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    Thread: Can't make a loud footstep
Post: RE: Can't make a loud footstep

(11-02-2014, 03:05 PM)Mudbill Wrote: Perhaps the script is looping it? Now that I restarted the game, it seems to have fixed itself. I originally did loop it in the snt, but then when I changed it, ...
Bennick Development Support 6 5,480 11-02-2014, 05:46 PM
  Sad Thread: Can't make a loud footstep
Post: Can't make a loud footstep

I'm trying to use a wood impact sound as a really loud footstep by making my own version of the snt file and blasting it from an entity. Problem is, no matter how much I pump up the volume variable or...
Bennick Development Support 6 5,480 11-01-2014, 10:59 PM
    Thread: My one scripting weakness
Post: My one scripting weakness

I don't understand how to set a delay or something or a timed function. How would I create a repeating function that, on every repeat of the function, it adds 1 to a local variable, for example? could...
Bennick Development Support 4 3,659 10-16-2012, 05:46 PM
    Thread: Puzzle animations, programming, and custom item names!
Post: Puzzle animations, programming, and custom item na...

You know when you have to chisel things in the vanilla story and you'll see the actual hammer and chisel animating to break something? How would I go about doing my own things like that? Also, how doe...
Bennick Development Support 2 2,648 09-07-2012, 04:00 AM
    Thread: Music and dying
Post: RE: Music and dying

(05-01-2012, 11:04 PM)Your Computer Wrote: (05-01-2012, 10:44 PM)Bennick Wrote: Can anyone help? Do you know how to use callbacks?Yessir, most of the different kinds anyway. Would it be some kind ...
Bennick Development Support 10 8,617 05-02-2012, 11:19 PM
    Thread: Music and dying
Post: RE: Music and dying

Can anyone help?
Bennick Development Support 10 8,617 05-01-2012, 10:44 PM
    Thread: Music and dying
Post: RE: Music and dying

(04-25-2012, 08:01 PM)Your Computer Wrote: (04-25-2012, 07:22 PM)Bennick Wrote: Wait, so playing the music in OnEnter will restart it when I spawn after death? What if my level has multiple checkp...
Bennick Development Support 10 8,617 04-25-2012, 11:28 PM
    Thread: Music and dying
Post: RE: Music and dying

(04-24-2012, 11:18 PM)Your Computer Wrote: OnEnter is not called when you spawn after dying. The current active checkpoint, however, is (the game automatically creates a checkpoint at the start of t...
Bennick Development Support 10 8,617 04-25-2012, 07:22 PM
    Thread: Music and dying
Post: Music and dying

Hey guys, I know how to add music such that it plays and all works fine, provided you never die. I think I'm missing something here, because whenever you die, the music either stops playing, or goes t...
Bennick Development Support 10 8,617 04-24-2012, 06:27 PM
    Thread: Need to make a custom model for a puzzle
Post: RE: Need to make a custom model for a puzzle

(01-24-2012, 03:37 AM)kman Wrote: You mean like the orb from Amnesia? You probably should just be able to use that.Is there a model where it's just the orb itself though? As far as I can think of ri...
Bennick Development Support 3 4,099 01-24-2012, 04:06 AM
    Thread: Need to make a custom model for a puzzle
Post: Need to make a custom model for a puzzle

I essentially want to create a basic spherical model that can be imported as an item type entity and be used in your inventory with other items etc. etc. I was able to make a sphere shape, but it seem...
Bennick Development Support 3 4,099 01-24-2012, 03:12 AM
    Thread: Hey dudes, I'm back and I have a question.
Post: Hey dudes, I'm back and I have a question.

I know that the creation of a custom sound for Amnesia doesn't just need the sound to be in .ogg format, but it also needs an snt file to go along with it. What does creating this file entail? I can't...
Bennick Development Support 6 6,212 12-12-2011, 08:50 PM
    Thread: Intangible appearing planes
Post: RE: Intangible appearing planes

(09-26-2011, 01:28 PM)MrBigzy Wrote: You would only be able to set a plane with or without collides in the editor I think. You would have to create two plane entities and use scripting to switch the...
Bennick Development Support 6 6,673 09-26-2011, 02:36 PM
    Thread: Intangible appearing planes
Post: Intangible appearing planes

I had an idea for a hard to reach easter egg that I would like to implement. It requires using a custom texture and somehow making planes that can be set active/inactive. Is anything like this possibl...
Bennick Development Support 6 6,673 09-26-2011, 04:59 AM
    Thread: Another script that randomly just does not work [solved]
Post: RE: Another script that randomly just does not wor...

(09-22-2011, 09:28 PM)Obliviator27 Wrote: Yeah, it kind of was a long shot, but perhaps it'll work. Otherwise, I can't see anything wrong with the script.Weirdly enough, that seems to have worked, g...
Bennick Development Support 7 6,631 09-22-2011, 09:42 PM
    Thread: Another script that randomly just does not work [solved]
Post: RE: Another script that randomly just does not wor...

(09-22-2011, 08:47 PM)Your Computer Wrote: IIRC, you cannot look at entities (yes, i know this is counter-intuitive), only certain areas.My point is that I had another function: "brother". That one ...
Bennick Development Support 7 6,631 09-22-2011, 09:18 PM
    Thread: Another script that randomly just does not work [solved]
Post: Another script that randomly just does not work [s...

I'm trying to make a model disappear and then have a sound come from the intstrument the model is "playing". I know that the model can disappear because I used it earlier and was able to make it disap...
Bennick Development Support 7 6,631 09-22-2011, 08:18 PM
    Thread: Script problem or Impulse problem?
Post: RE: Script problem or Impulse problem?

(09-18-2011, 05:54 PM)MrBigzy Wrote: OnStart happens the first time you enter the map. OnEnter happens everytime you enter the map.Aha, thanks. :D
Bennick Development Support 16 13,983 09-18-2011, 05:57 PM
    Thread: Script problem or Impulse problem?
Post: RE: Script problem or Impulse problem?

(09-18-2011, 11:26 AM)Your Computer Wrote: (09-18-2011, 06:59 AM)Bennick Wrote: Well I don't space them out and all my other functions work perfectly. Idk. :/ Are you positive that you have the it...
Bennick Development Support 16 13,983 09-18-2011, 03:37 PM
    Thread: Script problem or Impulse problem?
Post: RE: Script problem or Impulse problem?

(09-18-2011, 06:36 AM)Your Computer Wrote: (09-18-2011, 06:09 AM)Bennick Wrote: Should I move all my AddEntityCollideCallbacks to OnStart? What's the difference between OnStart and OnEnter? If i u...
Bennick Development Support 16 13,983 09-18-2011, 06:59 AM