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Script PlayPropAnimation
Neelke Offline
Senior Member

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Joined: Apr 2013
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#1
Script PlayPropAnimation

void PlayPropAnimation(string& asProp, string& asAnimation, float afFadeTime, bool abLoop, string& asCallback);

Makes the prop play an animation and calls a function.
Callback syntax: void MyFunc(string &in asProp)

asProp - internal name of the prop
asAnimation - animation to play
afFadeTime - ?
abLoop - determines whether the animation loops
asCallback - function to call

afFadeTime - ?

Anyone knows what this afFadeTime does?
11-01-2013, 01:26 PM
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PutraenusAlivius Offline
Posting Freak

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#2
RE: Script PlayPropAnimation

No one knows. Only FG does.
So...

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11-01-2013, 02:27 PM
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The chaser Offline
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#3
RE: Script PlayPropAnimation

I don't really know, but I'd say it's the delay (eg. you activate the script with 0.5 of afFade, it will delay 0.5 seconds in playing the animation).

I don't know for sure, though.

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11-01-2013, 05:11 PM
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Acies Offline
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#4
RE: Script PlayPropAnimation

My guess is either what the chaser said, or that it will simply skip the first 0.5 seconds of the animation and start from somewhere 'in the middle of it'.

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11-01-2013, 10:27 PM
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