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    Thread: Vertical Sync drops FPS
Post: RE: Vertical Sync drops FPS

I know about that adaptive VSync, but at higher FPS Rates, it looks like some part of the image got frozen and the others are moving, I tried a few more games and I don't need VSync ON on any of those...
SPACoD Technical Support - Amnesia: The Dark Descent 11 12,493 01-09-2013, 12:19 AM
    Thread: Vertical Sync drops FPS
Post: RE: Vertical Sync drops FPS

I read somewhere that devs are planning on making HPL 3 use DirectX. I also forgot to mention that the old monitor's refresh rate was 75Hz. But I don't get why it's happening only when an object is re...
SPACoD Technical Support - Amnesia: The Dark Descent 11 12,493 01-06-2013, 12:05 PM
    Thread: Vertical Sync drops FPS
Post: RE: Vertical Sync drops FPS

I was running in full screen and SSAO samples are only 16, note that I said when I was using SXGA resolution monitor I could put it on 128 with 45 FPS which is actually quite nice. I just played Battl...
SPACoD Technical Support - Amnesia: The Dark Descent 11 12,493 01-05-2013, 11:08 PM
    Thread: Vertical Sync drops FPS
Post: Vertical Sync drops FPS

I recently bought a new Full HD 23" monitor and ran Amnesia in 1920x1080. I continued developing my custom story and while I was testing, the image was tearing when I was moving left and right. I then...
SPACoD Technical Support - Amnesia: The Dark Descent 11 12,493 01-05-2013, 09:06 PM
    Thread: [Help] String to Int conversion
Post: RE: [Help] String to Int conversion

(07-20-2012, 11:19 AM)Kreekakon Wrote: If you used a "for" type of script in there along with the "if" checks, you could make the if checks automated, requiring only four "if checks" in your case. ...
SPACoD Development Support 7 3,872 07-20-2012, 11:53 AM
    Thread: [Help] String to Int conversion
Post: RE: [Help] String to Int conversion

My old version is like that (it has 276 lines of code), I just wanted to make it shorter. I need to add an if check for every single button I press for all 4 digits to do what you said above (that's 4...
SPACoD Development Support 7 3,872 07-20-2012, 11:15 AM
    Thread: [Help] String to Int conversion
Post: [Help] String to Int conversion

Hi, everyone, I got a problem, I don't know how to convert string to int. I want to make a code locking mechanism which is shorter than the one I made before but I can't. Here is the code: if(Code[...
SPACoD Development Support 7 3,872 07-20-2012, 10:14 AM
    Thread: [Help] Adding custom footstep sounds without replacing old ones
Post: [Help] Adding custom footstep sounds without repla...

Does someone know how to add custom footstep sounds without replacing the old ones, just like in Justine? I wanted to put sounds from Penumbra but I don't want to use them always, I just wanted them t...
SPACoD Development Support 3 3,452 05-03-2012, 06:53 AM
    Thread: 3DS Max to HPL2 Units setup.
Post: RE: 3DS Max to HPL2 Units setup.

I hope this gets fixed in HPL3 :)
SPACoD Development Support 5 4,025 03-24-2012, 09:06 PM
    Thread: 3DS Max to HPL2 Units setup.
Post: RE: 3DS Max to HPL2 Units setup.

Anyone?? Come on!
SPACoD Development Support 5 4,025 03-08-2012, 08:00 PM
    Thread: [Release] CrazyShootin's Trolling Happiness of Doom
Post: RE: [Release] CrazyShootin's Trolling Happiness of...

(01-19-2012, 09:30 PM)Beer Wrote: Here you go! [Video: http://<a href="http://www.youtube.com/w...utu.be</a>] Enjoy :)Thanks I updated it and I will post it and I hope you play the ...
SPACoD Showcase 4 25,746 03-08-2012, 07:54 PM
    Thread: 3DS Max to HPL2 Units setup.
Post: RE: 3DS Max to HPL2 Units setup.

I have that issue too, on 3ds Max 2011 and 2012, the model is gigantic in-game. I hope someone will help us.
SPACoD Development Support 5 4,025 03-02-2012, 06:12 PM
    Thread: [Release] CrazyShootin's Trolling Happiness of Doom
Post: [Release] CrazyShootin's Trolling Happiness of Doo...

Hi everyone I'm new to this forum and I made a custom story for CrazyShootin on youtube because he likes to troll the monsters. It took quite some time to make it but it's here. If you put the cross...
SPACoD Showcase 4 25,746 01-14-2012, 10:07 PM