Rapsis
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RE: Scripting fatal errors?
I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
(This post was last modified: 11-22-2012, 04:05 PM by Rapsis.)
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11-22-2012, 04:05 PM |
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The chaser
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RE: Scripting fatal errors?
(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/ What do you exactly mean?
I think that yes, it's possible.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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11-22-2012, 04:29 PM |
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Rapsis
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RE: Scripting fatal errors?
BACK!!ONE!111!!
I'm really used to dropping projects, but this one already has a lot of work put into it, so, why the hell not?
Anyways, question: What's the best way of making monsters disappear? Currently I made them disappear with a timer, but is there another, better way?
(11-22-2012, 04:29 PM)The chaser Wrote: (11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/ What do you exactly mean?
I think that yes, it's possible.
I.. Don't... Remember... But I think I wanted to put blood on notes.
Also, I'm leaving for a week tomorrow, so I won't be able to respond.
(This post was last modified: 07-09-2013, 07:03 PM by Rapsis.)
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07-09-2013, 06:50 PM |
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The chaser
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RE: Scripting fatal errors?
You can make a monster disappear with an area that the player cannot see, but I'm not experienced in disabling monsters, however.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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07-09-2013, 07:15 PM |
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Rapsis
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RE: Scripting fatal errors?
Ooh, that sounds like a great idea! I didn't even think about using areas to make them disappear, thanks a bunch!
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07-09-2013, 10:48 PM |
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PutraenusAlivius
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RE: Scripting fatal errors?
For the blood on the note, just add a blood decal to the world model. Or maybe if you want the note background to be bloody, you have to edit the texture.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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07-10-2013, 03:46 AM |
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Rapsis
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RE: Scripting fatal errors?
Leaving for a week, see you then!
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07-10-2013, 09:48 AM |
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Rapsis
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RE: Scripting fatal errors?
Back, continuing the development!
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07-18-2013, 06:24 PM |
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No Author
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RE: Scripting fatal errors?
Why not create a new thread instead of bumping your old thread ?
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07-19-2013, 01:14 AM |
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Rapsis
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RE: Scripting fatal errors?
I'd have to create a million new threads that way.
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07-23-2013, 01:06 PM |
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