying to open and close a door with a lever

it will most likely need to be sent with your mod to be placed in the '\entities\' directory include installation instructions Note; make sure the entity and the folder are named after your custom sto...
DIGI Byte Custom Stories, TCs & Mods 9 6,675 01-16-2011, 09:45 AM
    Thread: Penumbra flashlight in Amnesia?
Post: RE: Penumbra flashlight in Amnesia?

Please stay on topic, yes, TF2 sucks now. the files for the flashlight are available to download as a hacked version (hidden somewhere) but this will cause conflicts with other custom stories and the ...
DIGI Byte Custom Stories, TCs & Mods 268 276,221 01-16-2011, 09:40 AM
    Thread: Penumbra flashlight in Amnesia?
Post: RE: Penumbra flashlight in Amnesia?

all we need is a base example, then we would have a starting point to work from, at the moment, we are just throwing things in and hoping it works. For me, the game defaults to the original, even if ...
DIGI Byte Custom Stories, TCs & Mods 268 276,221 01-15-2011, 04:12 PM
    Thread: Point and spotlight = not working [solved]
Post: RE: Point and spotlight = not working [solved]

I'm glad things worked out, now you know what a driver is :D
DIGI Byte Custom Stories, TCs & Mods 15 8,014 01-14-2011, 02:54 PM
    Thread: Finaly "good" working Beta ! pls give feedback
Post: RE: Finaly "good" working Beta ! pls give feedbac...

(01-13-2011, 12:47 AM)sassix Wrote: (01-12-2011, 08:32 AM)DIGI Byte Wrote: hmm.. I'm going to try it... *breaths in deeply* ok... interesting... not even the developer debug can save me... what d...
DIGI Byte Custom Stories, TCs & Mods 10 7,051 01-13-2011, 12:41 PM
    Thread: Let's play - Amnesia! - FINISHED
Post: RE: Let's play - Amnesia! - Silly hits 15 subscrib...

(01-13-2011, 03:50 AM)SillySprites Wrote: (01-11-2011, 10:29 PM)xiphirx Wrote: It means that she hasnt played the game before or hasnt looked at a walkthrough. Im finished now :3Congratulations, I...
DIGI Byte Let's play & Live stream 106 77,842 01-13-2011, 10:10 AM
    Thread: [Model] Cannon
Post: RE: [Model] Cannon

I believe the... prison door join would sound cool, nice and heavy, a bit of metal and wood mixed together with some squeaky goodness I cant wait to see how this will look when its done
DIGI Byte Development Resources 62 52,228 01-12-2011, 07:10 PM
    Thread: Penumbra flashlight in Amnesia?
Post: RE: Penumbra flashlight in Amnesia?

I wish it was that easy, you have to copy and rename the main_init.cfg file, and put it in a stand alone folder... I've been playing around with it but the game doesn't like it and seems to want to de...
DIGI Byte Custom Stories, TCs & Mods 268 276,221 01-12-2011, 12:29 PM
    Thread: Crash
Post: RE: Crash

wow, those maps are missing lots of things, either modified or corrupted
DIGI Byte Technical Support - Amnesia: The Dark Descent 4 2,699 01-12-2011, 12:21 PM
    Thread: Weird Errors with Amnesia
Post: RE: Weird Errors with Amnesia

Intel graphics cards, even with updated drivers, at the moment, best you can get is the game to run, but everything is black. as mentioned earlier in this thread, Intel graphics chip "don't have cert...
DIGI Byte Technical Support - Amnesia: The Dark Descent 11 10,319 01-12-2011, 11:10 AM