Statyk 
 
 
		
			Schrödinger's Mod 
			
			
			
 
			
	Posts: 4,390 
	Threads: 72 
	Joined: Sep 2011
	
 Reputation: 
241
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				I felt bad for not contributing this time, so I WOULD like to have another one sometime as well. =] Though I think it'd be best to get a minimum number of contributors, THEN post a due date.
			 
			
			
			
				
(This post was last modified: 10-10-2012, 12:34 AM by Statyk.)
 
				
			 
		 |  
	 
 | 
 
	| 10-10-2012, 12:32 AM  | 
	
		
	 | 
 
 
	
		
		Cryaotic 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 369 
	Threads: 13 
	Joined: Oct 2010
	
 Reputation: 
72
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				There were clipping textures. CLIPPING. TEXTURES. 
 
However, I still absolutely loved it. :]
			 
			
			
 
			
		 |  
	 
 | 
 
	| 10-10-2012, 12:50 AM  | 
	
		
	 | 
 
 
	
		
		Statyk 
 
 
		
			Schrödinger's Mod 
			
			
			
 
			
	Posts: 4,390 
	Threads: 72 
	Joined: Sep 2011
	
 Reputation: 
241
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				 (10-10-2012, 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES. 
 
However, I still absolutely loved it. :] I saw that. That wasn't even FAIR, Cry. D:
			  
			
			
			
				
(This post was last modified: 10-10-2012, 12:56 AM by Statyk.)
 
				
			 
		 |  
	 
 | 
 
	| 10-10-2012, 12:54 AM  | 
	
		
	 | 
 
 
	
		
		Acies 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,643 
	Threads: 60 
	Joined: Feb 2011
	
 Reputation: 
73
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				 (10-09-2012, 08:52 PM)Russ Money Wrote:  Guys, the things you do. They only amaze me to no end. I like to daydream what would happen if you guys got together and made a full mod. 
 
Here's a video playthrough.  
 
/slowclap Thanks (Apjjm's thing amazed me too)! It would probably be a cool mod :>
  (10-10-2012, 12:16 AM)sebastianmrm Wrote:  Oh! I have to try this!   
 
Is it possible to be a part of this next time? If there will be a next time x) Sure, whoever announces the next decides the rules. Will probably sit the next one out, things turn out crappy when one has to hurry (animations so faulty!).
  (10-10-2012, 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES. 
 
However, I still absolutely loved it. :] Hey, those were intended pieces of art... Eh, now where did you say they were located?
			  
			
			
 
 ![[Image: mZiYnxe.png]](http://i.imgur.com/mZiYnxe.png)  ジ
  
			
		 |  
	 
 | 
 
	| 10-10-2012, 01:10 AM  | 
	
		
	 | 
 
 
	
		
		SonOfLiberty796 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 371 
	Threads: 39 
	Joined: Aug 2011
	
 Reputation: 
2
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				 (10-10-2012, 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES. Ohhhhhhh boy. KMan better not hear about this...
 
Anywho, this was an awesome unique map guys! Great job for it being only 24 hours of work!
			  
			
			
			
		 |  
	 
 | 
 
	| 10-10-2012, 01:35 AM  | 
	
		
	 | 
 
 
	
		
		A.I. 
 
 
		
			Member 
			
			
			
 
			
	Posts: 114 
	Threads: 16 
	Joined: Feb 2012
	
 Reputation: 
2
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				 (10-10-2012, 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES. 
 
However, I still absolutely loved it. :] Cry, there where only two noticeable clipping textures. I am just waiting for Kman to write a creepypasta about them clipping textures, it shall be titled "Clipping Texture"
			  
			
			
 
 
Formerly Vaelwing22 
			
		 |  
	 
 | 
 
	| 10-10-2012, 03:06 AM  | 
	
		
	 | 
 
 
	
		
		ApeCake 
 
 
		
			Member 
			
			
			
 
			
	Posts: 116 
	Threads: 20 
	Joined: Jun 2012
	
 Reputation: 
4
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				Great job fellas!
			 
			
			
			
		 |  
	 
 | 
 
	| 10-10-2012, 01:06 PM  | 
	
		
	 | 
 
 
	
		
		Apjjm 
 
 
		
			Is easy to say 
			
			
			
 
			
	Posts: 496 
	Threads: 18 
	Joined: Apr 2011
	
 Reputation: 
52
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				This was great fun to participate in and i had a blast playing through it all at the end. I liked the 
If another 24h thing comes up again i would be down for it unless uni work gets in the way.
			  
			
			
			
		 |  
	 
 | 
 
	| 10-10-2012, 01:17 PM  | 
	
		
	 | 
 
 
	
		
		No Author 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 962 
	Threads: 10 
	Joined: Jun 2012
	
 Reputation: 
13
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				24 Hour Collaboration Take Two ? Where's take one ? Could someone send me the link
			 
			
			
 
			
		 |  
	 
 | 
 
	| 10-10-2012, 02:19 PM  | 
	
		
	 | 
 
 
	
		
		Hardarm 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 891 
	Threads: 39 
	Joined: Apr 2011
	
 Reputation: 
43
		
	 | 
	
		
			
RE: 24-Hour Collaboration - Take Two 
			 
			
				 (10-09-2012, 05:34 PM)Acies Wrote:   (10-09-2012, 04:53 PM)Hardarm Wrote:  Couldn't finish it   How come? Bugs or inefficient direction on what to do? I wasted too much time    yeah, inefficient direction too   
			 
			
			
 
listen to boards of canada 
			
		 |  
	 
 | 
 
	| 10-10-2012, 05:06 PM  | 
	
		
	 | 
 
 
	 
 |