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Thread: "The most exciting RPG games you've ever played"-thread
Post: RE: "The most exciting RPG games you've ever playe...
(04-22-2013, 01:24 PM)GiggleBlizzard Wrote: It lacks many basic RPG elements
Like what? |
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NaxEla |
Off-Topic
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110 |
83,834 |
04-22-2013, 06:33 PM |
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Thread: "The most exciting RPG games you've ever played"-thread
Post: RE: "The most exciting RPG games you've ever playe...
I'm bumping this thread because I need to change my answer. I've recently been playing Dark Souls, like... a lot, and it's quickly become my favourite RPG (or even game) I've played. Can't wait for Da... |
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NaxEla |
Off-Topic
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110 |
83,834 |
04-22-2013, 06:39 AM |
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Thread: External Items w/ People who Download the CS
Post: RE: External Items w/ People who Download the CS
You would need to make sure that everyone who downloads your custom story replaces their lantern with the flashlight, although people might be put off from playing your custom story because they don't... |
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NaxEla |
Development Support
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3 |
2,281 |
04-20-2013, 08:23 AM |
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Thread: Model acts up
Post: RE: Model acts up
Or you could just use it as a shelf :P |
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NaxEla |
Development Support
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7 |
3,857 |
04-20-2013, 12:15 AM |
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Thread: Notepad++: HPS Color-Set for Deep Black theme
Post: RE: Notepad++: HPS Color-Set for Deep Black theme
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NaxEla |
Development Resources
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11 |
14,721 |
04-19-2013, 12:54 AM |
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Thread: How do you make the rockworm move?
Post: RE: How do you make the rockworm move?
I'm pretty sure The Rock Worm tried for ages to get the animations to work, and hadn't succeeded, so good luck :) |
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NaxEla |
Development Support
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7 |
3,537 |
04-16-2013, 06:53 AM |
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Thread: Identifier error! Help!
Post: RE: Identifier error! Help!
(04-15-2013, 04:21 AM)X5KillerKlownzX Wrote: (04-15-2013, 03:53 AM)NaxEla Wrote: You'll need a lower case 'B'.
AddEntityCollideCallback
Thats it? that is the only problem? I feel so dumb that i m... |
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NaxEla |
Development Support
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6 |
4,164 |
04-15-2013, 08:58 AM |
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Thread: Identifier error! Help!
Post: RE: Identifier error! Help!
You'll need a lower case 'B'.
AddEntityCollideCallback |
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NaxEla |
Development Support
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6 |
4,164 |
04-15-2013, 03:53 AM |
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Thread: Advanced Lighting
Post: RE: Advanced Lighting
Nice tutorial :) I think adding a picture of the room in the level editor would help out a lot. |
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NaxEla |
Development Articles
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4 |
7,001 |
04-14-2013, 11:33 PM |
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Thread: Help ;) solved!
Post: RE: Help ;) Not solved!
Before they enter the cave, you can use an if statement to check if they have the lantern item by using HasItem(string& asName). You can add something like this into your code:
PHP Code:if(HasItem... |
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NaxEla |
Development Support
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10 |
5,698 |
04-14-2013, 10:07 PM |
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Thread: Guess what the username above you means!
Post: RE: Guess what the username above you means!
CorinthianMerchant: Guy who sells corinthians |
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NaxEla |
Off-Topic
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94 |
51,153 |
04-14-2013, 05:01 PM |
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Thread: Subtitles
Post: RE: Subtitles
Wiki Wrote:Code:AddEffectVoice(string& asVoiceFile, string& asEffectFile, string& asTextCat, string& asTextEntry, bool abUsePosition, string& asPosEntity, float afMinDistance, floa... |
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NaxEla |
Development Support
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1 |
1,376 |
04-14-2013, 08:18 AM |
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Thread: Lever when pull play sound
Post: RE: Lever when pull play sound
In chaser's script, it's "AreaLeave" (with a capital L) |
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NaxEla |
Development Support
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10 |
5,068 |
04-13-2013, 11:58 PM |
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Thread: Guess what the username above you means!
Post: RE: Guess what the username above you means!
i3670: You're 3670 years old
(i didn't even know there was a company with the name Naxela :P)
Aldighieri: ...no clue |
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NaxEla |
Off-Topic
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94 |
51,153 |
04-13-2013, 11:51 PM |
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Thread: Lever when pull play sound
Post: RE: Lever when pull play sound
Try:
PlaySoundAtEntity("","quest_completed.snt","slidedoor", 0, false); |
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NaxEla |
Development Support
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10 |
5,068 |
04-13-2013, 11:42 PM |
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Thread: Guess what the username above you means!
Post: RE: Guess what the username above you means!
food... for dogs. That was a tough one
Edit: Danny posted at the same time as me, so that was for Dogfood |
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NaxEla |
Off-Topic
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94 |
51,153 |
04-13-2013, 11:39 PM |
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Thread: Need help on a script ;) [solved!]
Post: RE: Need help on a script ;) [not solved!]
That's strange :\ When I tested it, it worked perfectly
Here's the exact script I used to test it. I also made it so that the text will only show up the first time the player enters the cellar. You'l... |
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NaxEla |
Development Support
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6 |
3,792 |
04-13-2013, 10:44 PM |
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Thread: Guess what the username above you means!
Post: Guess what the username above you means!
Well, I can't guess because there is no one above me :P |
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NaxEla |
Off-Topic
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94 |
51,153 |
04-13-2013, 10:08 PM |
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Thread: RandInt and Switch Statements.
Post: RE: RandInt and Switch Statements.
Huh, I never knew that. When I use a switch statement, I do something like this
Code:int x = RandInt(1, 3);
switch(x) {
case 1:
... |
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NaxEla |
Development Support
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8 |
4,004 |
04-13-2013, 05:48 PM |
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Thread: Need help on a script ;) [solved!]
Post: RE: Need help on a script ;)
Create a script area around the door and make sure that it has ItemInteraction enabled. I named the area ScriptArea_1 in the script. You'll also need the change the entry name for the message.
PHP Cod... |
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NaxEla |
Development Support
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6 |
3,792 |
04-13-2013, 05:34 PM |