Hi, i'm currently developing a custom story.
And i can't figure out how to make a custom enemy attack:
This is how it works, i have a armour. (armour_nice_complete.ent)
I have copied it and changed it's properties to a monster. (enemy_grunt (in the model editor))
It act's just like a monster, it for example chases me when it sees me but!
When it get's close to me, it wont attack me.
I have changed the properties to match a grunt's.
Do i need animations to make it work?
If so, can i change it to a watermonster but still see the model?
Please reply, i'm kinda stuck...
Oh, by the way.
If i touch the armour, by moving towards it or it moving towards me.
It manages to become stuck, is this because the helmet or should all objects on the model be "static"?
If so, how do i fix it?