| NEW PROBLEM PLEASE HELP>>> 
 
				This is ALL OF THE STUFF IN MY .HPS FILE...
 void OnStart()
 {
 AddUseItemCallback("", "studykey_1", "mansion_2", "OPEN_study", true);AddUseItemCallback("", "dungeonkey_2", "mansion_3", "OPEN_dungeon", true);
 }
 void OPEN_study(string &in asItem, string &in asEntity)
 
 {
 SetSwingDoorLocked("mansion_2", false, true);
 PlaySoundAtEntity("", "unlock_door", "mansion_2", 0, false);
 RemoveItem("studykey_1");
 }
 
 void StudyDoorLocked(string &in entity)
 
 
 {
 if(GetSwingDoorLocked("mansion_2") == true)
 {
 
 SetMessage("Messages", "studyroomlocked", 0);
 
 }
 }
 
 void OPEN_dungeon(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("mansion_3", false, true);
 PlaySoundAtEntity("", "unlock_door", "mansion_3", 0, false);
 RemoveItem("dungeonkey_2");
 }
 
 void DungeonDoorLocked(string &in entity)
 {
 if(GetSwingDoorLocked("mansion_3") == true)
 {
 
 SetMessage("Messages", "dungeondoorlocked", 0);
 
 }
 }
 
 void papermusic_01(string &in asEntity)
 {
 PlayGameMusic(01_paper_self, 1, 0, 0, 0);
 SetTimer("paper_01_music", 25, "paper_01_music");
 }
 
 void paper_01_music(string &in asTimer)
 {
 StopGameMusic(1, 0);
 }
 
 THE BOLDED FONT IS WHERE THE PROBLEMS ARE AT. THIS IS WHAT IT SAYS WHEN I TRY TO QUICKMAPRELOAD
 
 main (42,1) : INFO : Compiling void papermusic_01(string&in)
 main (44,18) : ERR : Expected ')' or ','
 main (48,1) : INFO : Compiling void paper_01_music(string&in)
 main (50,2) : ERR : No matching signatures to 'StopGameMusic(const uint, const uint)'
 
 What is a compiling void anyway?? :$ please help me out...
 
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