The first time i tested it, it worked. But now the sound isn activating on entering the script area. Every other thing works..but the sound doesn't :/ and yes, its the right name
void looking(string &in asParent, string &in asChild, int alState)
{
StartPlayerLookAt("lookto", 10, 50, "");
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "15_the_big_scream.snt", "Player", 0, false);
GiveSanityDamage(5.0f, true);
AddTimer("", 2, "TimerStopPlayerLook");
}
something wrong with that? <.<