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    Thread: Voice Actors needed!!
Post: RE: Voice Actors needed!!

I'm 15, Male, English and i have a relatively deep voice for my age. Would you want to use me for it?
Loveridge Custom Stories, TCs & Mods - Development 14 13,584 03-04-2012, 03:13 PM
    Thread: Script Help! Controlling Player!
Post: RE: Script Help! Controlling Player!

Thank you All! I shall give it an attmept and tell you how it is going ;) (Y) Could anyone give me an example script on how i can do this? It would be very much appreciated (Y)
Loveridge Development Support 5 5,372 02-17-2012, 04:38 AM
    Thread: Script Help! Controlling Player!
Post: RE: Script Help! Controlling Player!

(02-17-2012, 03:15 AM)Statyk Wrote: Would require "SetPlayerActive", "StartPlayerLookAt", "StopPlayerLookAt", "MovePlayerForward", and "AddTimer"...Fhuck! Thank you! Sounds like a squirrel load of w...
Loveridge Development Support 5 5,372 02-17-2012, 03:18 AM
    Thread: Script Help! Controlling Player!
Post: Script Help! Controlling Player!

Hey! Im working on a custom story in which the player fades out in a flashback and teleports to another area with control disabled. i then want it to be automatically controlled so that you walk aroun...
Loveridge Development Support 5 5,372 02-17-2012, 02:35 AM
    Thread: Breakable Wall Help! Please!
Post: RE: Breakable Wall Help! Please!

We are wishing to throw a box at a wall and it to break down to a secret area Sorry for not enough details but thank you for your Intrest :)
Loveridge Development Support 5 4,937 02-05-2012, 01:32 AM
    Thread: Breakable Wall Help! Please!
Post: Breakable Wall Help! Please!

Hey I was wondering if you guys can give some help iwht making a breakable wall... mapping and scripting help if possible :) Much Appreaciated :)
Loveridge Development Support 5 4,937 02-04-2012, 09:22 PM
    Thread: Piano Script - Errors
Post: RE: Piano Script - Errors

I fixed it thank you all for your Help :)
Loveridge Development Support 6 5,932 02-04-2012, 06:27 PM
    Thread: Piano Script - Errors
Post: RE: Piano Script - Errors

No :( Still string problems :(
Loveridge Development Support 6 5,932 02-04-2012, 06:17 PM
    Thread: Piano Script - Errors
Post: RE: Piano Script - Errors

Its saying no matching signatures to AddPropImpulse(string@&, const uint, const uin, string @&)' but it says that for about 3 things :(
Loveridge Development Support 6 5,932 02-04-2012, 04:45 PM
    Thread: Piano Script - Errors
Post: Piano Script - Errors

void OnStart() { AddEntityCollideCallback("Player", "roomevent", "room1", true, 1); AddEntityCollideCallback("Player", "pianoevent", "pianoscare", true, 1); } void room1(string &in asParent, str...
Loveridge Development Support 6 5,932 02-04-2012, 04:06 PM
    Thread: Hungover Effect
Post: RE: Hungover Effect

(02-03-2012, 04:45 AM)Streetboat Wrote: GiveSanityBoost will give you the blue screen effect, which may seem odd as a hangover wearing off. If you want a gradual cooldown, have several areas with En...
Loveridge Development Support 3 4,113 02-04-2012, 04:04 PM
    Thread: Script? Monster Run!
Post: RE: Script? Monster Run!

(02-02-2012, 07:54 AM)flamez3 Wrote: (02-02-2012, 06:11 AM)Obliviator27 Wrote: ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.Yep.Thanks Al...
Loveridge Development Support 4 4,754 02-02-2012, 11:28 PM
    Thread: Hungover Effect
Post: Hungover Effect

Hey :) I have no idea where to go with this but in a map we are currently working on you wake up in a wine celler and we want the player to be dizzy at the start as if having a horrible headache but i...
Loveridge Development Support 3 4,113 02-02-2012, 11:26 PM
    Thread: Script? Monster Run!
Post: Script? Monster Run!

Hello! Im working on a map where these lights turn on one by one. and when the last one turns on this monster spawns and comes towards you. Except he walks towards you for a few seconds. How can i mak...
Loveridge Development Support 4 4,754 02-01-2012, 09:05 PM
    Thread: Cant be void? Script Help!
Post: RE: Cant be void? Script Help!

(01-25-2012, 10:55 PM)Statyk Wrote: (01-25-2012, 10:47 PM)Loveridge Wrote: Now it says expected ")" or ";" :(whoops, I missed a "}"... here: void OnStart() { AddEntityCollideCallback("Player", ...
Loveridge Development Support 6 5,536 01-25-2012, 11:01 PM
    Thread: Cant be void? Script Help!
Post: RE: Cant be void? Script Help!

Now it says expected ")" or ";" :(
Loveridge Development Support 6 5,536 01-25-2012, 10:47 PM
    Thread: Cant be void? Script Help!
Post: Cant be void? Script Help!

void OnStart() { AddEntityCollideCallback("Player", "lighttrigger", "lighton", true, 1); } void OnEnter() { } void lighton(string& lighton, bool true, bool true); Apparently this cant be all...
Loveridge Development Support 6 5,536 01-25-2012, 09:45 PM
    Thread: Scripts Recollection
Post: RE: Scripts Recollection

I need some help... This script doesnt work.. It says its missing "'" or ";".. Im trying to make it so when you step somewhere you gasp and sanity goes. then you turn round and there is bodies.. Pleas...
Loveridge Development Articles 115 171,174 01-19-2012, 08:21 PM
    Thread: I cant find the unexpected token! Help please :)
Post: I cant find the unexpected token! Help please :)

Okay ive gone through this a million times xD but all i get when running is "Unexpected token "{" it seems to be near the end by the "void func" but i cant get it to work. If you can show me whats wro...
Loveridge Development Support 2 4,365 12-06-2011, 09:20 PM
    Thread: Unexpected error on my script.
Post: RE: Unexpected error on my script.

(12-02-2011, 07:23 PM)Khyrpa Wrote: //////////////////////////// // Run when entering map void OnEnter() { AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); } void func_sla...
Loveridge Development Support 2 3,250 12-02-2011, 08:35 PM