| Gamemakingdude   Senior Member
 
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			| Slider joints? 
 
				How do slider joints work in amnesia model editor?
			 
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	| 11-04-2011, 11:08 AM |  | 
	
		| Tanshaydar   From Beyond
 
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			| RE: Slider joints? 
 
				Drawers?
			 
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	| 11-04-2011, 01:31 PM |  | 
	
		| Gamemakingdude   Senior Member
 
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			| RE: Slider joints? 
 
				Bingo!
			 
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	| 11-04-2011, 02:55 PM |  | 
	
		| Gamemakingdude   Senior Member
 
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			| RE: Slider joints? 
 
				No one else knows about this?
			 
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	| 11-05-2011, 02:08 AM |  | 
	
		| Your Computer   SCAN ME!
 
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	| 11-05-2011, 02:30 AM |  | 
	
		| Gamemakingdude   Senior Member
 
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			| RE: Slider joints? 
 
				This isn't enough information for me. I need to know how to put it in the model editor. Cos when i press the parent body, i cant do anything rotate, select and that when i press se parent body,
 
 
				
(This post was last modified: 11-05-2011, 03:50 AM by Gamemakingdude.)
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	| 11-05-2011, 03:14 AM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Slider joints? 
 
				What is important is that the joint has a child body. The parent isn't necessary unless you want it to have an object act as its base.
			 
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	| 11-05-2011, 04:02 AM |  | 
	
		| Gamemakingdude   Senior Member
 
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			| RE: Slider joints? 
 
				Still doesnt explain why i cant select anything when i press set child body.
			 
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	| 11-05-2011, 04:33 AM |  | 
	
		| Your Computer   SCAN ME!
 
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			| RE: Slider joints? 
 
				If clicking on "Set Child Body" and clicking on the body you want to make a child object of the joint doesn't work, then you can go to View > Outline, select the joint and click "Attach Child", then pick the body you want to be the child body.
			 
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	| 11-05-2011, 04:47 AM |  | 
	
		| Gamemakingdude   Senior Member
 
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			| RE: Slider joints? 
 
				And when im making the collidile thing, do i have to make a box for all the collidable things?
			 
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	| 11-05-2011, 04:52 AM |  |