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Neverending Nightmares
Zgroktar Offline
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#11
RE: Neverending Nightmares

Indeed! Almost unbelievable.
09-30-2013, 09:37 AM
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Paddy™ Offline
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#12
RE: Neverending Nightmares

Sweet, I backed this a couple of days ago, so happy Matt finally caught a break Heart
09-30-2013, 09:53 AM
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Ghieri Offline
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#13
RE: Neverending Nightmares

I'm glad it got it's funding. I know how hard depression can be so it's good he didn't take a hit to his funding.

[Image: tumblr_n6m5lsQThQ1qc99nxo1_250.gif]
10-01-2013, 12:46 AM
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Paddy™ Offline
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#14
RE: Neverending Nightmares

The developer of Neverending Nightmares talks about how Amnesia: The Dark Descent inspired him:

http://www.infinitapgames.com/2013/10/17...8-amnesia/
10-18-2013, 02:41 AM
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VaeVictis Offline
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#15
RE: Neverending Nightmares

This looks awesome. I'm glad it got funded!

10-18-2013, 04:14 AM
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Googolplex Offline
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#16
RE: Neverending Nightmares

I asked Matt Gilgenbach from the devs why there's no DRM-free version at the Humble Store. He said, that they will add it to all purchases next week.

Then I will buy it. Looks extremely creepie and amazing unique. Thanks for the tipp.
(This post was last modified: 09-27-2014, 11:25 AM by Googolplex.)
09-27-2014, 11:23 AM
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Googolplex Offline
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#17
RE: Neverending Nightmares

A DRM-free build is now avaiable at the Humble Store.

I played the game and it is one of the best horror experiences I ever enjoyed.
The endings are so immense emotional, that I really felt sad.

This is how horror should be.

Thank you, Matt Gilgenbach!
10-09-2014, 06:35 PM
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jaykowalski Offline
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#18
RE: Neverending Nightmares

I will try it. It promises to be really good
10-17-2014, 08:03 PM
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Googolplex Offline
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#19
RE: Neverending Nightmares

You should know that the game is about mental illness. Matt Gilgenbach wanted to demonstrate his depressions within this game. He said his depressions did a lot of the work for Neverending Nightmares. You should see it as an emotional journey into the heart created by someone who experienced something similar in real life.

This is horror as it should be.

Build 2.1 is now out!
(This post was last modified: 09-16-2015, 07:19 PM by Googolplex.)
10-17-2014, 09:22 PM
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