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    Thread: penumbra compiling?
Post: RE: penumbra compiling?

(09-25-2009, 08:40 AM)nackidno Wrote: If you are completely new to programming, I strongly recommend you to read through this tutorial: http://www.cplusplus.com/doc/tutorial/ and after that, read in...
gaming4souls General Discussion 9 21,546 10-01-2009, 12:08 AM
    Thread: penumbra compiling?
Post: RE: penumbra compiling?

nevermind about my question. i have bought a couple books on c++ direct x and sdl, and also game engines. and now time to read for the next year :)
gaming4souls General Discussion 9 21,546 09-25-2009, 01:28 AM
    Thread: penumbra compiling?
Post: RE: penumbra compiling?

ok after studying some sdl for the past couple of months i have made a base of an engine. but one little question. how can i incorperate 3d models into the game?!
gaming4souls General Discussion 9 21,546 09-21-2009, 05:43 AM
    Thread: penumbra compiling?
Post: RE: penumbra compiling?

(08-04-2009, 05:56 PM)Thomas Wrote: There are TONS of stuff to learn about. If you wanna make a 3d engine here is an intro how those work: http://www.beyond3d.com/content/articles/98/ http://www.bey...
gaming4souls General Discussion 9 21,546 08-04-2009, 06:06 PM
    Thread: penumbra compiling?
Post: RE: penumbra compiling?

(08-04-2009, 07:43 AM)Thomas Wrote: Do yo mean: 1) You want to create an exe file? 2) Load files resources? If 1 then this is something a c++ compiler should do automatically. If 2 then it is an en...
gaming4souls General Discussion 9 21,546 08-04-2009, 05:30 PM
    Thread: penumbra compiling?
Post: penumbra compiling?

Hello im new to the forum but i have supported penumbra for awhile, and even buying the set off steam. But one thing that has come up recently is that i've been making a game engine for an fps game i...
gaming4souls General Discussion 9 21,546 08-03-2009, 10:34 PM