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RE: [A Forgotten Memory.]
How many maps will there be ?
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02-09-2013, 10:03 AM |
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PutraenusAlivius
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RE: [A Forgotten Memory.]
(02-09-2013, 10:03 AM)No Author Wrote: How many maps will there be ? (5 + 5) : (1+1) X 2. Math class, huh? Do the brackets and the multiply/divide first.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-09-2013, 11:44 AM |
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RE: [A Forgotten Memory.]
(02-09-2013, 11:44 AM)JustAnotherPlayer Wrote: (02-09-2013, 10:03 AM)No Author Wrote: How many maps will there be ? (5 + 5) : (1+1) X 2. Math class, huh? Do the brackets and the multiply/divide first.
10
20=10-x+20
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02-09-2013, 11:49 AM |
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PutraenusAlivius
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RE: [A Forgotten Memory.]
(02-09-2013, 11:49 AM)No Author Wrote: (02-09-2013, 11:44 AM)JustAnotherPlayer Wrote: (02-09-2013, 10:03 AM)No Author Wrote: How many maps will there be ? (5 + 5) : (1+1) X 2. Math class, huh? Do the brackets and the multiply/divide first.
10
20=10-x+20 Smart boy.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-09-2013, 12:25 PM |
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No Author
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RE: [A Forgotten Memory.]
14 years old brain, dude. With some extras in it.
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02-09-2013, 12:33 PM |
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343
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RE: [A Forgotten Memory.]
Played the demo and I have to say & ask some things:
- You need to improve your map skills. Every room is empty with some doors. Try to fill the rooms with things and details (Important!), it creates up the creepy atmosphere.
- Why is it some boxes, in the middle of the library room? Also, why 2 rooms with librarys?
- Door to the bedrom, if see on the level door it has castle surface also, fix that or use castle walls.
- It's kinda bright in some rooms, even without the windows. Look at the walls.
-In the castle with the stairs, behind under it I think you could find a flickering, I am not quiet sure.
I might update what more I could missing.
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02-15-2013, 06:22 PM |
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PutraenusAlivius
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RE: [A Forgotten Memory.]
(02-15-2013, 06:22 PM)343 Wrote: Played the demo and I have to say & ask some things:
- You need to improve your map skills. Every room is empty with some doors. Try to fill the rooms with things and details (Important!), it creates up the creepy atmosphere.
- Why is it some boxes, in the middle of the library room? Also, why 2 rooms with librarys?
- Door to the bedrom, if see on the level door it has castle surface also, fix that or use castle walls.
- It's kinda bright in some rooms, even without the windows. Look at the walls.
-In the castle with the stairs, behind under it I think you could find a flickering, I am not quiet sure.
I might update what more I could missing. OK, thanks. And the boxes thing, they contain books. I just don't know how to make a pile of book when the box was destroyed.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-16-2013, 05:37 AM |
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RE: [A Forgotten Memory.]
(02-16-2013, 05:37 AM)JustAnotherPlayer Wrote: (02-15-2013, 06:22 PM)343 Wrote: Played the demo and I have to say & ask some things:
- You need to improve your map skills. Every room is empty with some doors. Try to fill the rooms with things and details (Important!), it creates up the creepy atmosphere.
- Why is it some boxes, in the middle of the library room? Also, why 2 rooms with librarys?
- Door to the bedrom, if see on the level door it has castle surface also, fix that or use castle walls.
- It's kinda bright in some rooms, even without the windows. Look at the walls.
-In the castle with the stairs, behind under it I think you could find a flickering, I am not quiet sure.
I might update what more I could missing. OK, thanks. And the boxes thing, they contain books. I just don't know how to make a pile of book when the box was destroyed.
I think it's impossible to make that. Unless you edit the model.
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02-16-2013, 11:44 AM |
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PutraenusAlivius
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RE: [A Forgotten Memory.]
Update bump. New demo.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-18-2013, 03:25 PM |
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PutraenusAlivius
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RE: [A Forgotten Memory.]
Update bump.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-26-2013, 03:22 PM |
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