(06-21-2012, 08:10 PM)CrazyArts Wrote: (06-21-2012, 07:37 PM)Wrathborn771 Wrote: (06-21-2012, 04:43 PM)Traggey Wrote: That's your problem right there, I'd suggest you rescale the images to either 1024 X 1024 or 2048 X 2048, 1024 X 1024 being less memory consuming, textures must be scaled in a square power of two, which yours are not.
I see. Thanks bro.
(06-21-2012, 05:01 PM)CrazyArts Wrote: If you want it to be paintings, then just retexture the paintings but don't replace them with the original ones.
Yeah, but I don't really know how tho? :/
I will try.
Use the existing textures for the paintings and paint em over.
Sorry i suck at giving directions but i tend to try.
I know exactly what you mean, but I don't really know how I can import the fanart and adjust the size? I haven't tried yet tho.
Okay, it's almost done!
The only problem now is that it won't show up in the custom story in-game!
This is how I did it in the LevelEditor: I pressed o, which brings up the decals-tab, I then loaded the material which is billboards>custom>fanart_1 and placed it on the wall.
That's it, did I do anything wrong?
Please help D;