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Thread: stuck in the map!
Post: RE: stuck in the map!
agree, it will mean that I'll just make the whole journey, I just want to advise you to improve the "blocks" to prevent recapitalization yet, it is very uncomfortable as bug |
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Lake |
Technical Support - Amnesia: A Machine for Pigs
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3 |
3,636 |
09-13-2013, 07:05 PM |
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Thread: stuck in the map!
Post: stuck in the map!
I do not know where I am, but this has happened:
the pig was chasing me for fear I threw myself down the stairs closest ... now I'm stuck here:
[Image: http://i40.tinypic.com/vqgqvp.jpg]
[Image: http... |
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Lake |
Technical Support - Amnesia: A Machine for Pigs
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3 |
3,636 |
09-13-2013, 05:21 PM |
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Thread: second chapter of amnesia: horror game of the year or not ?
Post: RE: second chapter of amnesia: horror game of the ...
(08-26-2013, 10:32 PM)fancreeper Wrote: "gameplay only 5 or 6 hours long"Why is that a bad thing???ATDD was only like 3 or 4 hours really.
I'm pretty picky ... for a game that has been expected for ... |
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Lake |
General Discussion
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21 |
23,497 |
08-26-2013, 10:35 PM |
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Thread: second chapter of amnesia: horror game of the year or not ?
Post: RE: second chapter of amnesia: horror game of the ...
(08-26-2013, 09:58 PM)Sampyli Wrote: Imo the only bad thing in your list of 'terrible news' is 7) no commentary.
nhee .. it was just to see if you were careful and you would have found the intruder ... |
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Lake |
General Discussion
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21 |
23,497 |
08-26-2013, 10:02 PM |
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Thread: second chapter of amnesia: horror game of the year or not ?
Post: second chapter of amnesia: horror game of the year...
hi, reading between the various FAQs and news from this page:
http://www.frictionalgames.com/forum/thread-21294.html
there are news that it left me open-mouthed, I want to distinguish them into two ... |
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Lake |
General Discussion
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21 |
23,497 |
08-26-2013, 09:53 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions about Amnesia: A Machine for Pigs Re...
(08-25-2013, 09:08 PM)Sergeant Crits Wrote: (08-25-2013, 02:01 PM)Lake Wrote: hm low graphics to have excellent fps ... is really a shame, expect this game a lot even though I really do not share ... |
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Lake |
General Discussion
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411 |
623,189 |
08-25-2013, 09:33 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions about Amnesia: A Machine for Pigs Re...
hm low graphics to have excellent fps ... is really a shame, expect this game a lot even though I really do not share the high requirements that require .. instill this game is not based on graphics b... |
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Lake |
General Discussion
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411 |
623,189 |
08-25-2013, 02:01 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions about Amnesia: A Machine for Pigs Re...
(08-24-2013, 11:10 PM)plutomaniac Wrote: (08-24-2013, 11:01 PM)Lake Wrote: Hi, do you think I could play with amnesia for the following hardware?
And possibly you can play with settings high enoug... |
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Lake |
General Discussion
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411 |
623,189 |
08-25-2013, 12:11 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions about Amnesia: A Machine for Pigs Re...
Hi, do you think I could play with amnesia for the following hardware?
And possibly you can play with settings high enough (but not to the max?)
CPU: Intel core i7-2630QM (8 CPU ) 2.0GhZ
GPU: NVIDIA ... |
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Lake |
General Discussion
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411 |
623,189 |
08-24-2013, 11:01 PM |
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Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: my hardware is fine for a play decent?
Hello,
My PC:
OS: Windoes 7
Processor: Intel Core i7-2630QM 2.0 GhZ
Memory: 4GB
Graphics: NVIDIA GeForce GT 540M 1GB VRAM
Hard Drive: 500GB
it's all right belonging to the video card, do you think ... |
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Lake |
General Discussion
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411 |
623,189 |
08-19-2013, 02:14 PM |
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Thread: Destroy particle system
Post: RE: Destroy particle system
(09-07-2012, 08:03 PM)i3670 Wrote: CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);
DestroyParticleSystem(string& asName);
Those t... |
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Lake |
Development Support
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4 |
4,312 |
09-07-2012, 08:04 PM |
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Thread: Destroy particle system
Post: Destroy particle system
I put it on the map 6 Particle system, when in the game if the game develops an action I ordered this:
DestroyParticleSystem ("ParticleSystem_1.ps");
DestroyParticleSystem ("ParticleSystem_2.ps");
De... |
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Lake |
Development Support
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4 |
4,312 |
09-07-2012, 07:57 PM |
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Thread: make a note not accessible
Post: make a note not accessible
I want to place a note but I do not want this note is collected, or that a user approaches the note can not collect. In level editor put "static object" but the note is still collecting. How can I do? |
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Lake |
Development Support
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9 |
8,930 |
09-07-2012, 03:05 PM |
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Thread: the game does not read any changes
Post: RE: the game does not read any changes
to behold, in the file cache folder virualstore there! I thought that was usual in the maps folder |
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Lake |
Development Support
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7 |
5,572 |
08-18-2012, 05:45 PM |
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Thread: the game does not read any changes
Post: RE: the game does not read any changes
the file cache is not present, there is no |
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Lake |
Development Support
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7 |
5,572 |
08-18-2012, 04:53 PM |
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Thread: the game does not read any changes
Post: RE: the game does not read any changes
I already checked, but there is that file |
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Lake |
Development Support
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7 |
5,572 |
08-18-2012, 02:02 PM |
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Thread: the game does not read any changes
Post: the game does not read any changes
practically in the level editor I put new objects in a map, and when I go to save and within the game (with new game in the custom) new objects are not displayed, but the editor there are |
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Lake |
Development Support
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7 |
5,572 |
08-18-2012, 01:07 PM |
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Thread: Hermoor's monsters
Post: RE: Hermoor's monsters
(08-15-2012, 03:57 PM)Ongka Wrote: It's because the .dae files are missing some entrys and the texture is a .png instead of a .dds
You gotta convert them by yourself.I converted but the monster stil... |
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Lake |
Development Resources
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263 |
343,454 |
08-16-2012, 02:36 PM |
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Thread: Hermoor's monsters
Post: RE: Hermoor's monsters
sorry but I do not work, but I put in the entities in the level editor does not appear |
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Lake |
Development Resources
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263 |
343,454 |
08-15-2012, 11:59 AM |
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Thread: the monsters disappear
Post: RE: the monsters disappear
in fact, is my goal, the monster gets stuck at a point |
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Lake |
Development Support
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5 |
3,981 |
08-14-2012, 04:42 PM |