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		| UnseenLegend ( NL )   Member
 
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			|  Custom Story Lost The Lights 
 
				This Is My First Custom Story You Woke up By some mannequins Only 1 person can Help you out But who is that Person how did you get in This Treble house ? or Castle Only way to find out to watch this vid i made for you guys    
P.S im making a new Trailer Better one :3
 
[video=youtube]http://youtu.be/CeO_AlTnIak [/video]
 
It's Still incomplete
 
this will take a lot of time so i will make episode's 
feel free to ask to help me with Level design and Scripting 
Why because it's Really taking long to Finish this
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	| 09-10-2011, 12:01 PM |  |  
	
		| HumiliatioN   Posting Freak
 
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			| RE: Custom Story Lost The Lights 
 
				 (09-10-2011, 12:01 PM)UnseenLegend ( NL ) Wrote:  This Is My First Custom Story You Woke up By some mannequins Only 1 person can Help you out But who is that Person how did you get in This Treble house ? or Castle Only way to find out to watch this vid i made for you guys   [video=youtube]http://youtu.be/CeO_AlTnIak[/video]
 
 It's Still incomplete
 
 Nice trailer. Really looking forward this one!
 
 Good luck with your project and make tons of scares to scare all players who play this to the ground.
  
 “Life is a game, play it” |  |  
	| 09-10-2011, 01:51 PM |  |  
	
		| Mosnye   Member
 
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			| RE: Custom Story Lost The Lights 
 
				Thats alot of transitions you have there, nice trailer anyway! Also I lol'd at "Singing little girls" xD
			 
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	| 09-10-2011, 11:30 PM |  |  
	
		| UnseenLegend ( NL )   Member
 
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			| RE: Custom Story Lost The Lights 
 
				 (09-10-2011, 11:30 PM)Mosnye Wrote:  Thats alot of transitions you have there, nice trailer anyway! Also I lol'd at "Singing little girls" xD i know singing litte girls i add a Noise if you all the way down You hearing thos girls softly singing very Creepy song im even scared if i test it some times xD
			 
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	| 09-10-2011, 11:55 PM |  |  
	
		| Tenno   Senior Member
 
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			| RE: Custom Story Lost The Lights 
 
				Interesting trailer, how big are you planning on making this story? Because from the video, it looks like a lot of content   
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	| 09-11-2011, 01:16 PM |  |  
	
		| RawkBandMan   Posting Freak
 
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			| RE: Custom Story Lost The Lights 
 
				I have to ask this.
 For your water monster part.
 
 How do you get the effect for it to go to a black screen, and zoom in before that?
 
 (I relize that Frictional Games just teleported the player there, but I want to know what I said up here ^^)
 
 
 I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets. 
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	| 09-11-2011, 04:30 PM |  |  
	
		| UnseenLegend ( NL )   Member
 
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			| RE: Custom Story Lost The Lights 
 
				 (09-11-2011, 04:30 PM)XxRoCkBaNdMaNxX Wrote:  I have to ask this.
 For your water monster part.
 
 How do you get the effect for it to go to a black screen, and zoom in before that?
 
 (I relize that Frictional Games just teleported the player there, but I want to know what I said up here ^^)
 it's not really easy to make it took me a lot of work to let it work. 
make the player FadeOut like this
 void CollideYourname(string &in asParent, string &in asChild, int alState){
 FadeOut(0.3);
 
 AddTimer("scare", 0.3f, "TimerPlayerReact");
 AddTimer("breath", 2.0f, "TimerPlayerReact");
 AddTimer("breathl", 4.0f, "TimerPlayerReact");
 AddTimer("breathl", 6.0f, "TimerPlayerReact");
 
 AddTimer("TeleportHowl", 0.5f, "TimerTeleportHowl");
 AddTimer("TeleportDone", 3.5f, "TimerTelportDone");
 
 PlaySoundAtEntity("stomp","scare_wall_stomp","Player", 0, false);
 PlaySoundAtEntity("darkamb","07_amb_breath","Player", 5, true);
 PlaySoundAtEntity("wateramb", "ambience_water_no3d.snt", "sound_idle_1", 5, true);
 
 FadePlayerFOVMulTo(4.0f, 4.0f);
 SetRadialBlurStartDist(0.1f);
 FadeRadialBlurTo(1.0f, 5.0f);
 
 StartEffectFlash(0.2, 0.1,0.3);
 
 FadeGlobalSoun dVolume(0, 0.3);
 StopMusic(0.3f, 0);
 StartScreenShake(0.1, 4.7, 0.05, 0.5);
 
 FadePlayerFOVMulTo(0.5, 3);
 }
 
and This is to make Where you end at the teleport aventure    void TimerTelportDone(string &in asTimer){
 TeleportPlayer("PlayerStartArea_3");
 FadeGlobalSoundVolume(1,2);
 SetPlayerActive(true);
 FadePlayerFOVMulTo(1.0f, 0.5f);
 FadeRadialBlurTo(0.0f, 1.0f);
 FadeIn(1.3);
 
 FadePlayerFOVMulTo(1, 1);
 
 CollideYourname();
 }
 
And sure if you died you need to make CheckPoint 
 void CollideYourname(){
 CheckPoint("check01","PlayerStartArea_3", "CheckPoint01", "", "");
 
 PlayMusic("YourFavorSong", true, 1, 4.0f, 0, true);
 
 }
 
P.S i add some Sound Effects to make it Real realistic If you want Really Put Sound effects into it your Time.  
if you dont put a timer into it you hear it all at the same time Sounds epic lol but i think you will get an Fatal error. 
So dont get Confused by all thos PlaySoundAtEntity 
 ![[Image: read-image.asp?n=n-20121202110321-m.jpg&r=8]](http://www.addcaption.com/read-image.asp?n=n-20121202110321-m.jpg&r=8)  |  |  
	| 09-11-2011, 08:13 PM |  |  
	
		| UnseenLegend ( NL )   Member
 
 Posts: 171
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			| RE: Custom Story Lost The Lights 
 
				soon i made a demo
 
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	| 09-12-2011, 10:27 PM |  |  
	
		| huseyin   Junior Member
 
 Posts: 12
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 Joined: Nov 2011
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			| RE: Custom Story Lost The Lights 
 
				I'm waiting.    Can we download it this week?
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	| 12-06-2011, 06:42 PM |  |  |