Hey guys,
This is my first post here and sadly it's a typical call for help post.
I've been working on a custom story for a little while now and it's all looking pretty good.
I've been able to add custom static meshes and my own physics props but recently I've been trying to add a model that contained a skeleton and an animation.
It took me quite a lot of work to make it export properly and I'm still have some issue here and there but I thought I got rid of most problems until this happened.
It was all looking fine in Blender and the Model Editor.
I don't understand why this is happening.
I also noticed that my animation is not playing even though I added it to the entity.
In the ModelViewer I noticed the bones looked a bit odd as well, compared to the orientation of the bones in Blender itself also they don't move when the animation is playing.
I hope you guys can help me out here, fixing this will allow me to do some pretty cool things to make my custom story a unique one.
It seems like it's some default animation that is shows in the Level Editor but I never made an animation like that.