(12-17-2011, 04:59 AM)FreshKorruption Wrote: What do I script to make a blue light flash and that sound play when i unlock a door. You know, like they do in the story.
I'm not exactly sure but I think it's this:
CompleteQuest(string& asName, string& asNameAndTextEntry);
Completes a quest.
asName - the internal name of the quest
asNameAndTextEntry - entry in the .lang file. Must start with “Quest
fckg_QUOT_, end with _fckg_QUOTText”, and be in category “Journal”!
And I think there needs to be a PlaySoundAtEntity function but I don't know the sound that needs to be played.