maarten12100
Senior Member
Posts: 447
Threads: 0
Joined: Oct 2012
Reputation:
4
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 03:47 PM)samueljustice00 Wrote: (07-26-2013, 08:06 PM)maarten12100 Wrote: That improved image reminds me of Bioshock, a lot. We've had a fair few people who've played the game say the world felt very exploratory and rich like Bioshock, which is a big compliment! That is great to hear enviroments we're so good in those titles.
(07-27-2013, 04:42 PM)Googolplex Wrote: (07-26-2013, 08:06 PM)maarten12100 Wrote: That improved image reminds me of Bioshock, a lot. It's not improved, its just modified. Better to see the details, but too bright for an atmospheric horror game. The original looks better ingame. So it is improved for us you can't analyse much from a near greyscale due to it being too dark.
That reminds me of Penumbra Requim in that part where you have to run under the presses I was so scared of all those red lights in the dark figuring it were hell hounds that it costed me a lot of time to make progress discovering they were just lights.
|
|
07-27-2013, 05:02 PM |
|
Googolplex
Banned
Posts: 2,340
Threads: 246
Joined: Oct 2008
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
The original picture is not too dark! It's perfect for a horror game to cause excellent atmosphere. It is normal that you can't see everything when entering a dark area ow when it's night and to explore around by slow steps in the darkness improves the atmosphere and the scarieness.
I also enjoyed the darkness in storage room in TDD. So I hope AMFP will also be very dark. Dark like Penumbra Overture.
|
|
07-27-2013, 05:26 PM |
|
maarten12100
Senior Member
Posts: 447
Threads: 0
Joined: Oct 2012
Reputation:
4
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 05:26 PM)Googolplex Wrote: The original picture is not too dark! It's perfect for a horror game to cause excellent atmosphere. It is normal that you can't see everything when entering a dark area ow when it's night and to explore around by slow steps in the darkness improves the atmosphere and the scarieness.
I also enjoyed the darkness in storage room in TDD. So I hope AMFP will also be very dark. Dark like Penumbra Overture. (07-26-2013, 08:06 PM)maarten12100 Wrote: you can't analyse much from a near greyscale due to it being too dark.
|
|
07-27-2013, 05:41 PM |
|
Googolplex
Banned
Posts: 2,340
Threads: 246
Joined: Oct 2008
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 05:41 PM)maarten12100 Wrote: you can't analyse much from a near greyscale due to it being too dark.
Don't think that you always have to analyse every single detail in a screenshot. When the game wants to be dark and grey, then the picture shows the true brightness like you would walk along your street at night.
The picture shows how it is in the game and there's nothing bloomed up to destroy the good darky atmosphere.
|
|
07-27-2013, 05:59 PM |
|
rky
Junior Member
Posts: 13
Threads: 0
Joined: Jun 2013
Reputation:
0
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
I'm getting so sick of waiting. It's many many months and not even the official website has changed from a picture of a piping system and a poem with little usable information
|
|
07-27-2013, 07:29 PM |
|
TiberiusBond
Member
Posts: 244
Threads: 0
Joined: Feb 2013
Reputation:
12
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 12:13 PM)sasaluvsamnesia7 Wrote: http://www.vg247.com/2013/06/27/amnesia-...tty-tough/
Do not know if this tiny article has been shared on here, but it's a tad interesting since it discusses about the toughness of the game, which I am excited for!
Interesting article, that headline picture though....Fuck, if the monster looks something like that, I might not finish the game, even though it's a little necromorph/Dead Space-like.
|
|
07-27-2013, 08:41 PM |
|
CorinthianMerchant
Posting Freak
Posts: 2,876
Threads: 84
Joined: Nov 2011
Reputation:
131
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 07:29 PM)rky Wrote: I'm getting so sick of waiting. It's many many months and not even the official website has changed from a picture of a piping system and a poem with little usable information
Why I started the AMFP thread parody in a nutshell.
Never Forget
Still hasn't gotten over the loss of wubwub...
|
|
07-27-2013, 08:59 PM |
|
samueljustice00
Frictional Games
Posts: 193
Threads: 2
Joined: Feb 2012
Reputation:
48
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 04:42 PM)fancreeper Wrote: (07-27-2013, 03:47 PM)samueljustice00 Wrote: (07-27-2013, 09:33 AM)TwiK999 Wrote: (07-26-2013, 08:06 PM)maarten12100 Wrote: That improved image reminds me of Bioshock, a lot.
Yeah, it reminded me of Hephaestus.
We've had a fair few people who've played the game say the world felt very exploratory and rich like Bioshock, which is a big compliment!
Samuel I have a question i really want to ask.Does AAMFP feel the same as ATDD or does it feel like a completly different game? Without spoiling anything my personal feeling when playing is that it feels very much like Amnesia, same atmosphere, tension, mood etc. It's a very unforgiving atmosphere, you won't get a break.
|
|
07-27-2013, 09:19 PM |
|
Hardarm
Posting Freak
Posts: 891
Threads: 39
Joined: Apr 2011
Reputation:
43
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
@emaper
"aamfp-RoH%20copia.jpg"
'copia' ?
It means you're italian?
listen to boards of canada
(This post was last modified: 07-27-2013, 09:34 PM by Hardarm.)
|
|
07-27-2013, 09:31 PM |
|
fancreeper
Senior Member
Posts: 402
Threads: 3
Joined: Feb 2013
Reputation:
6
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2
(07-27-2013, 09:19 PM)samueljustice00 Wrote: (07-27-2013, 04:42 PM)fancreeper Wrote: (07-27-2013, 03:47 PM)samueljustice00 Wrote: (07-27-2013, 09:33 AM)TwiK999 Wrote: (07-26-2013, 08:06 PM)maarten12100 Wrote: That improved image reminds me of Bioshock, a lot.
Yeah, it reminded me of Hephaestus.
We've had a fair few people who've played the game say the world felt very exploratory and rich like Bioshock, which is a big compliment!
Samuel I have a question i really want to ask.Does AAMFP feel the same as ATDD or does it feel like a completly different game? Without spoiling anything my personal feeling when playing is that it feels very much like Amnesia, same atmosphere, tension, mood etc. It's a very unforgiving atmosphere, you won't get a break.
Oh man!It is like SCP-containment breach!You are never safe....well that is how I feel when I play it,I don't know if anybody else feels like that when playing that game.
Steam ID: fancreeper
|
|
07-27-2013, 09:43 PM |
|
|