jessehmusic 
 
 
		
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Cant get this music in map to wrok 
			 
			
				Hey i cant get this music to work ingame :S 
this is what i have in script for the sound "PlayMusic("ambience_voice.ogg", true, 3, 1, 0, true); 
StopMusic(1, int alPrio);" 
 
In the stopmusic i dont understand the last one any tip 
			 
			
			
 
			
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	| 01-04-2012, 01:08 AM  | 
	
		
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		Statyk 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				 (01-04-2012, 01:08 AM)jessehmusic Wrote:  Hey i cant get this music to work ingame :S 
this is what i have in script for the sound "PlayMusic("ambience_voice.ogg", true, 3, 1, 0, true); 
StopMusic(1, int alPrio);" 
 
In the stopmusic i dont understand the last one any tip It's the priority setting for the "PlayMusic"... In this case, it's priority is "0". Change it to something else like 5. For example, like this:
 
PlayMusic("ambience_voice.ogg", true, 3, 1, 5, true);  
StopMusic(1, 5); 
			  
			
			
			
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	| 01-04-2012, 01:30 AM  | 
	
		
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		Kurton 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				[edit: too late]
			 
			
			
 
			
				
(This post was last modified: 01-04-2012, 01:30 AM by Kurton.)
 
				
			 
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	| 01-04-2012, 01:30 AM  | 
	
		
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		jessehmusic 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				Got some error at 25,1 void OnStart() { SetEntityConnectionStateChangeCallback("lever", "func_shelf"); }
  void func_shelf(string &in asEntity, int alState) {     if (alState == 1)     {     SetMoveObjectState("shelf",1.0f);     PlaySoundAtEntity("", "quest_completed.snt", "shelf_move_1", 0, false); } }     void StopTimer(string &in asTimer)  {   StopPlayerLookAt();  }    void PickNote(string &in asEntity)  {  StartPlayerLookAt("closet_1", 5.0f, 5.0f, "");  AddTimer("StopLookAt", 1.5f, "StopTimer");  }   {  PlayMusic("ambience_voice.ogg", true, 3, 1, 5, true);   StopMusic(1, 5);  } 
 
  
			 
			
			
 
			
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	| 01-04-2012, 01:40 AM  | 
	
		
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		Statyk 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				 
AddCallback and syntax. 
 
void StopTimer(string &in asTimer){ 
 PlayMusic("ambience_voice.ogg", true, 3, 1, 5, true);  
StopMusic(1, 5); 
} 
			 
			
			
			
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	| 01-04-2012, 02:00 AM  | 
	
		
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		jessehmusic 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				How is that callback called Still new :S
			 
			
			
 
			
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	| 01-04-2012, 02:12 AM  | 
	
		
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		Statyk 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				 (01-04-2012, 02:12 AM)jessehmusic Wrote:  How is that callback called Still new :S Just put "void StopTimer(string &in asTimer)" above the "PlayMusic" functions... Play around and study a bit.
 
Here is the FG wiki:
 http://wiki.frictionalgames.com/hpl2/amn...Atutorials 
			 
			
			
			
				
(This post was last modified: 01-04-2012, 02:40 AM by Statyk.)
 
				
			 
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	| 01-04-2012, 02:40 AM  | 
	
		
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		jessehmusic 
 
 
		
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RE: Cant get this music in map to wrok 
			 
			
				Hmmm cant find   
			 
			
			
 
			
				
(This post was last modified: 01-04-2012, 06:53 AM by jessehmusic.)
 
				
			 
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	| 01-04-2012, 06:51 AM  | 
	
		
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