Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Can you Make Particle Systems Smaller?
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#1
Can you Make Particle Systems Smaller?

Hey, Just Wondering If I can make Particle Systems Smaller, Through the Script Command CreateParticleSytemAtEntity?

Bassically I Have sinks and have it so you can turn them on. but the Water stream is Way to big, (its the one from the Fountain at the start of the game)

Is their a better particle system I should be using just for a sink or what?

Thanks
-Grey Fox

Current Project
Forgotten
11-26-2011, 01:31 AM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: Can you Make Particle Systems Smaller?

(11-26-2011, 01:31 AM)GreyFox Wrote: Hey, Just Wondering If I can make Particle Systems Smaller, Through the Script Command CreateParticleSytemAtEntity?

Bassically I Have sinks and have it so you can turn them on. but the Water stream is Way to big, (its the one from the Fountain at the start of the game)

Is their a better particle system I should be using just for a sink or what?

Thanks
-Grey Fox

nope, you're going to have to edit it in the particle editor and save as a new .ps

(This post was last modified: 11-26-2011, 02:01 AM by Statyk.)
11-26-2011, 01:58 AM
Find
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#3
RE: Can you Make Particle Systems Smaller?

Okay, Second Question How Does DestroyParticleSystem Work?

What do I put in the brackets, (Name Of PS) or (Name of Script Area?)

I using CreateParticleSystemAtEntity and I want it to go away when you turn the lever off. but it work work.

Thanks.
-Grey Fox

Current Project
Forgotten
11-26-2011, 03:56 AM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#4
RE: Can you Make Particle Systems Smaller?

(11-26-2011, 03:56 AM)GreyFox Wrote: Okay, Second Question How Does DestroyParticleSystem Work?

What do I put in the brackets, (Name Of PS) or (Name of Script Area?)

I using CreateParticleSystemAtEntity and I want it to go away when you turn the lever off. but it work work.

Thanks.
-Grey Fox
I believe it is the name of the particle system. NOT the script area.

11-26-2011, 05:36 AM
Find
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#5
RE: Can you Make Particle Systems Smaller?

Well I can't do it that way then, becuase I have the script command and don't have a PS in the level editor. Theres no other way?


-Grey Fox

Current Project
Forgotten
11-26-2011, 05:18 PM
Find
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
#6
RE: Can you Make Particle Systems Smaller?

(11-26-2011, 05:18 PM)GreyFox Wrote: Well I can't do it that way then, becuase I have the script command and don't have a PS in the level editor. Theres no other way?


-Grey Fox
CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);

DestroyParticleSystem(string& asName);



11-26-2011, 05:40 PM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#7
RE: Can you Make Particle Systems Smaller?

(11-26-2011, 05:40 PM)Khyrpa Wrote: CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);

DestroyParticleSystem(string& asName);
Yeah, if it doesn't work one way, it wouldn't hurt to try it the other way >>
11-26-2011, 05:47 PM
Find
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#8
RE: Can you Make Particle Systems Smaller?

Thanks Khyrpa I Always put (string& asPSName) as "" because I though you didn't need it.

and Statyk at the time I did try "Both" ways, the actual PS Name (the file name) and the Script Area Name. I didn't realize about the internal name.

Thanks to both of you.
-Grey Fox

Current Project
Forgotten
11-26-2011, 05:58 PM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#9
RE: Can you Make Particle Systems Smaller?

(11-26-2011, 05:58 PM)GreyFox Wrote: Thanks Khyrpa I Always put (string& asPSName) as "" because I though you didn't need it.

and Statyk at the time I did try "Both" ways, the actual PS Name (the file name) and the Script Area Name. I didn't realize about the internal name.

Thanks to both of you.
-Grey Fox
OH, I thought you meant the: CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS); was the script name. Thats why I didn't suggest it. lol glad you got it working though =P

11-26-2011, 06:23 PM
Find
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#10
RE: Can you Make Particle Systems Smaller?

Yea, I had the feeling afterwards (after Khyrpa mentioned it) You ment the same thing.

Now I just need a small Water PS... Can you make PS's smaller in the particle editor (probably, I'm just an idiot Lol)

Thanks
-Grey Fox

Current Project
Forgotten
11-26-2011, 11:15 PM
Find




Users browsing this thread: 2 Guest(s)