Steve   
 
 
		
			Member 
			
			
			
 
			
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Script help needed 
  
			 
			
				Okay I've come here today with another question.
I have this script wich works like this:
when I put four different object in the righ "place" and I pull lever_1 it should complete the puzzle.
but when I should have completedf the puzzle it doesn't work and it still says incorrect combination.
this is the script:
Spoiler below!   
 
void OnStart() 
{ 
 
SetLocalVarInt("oven_1_correct", 0); 
SetLocalVarInt("oven_2_correct", 0); 
SetLocalVarInt("oven_3_correct", 0); 
SetLocalVarInt("oven_4_correct", 0); 
SetLocalVarInt("All_4_Correct", 0); 
 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_1", "PutObjectOven_1", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_2", "PutObjectOven_2", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_3", "PutObjectOven_3", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_4", "PutObjectOven_4", false, 0); 
 
SetEntityConnectionStateChangeCallback("Lever_1", "CheckIngredients"); 
} 
 
////////////LEVER CHECK///////////////// 
 
void CheckIngredients(string &in asEntity, int alState) 
{ 
if(alState == 1) 
{ 
//OVEN 1// 
if(GetLocalVarInt("oven_1_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
if(GetLocalVarInt("oven_1_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
return; 
} 
 
//OVEN 2// 
if(GetLocalVarInt("oven_2_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
if(GetLocalVarInt("oven_2_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
return; 
} 
//OVEN 3// 
if(GetLocalVarInt("oven_3_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
if(GetLocalVarInt("oven_3_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
return; 
} 
//OVEN 4// 
if(GetLocalVarInt("oven_4_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
if(GetLocalVarInt("oven_4_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
return; 
} 
if(GetLocalVarInt("All_4_Correct") == 4) 
{ 
AddTimer("youdidit", 1, "completedpuzzle"); 
} 
} 
} 
 
////////////OVEN 1////////////////////// 
 
void PutObjectOven_1(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_1_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
if(alState == -1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
//////////OVEN 2//////////////////// 
 
void PutObjectOven_2(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_2_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
if(alState == -1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
///////////OVEN 3/////////////////// 
 
void PutObjectOven_3(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_3_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
if(alState == -1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
///////////////OVEN 4//////////////////// 
 
void PutObjectOven_4(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_4_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
} 
if(alState == -1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_2") 
{ 
AddLocalVarInt("oven_44_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
if(asChild == "object_3") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asChild == "object_4") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
void completedpuzzle(string& asTimer) 
{ 
SetSwingDoorLocked("extaction_oven_6", false, true); 
SetMessage("Messages", "correctcombinationchemicals", 0); 
}  
 
 
			 
			
			
 
CURRENTLY WORKING ON: 
Final Light  = 40%
Need of voice actors.
 
			
		  
	
 
 
	09-11-2012, 03:35 PM   
	
		
	 
 
	
		 
		Tomato Cat   
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 287 
	Threads: 2 
	Joined: Sep 2012
	
 Reputation: 
20  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				Okay!
I think I figured it out.
 
void OnStart() 
{ 
 
 
    AddEntityCollideCallback(*objectthing*,*area*,"oven_check_x",true,1); 
    *Add your other collides, etc* 
 
    SetEntityConnectionStateChangeCallback("Lever1","CheckIngredients"); 
     
    SetLocalVarInt("AllCorrect",0); 
    SetLocalVarInt("check",0); 
} 
 
void CheckIngredients(string &in asEntity, int alState) 
{     
    int StateSwitch = GetLocalVarInt("oven_correct"); 
     
    if(alState == 1) 
    { 
     
    switch(StateSwitch) 
    { 
        case 0: 
          //Do whatever if order of said objects isn't correct/// 
        break; 
         
        case 1: 
             //This case will execute if the order is correct/// 
            AddLocalVarInt("AllCorrect",1); 
            AllCorrectFunc(); 
        break; 
    } 
         
    } 
} 
 
void oven_check_x(string &in asParent, string &in asChild, int alState) 
{ 
   *repeat this function for as many objects you have* 
    ///Will add if the object is in correct place/// 
    AddLocalVarInt("check",1); 
    Setlocal(); 
     
} 
 
void AllCorrectFunc() 
{ 
    if(GetLocalVarInt("AllCorrect") == 1) 
    { 
    ///Do whatever if everything is correct/// 
    } 
} 
 
void Setlocal() 
{ 
    if(GetLocalVarInt("check") == *how ever many number of objects that you have in ovens*) 
    { 
    SetLocalVarInt("oven_correct",1); 
    } 
}
Then again, I'm not too confident, but try something like this and see if it works.
			
 
			
			
 
RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
			
				
(This post was last modified: 09-11-2012, 06:43 PM by Tomato Cat .) 
 
				
			 
		  
	
 
 
	09-11-2012, 06:02 PM   
	
		
	 
 
	
		 
		Steve   
 
 
		
			Member 
			
			
			
 
			
	Posts: 178 
	Threads: 17 
	Joined: Jun 2012
	
 Reputation: 
7  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				Well thank you mr credits but Beecake already found the error(not on this topic) +rep anyway
It works now but I still have one prbolem when you put in all the objects', get on out pull the lever no texts appears and nothing happens, but when I put the object back in it works.
this is my code now:
Spoiler below!   
 
void OnStart() 
{ 
 
SetLocalVarInt("oven_1_correct", 0); 
SetLocalVarInt("oven_2_correct", 0); 
SetLocalVarInt("oven_3_correct", 0); 
SetLocalVarInt("oven_4_correct", 0); 
SetLocalVarInt("All_4_Correct", 0); 
 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_1", "PutObjectOven_1", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_2", "PutObjectOven_2", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_3", "PutObjectOven_3", false, 0); 
for(int p=1;p<5;p++)AddEntityCollideCallback("object_"+p, "AreaOven_4", "PutObjectOven_4", false, 0); 
 
SetEntityConnectionStateChangeCallback("Lever_1", "CheckIngredients"); 
} 
////////////RESET/////////////////////// 
void Reset() 
{ 
if(GetEntitiesCollide("object_1", "AreaOven_1") == false) 
{ 
SetLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("All_4_Correct", -1); 
} 
 
if(GetEntitiesCollide("object_2", "AreaOven_2") == false) 
{ 
SetLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("All_4_Correct", -1); 
} 
 
if(GetEntitiesCollide("object_3", "AreaOven_3") == false) 
{ 
SetLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("All_4_Correct", -1); 
} 
 
if(GetEntitiesCollide("object_4", "AreaOven_4") == false) 
{ 
SetLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("All_4_Correct", -1); 
} 
} 
////////////LEVER CHECK///////////////// 
void CheckIngredients(string &in asEntity, int alState) 
{ 
if(alState == 1) 
{ 
//OVEN 1// 
if(GetLocalVarInt("oven_1_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_1_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
Reset(); 
return; 
} 
 
//OVEN 2// 
 
if(GetLocalVarInt("oven_2_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_2_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
Reset(); 
return; 
} 
 
//OVEN 3// 
 
if(GetLocalVarInt("oven_3_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_3_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
Reset(); 
return; 
} 
 
//OVEN 4// 
 
if(GetLocalVarInt("oven_4_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_4_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
Reset(); 
return; 
} 
 
 
if(GetLocalVarInt("All_4_Correct") == 4) 
{ 
AddTimer("completedpuzzle", 1, "completedpuzzle"); 
} 
} 
} 
 
////////////OVEN 1////////////////////// 
 
void PutObjectOven_1(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_1_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
 if(alState == -1) 
{ 
if(asChild == "object_1") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_1_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
//////////OVEN 2//////////////////// 
 
void PutObjectOven_2(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_2_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
 if(alState == -1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_2_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
///////////OVEN 3/////////////////// 
 
void PutObjectOven_3(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_3_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
} 
 if(alState == -1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_3_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
///////////////OVEN 4//////////////////// 
 
void PutObjectOven_4(string &in asParent, string &in asChild, int alState) 
{ 
if(alState == 1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", 1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_4_correct", 1); 
AddLocalVarInt("4_Items", 1); 
} 
} 
 if(alState == -1) 
{ 
if(asParent == "object_1") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_2") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 if(asParent == "object_3") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
 
if(asParent == "object_4") 
{ 
AddLocalVarInt("oven_4_correct", 0); 
AddLocalVarInt("4_Items", -1); 
} 
} 
} 
 
void completedpuzzle(string &in asTimer) 
{ 
SetSwingDoorLocked("extaction_oven_6", false, true); 
SetMessage("Messages", "correctcombinationchemicals", 0); 
}  
 
 
			 
			
			
 
CURRENTLY WORKING ON: 
Final Light  = 40%
Need of voice actors.
 
			
		  
	
 
 
	09-11-2012, 06:46 PM   
	
		
	 
 
	
		 
		Tomato Cat   
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 287 
	Threads: 2 
	Joined: Sep 2012
	
 Reputation: 
20  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				You haven't declared the "4_items" local variable. Fix that and then see if it works. 
 
			 
			
			
 
RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
			
		  
	
 
 
	09-11-2012, 10:24 PM   
	
		
	 
 
	
		 
		Steve   
 
 
		
			Member 
			
			
			
 
			
	Posts: 178 
	Threads: 17 
	Joined: Jun 2012
	
 Reputation: 
7  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				sorry but where haven't I declared it? :|
			
			
			
 
CURRENTLY WORKING ON: 
Final Light  = 40%
Need of voice actors.
 
			
		  
	
 
 
	09-12-2012, 07:35 AM   
	
		
	 
 
	
		 
		Your Computer   
 
 
		
			SCAN ME! 
			
			
			
 
			
	Posts: 3,456 
	Threads: 32 
	Joined: Jul 2011
	
 Reputation: 
235  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				I would recommend you use sticky areas for this.
			
			
			
 
			
		  
	
 
 
	09-12-2012, 02:11 PM   
	
		
	 
 
	
		 
		FlawlessHappiness   
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 3,980 
	Threads: 145 
	Joined: Mar 2012
	
 Reputation: 
171  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				That's actually a good idea!
			
			
			
 
Trying is the first step to success.
			
		  
	
 
 
	09-12-2012, 02:21 PM   
	
		
	 
 
	
		 
		Steve   
 
 
		
			Member 
			
			
			
 
			
	Posts: 178 
	Threads: 17 
	Joined: Jun 2012
	
 Reputation: 
7  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				okay now I tried it with the stickyarea's like YC suggested but now it doesnt'work when it should be solved.
this is my script
Spoiler below!   
 
void OnStart() 
{ 
SetLocalVarInt("oven_1_correct", 0); 
SetLocalVarInt("oven_2_correct", 0); 
SetLocalVarInt("oven_3_correct", 0); 
SetLocalVarInt("oven_4_correct", 0); 
SetLocalVarInt("All_4_Correct", 0);  
SetEntityConnectionStateChangeCallback("Lever_1", "CheckIngredients"); 
} 
 
////////////LEVER CHECK///////////////// 
void CheckIngredients(string &in asEntity, int alState) 
{ 
if(alState == 1) 
{ 
//OVEN 1// 
if(GetLocalVarInt("oven_1_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_1_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 2// 
 
if(GetLocalVarInt("oven_2_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_2_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 3// 
 
if(GetLocalVarInt("oven_3_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_3_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 4// 
 
if(GetLocalVarInt("oven_4_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_4_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
 
if(GetLocalVarInt("All_4_Correct") == 4) 
{ 
AddTimer("completedpuzzle", 1, "completedpuzzle"); 
} 
} 
} 
 
////////////OVEN 1////////////////////// 
 
void PutObjectOven_1(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_1_correct", 1); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
} 
void DetachObjectOven_1(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_1") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
} 
 
//////////OVEN 2//////////////////// 
 
void PutObjectOven_2(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_2_correct", 1); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
} 
void DetachObjectOven_2(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_2") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
} 
 
///////////OVEN 3/////////////////// 
 
void PutObjectOven_3(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_3_correct", 1); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
} 
void DetachObjectOven_3(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_3") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
} 
 
///////////////OVEN 4//////////////////// 
 
void PutObjectOven_4(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_4_correct", 1); 
} 
} 
 
void DetachObjectOven_4(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_4") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
} 
 
void completedpuzzle(string &in asTimer) 
{ 
SetSwingDoorLocked("extaction_oven_6", false, true); 
SetMessage("Messages", "correctcombinationchemicals", 0); 
}  
 
 
			 
			
			
 
CURRENTLY WORKING ON: 
Final Light  = 40%
Need of voice actors.
 
			
		  
	
 
 
	09-16-2012, 09:18 PM   
	
		
	 
 
	
		 
		FlawlessHappiness   
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 3,980 
	Threads: 145 
	Joined: Mar 2012
	
 Reputation: 
171  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				Oh... yea i see we need something that makes "All_4_Correct" drop to 0 again if the combination is wrong...
			
			
			
 
Trying is the first step to success.
			
		  
	
 
 
	09-16-2012, 09:29 PM   
	
		
	 
 
	
		 
		Steve   
 
 
		
			Member 
			
			
			
 
			
	Posts: 178 
	Threads: 17 
	Joined: Jun 2012
	
 Reputation: 
7  
		 
	 
	
		
			
RE: Script help needed 
  
			 
			
				If I'm correct You mean something like this:
although that doesn't fix it.
Spoiler below!   
  
void OnStart() 
{ 
SetLocalVarInt("oven_1_correct", 0); 
SetLocalVarInt("oven_2_correct", 0); 
SetLocalVarInt("oven_3_correct", 0); 
SetLocalVarInt("oven_4_correct", 0); 
SetLocalVarInt("All_4_Correct", 0);  
SetEntityConnectionStateChangeCallback("Lever_1", "CheckIngredients"); 
} 
 
////////////LEVER CHECK///////////////// 
void CheckIngredients(string &in asEntity, int alState) 
{ 
if(alState == 1) 
{ 
//OVEN 1// 
if(GetLocalVarInt("oven_1_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_1_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 2// 
 
if(GetLocalVarInt("oven_2_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_2_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 3// 
 
if(GetLocalVarInt("oven_3_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_3_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 
//OVEN 4// 
 
if(GetLocalVarInt("oven_4_correct") == 1) 
{ 
AddLocalVarInt("All_4_Correct", 1); 
} 
 
if(GetLocalVarInt("oven_4_correct") == 0) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
} 
 if(GetLocalVarInt("All_4_Correct") > 4) 
{ 
SetMessage("Messages", "IncorrectCombination", 0); 
SetLocalVarInt("All_4_Correct", 0); 
} 
 
if(GetLocalVarInt("All_4_Correct") == 4) 
{ 
AddTimer("completedpuzzle", 1, "completedpuzzle"); 
} 
} 
} 
 
////////////OVEN 1////////////////////// 
 
void PutObjectOven_1(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_1_correct", 1); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
} 
void DetachObjectOven_1(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_1") 
{ 
SetLocalVarInt("oven_1_correct", 0); 
} 
} 
 
//////////OVEN 2//////////////////// 
 
void PutObjectOven_2(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_2_correct", 1); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
} 
void DetachObjectOven_2(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_2") 
{ 
SetLocalVarInt("oven_2_correct", 0); 
} 
} 
 
///////////OVEN 3/////////////////// 
 
void PutObjectOven_3(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_3_correct", 1); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
} 
void DetachObjectOven_3(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_3") 
{ 
SetLocalVarInt("oven_3_correct", 0); 
} 
} 
 
///////////////OVEN 4//////////////////// 
 
void PutObjectOven_4(string &in asStickyArea, string &in asBodyName) 
{ 
if(asBodyName == "object_1") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
if(asBodyName == "object_2") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
if(asBodyName == "object_3") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
 
if(asBodyName == "object_4") 
{ 
SetLocalVarInt("oven_4_correct", 1); 
} 
} 
 
void DetachObjectOven_4(string &in asStickyArea, string &in asBodyName) 
{ 
if(asStickyArea == "AreaOven_4") 
{ 
SetLocalVarInt("oven_4_correct", 0); 
} 
} 
 
void completedpuzzle(string &in asTimer) 
{ 
SetSwingDoorLocked("extaction_oven_6", false, true); 
SetMessage("Messages", "correctcombinationchemicals", 0); 
} 
 
 
			 
			
			
 
CURRENTLY WORKING ON: 
Final Light  = 40%
Need of voice actors.
 
			
		  
	
 
 
	09-19-2012, 05:32 PM