Adny
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RE: Spacies [Fullconversion with a lot of custom models]
If that's a walk in freezer, I wonder if you could add a loop that plays a breathing sound at the player and creates a small particle system of fog near the head; you know, like when you exhale and its cold outside you can see your breath? THAT would be cool, not sure if it's even possible though.
Imo, subtle things that happen to the player would better sell the effect that its really cold more than objects in the environment. You could make a noise like the player is shivering and add screen shake, that'd be kinda funny xD
I rate it 3 memes.
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08-01-2012, 01:33 AM |
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HumiliatioN
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RE: Spacies [Fullconversion with a lot of custom models]
I have watched some Acies livestreams and I was stunned. Absolutely incredible work so far.
I mean this is not Amnesia anymore lol. Seriously don't abandon this one. It's just too good to be true
Can't wait my hands are shaking
Love the name Spacies. Brilliant.
“Life is a game, play it”
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08-01-2012, 01:42 AM |
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Acies
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RE: Spacies [Fullconversion with a lot of custom models]
(08-01-2012, 01:33 AM)andyrockin123 Wrote: If that's a walk in freezer, I wonder if you could add a loop that plays a breathing sound at the player and creates a small particle system of fog near the head; you know, like when you exhale and its cold outside you can see your breath? THAT would be cool, not sure if it's even possible though.
Imo, subtle things that happen to the player would better sell the effect that its really cold more than objects in the environment. You could make a noise like the player is shivering and add screen shake, that'd be kinda funny xD "THAT" (in caps lock) I have already done. ho ho. Random shivering as well. I'd have to experiment more, perhaps create a material with a certain sound to it, as if walking on snow.
(08-01-2012, 01:42 AM)HumiliatioN Wrote: I have watched some Acies livestreams and I was stunned. Absolutely incredible work so far.
I mean this is not Amnesia anymore lol. Seriously don't abandon this one. It's just too good to be true
Can't wait my hands are shaking
Love the name Spacies. Brilliant. Thanks man! I'll continue working, but progress is slow - as expected. :>
ジ
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08-01-2012, 03:03 AM |
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The chaser
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RE: Spacies [Fullconversion with a lot of custom models]
Acies, this is called "doing it right". You have my support.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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09-07-2012, 01:02 PM |
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Robby
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RE: Spacies [Fullconversion with a lot of custom models]
(09-07-2012, 01:02 PM)The chaser Wrote: Acies, this is called "doing it right". You have my support. Ahem... have you bothered looking at the last post? It is more than a month old.
Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
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09-07-2012, 01:04 PM |
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The chaser
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RE: Spacies [Fullconversion with a lot of custom models]
(09-07-2012, 01:04 PM)Nemet Robert Wrote: (09-07-2012, 01:02 PM)The chaser Wrote: Acies, this is called "doing it right". You have my support. Ahem... have you bothered looking at the last post? It is more than a month old. Oops... nevermind, i'm sure he is making the CS. Maybe he didn't post anything, but that doesn't mean that he isn't looking the thread. I'm sure that we will receive a message from him, soon or later.
THE OTHERWORLD (WIP)
Aculy iz dolan.
(This post was last modified: 09-07-2012, 01:17 PM by The chaser.)
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09-07-2012, 01:16 PM |
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Your Computer
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RE: Spacies [Fullconversion with a lot of custom models]
It's perfectly fine to bump a topic like this, especially when the topic starter is still an active user.
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09-07-2012, 01:21 PM |
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Acies
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RE: Spacies [Fullconversion with a lot of custom models]
Nothing against having someone other than me bumping this thread
Haven't done much modding lately, hence the no updates for a while. I can however show you the start of my upcoming monster, The grotesque as a reward of some sorts.
ジ
(This post was last modified: 09-07-2012, 03:28 PM by Acies.)
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09-07-2012, 03:28 PM |
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Kreekakon
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RE: Spacies [Fullconversion with a lot of custom models]
Oh dear me, that thing's disturbing as hell. Which is a good thing in this case by the way. Nice work!
(This post was last modified: 09-07-2012, 03:51 PM by Kreekakon.)
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09-07-2012, 03:51 PM |
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Macgyverthehero
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RE: Spacies [Fullconversion with a lot of custom models]
(09-07-2012, 03:28 PM)Acies Wrote: Nothing against having someone other than me bumping this thread
Haven't done much modding lately, hence the no updates for a while. I can however show you the start of my upcoming monster, The grotesque as a reward of some sorts.
This monster somehow reminds me of that final boss from Doom 2.
Anyway I like what you have here so far. But I don't really like that lantern, to me it does not really fit the theme of that sci-fi spaceship interrior.
I was thinking more like this:
Or this:
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09-07-2012, 09:33 PM |
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