PutraenusAlivius 
			Posting Freak119  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				void NAMETHISYOURTIMER(string &in asTimer) //Never called
			
			
"Veni, vidi, vici.""I came, I saw, I conquered." 
			
		 
 
 
	12-23-2013, 02:13 AM  
		
	 
 
	
		Radical Batz 
			Posting Freak25  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				 (12-23-2013, 02:11 AM) Romulator Wrote:   ok so I deleted the duplicate one, and now it's getting me a different 1 error! it's saying main (63,1): ERR: Unexpected token '{'
help anybody?
			
 
			
			
			
				
(This post was last modified: 12-23-2013, 02:16 AM by Radical Batz .) 
 
				
			 
		 
 
 
	12-23-2013, 02:15 AM  
		
	 
 
	
		Traggey 
			is mildly amused185  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				You need a flux capacitor.
			
			
			
			
		 
 
 
	12-23-2013, 02:16 AM  
		
	 
 
	
		PutraenusAlivius 
			Posting Freak119  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				 (12-23-2013, 02:16 AM) Traggey Wrote:  
God dangit man do you want to help or not?
Spoiler below!  
void PickupKey ( string  & in asEntity ,  string  & in asItem ) AddQuest ( "quest1" ,  "TestQuest" ); AddTimer ( "" ,  0.5f ,  "NeverCalledTimer" );  //Change the time as long as you want AddUseItemCallback ( "" ,  "MasterBedroomKey" ,  "bedroomdoor" , "UseMasterBedroomKey" ,  true ); AddEntityCollideCallback ( "Player" ,  "AreaMemento" ,  "EventQuest" ,  true ,  1 ); void UseMasterBedroomKey ( string  & in asItem ,  string  & in asEntity ) SetMessage ( "message" ,  "message1" ,  3 ); void NeverCalledTimer ( string  & in asTimer ) AddTimer ( "" ,  1.1f ,  "TimerDoorStart" ); void TimerDoorStart ( string  & in asTimer ) AddUseItemCallback ( "" ,  "Crowbar" ,  "Door" ,  "UseCrowbarOnDoor" ,  true ); AddEntityCollideCallback ( "Joint" ,  "AreaBreak" ,  "BreakDoor" ,  true ,  1 ); SetSwingDoorDisableAutoClose ( "Door" ,  false ); void UseCrowbarOnDoor ( string  & in asItem ,  string  & in asEntity ) RemoveItem ( asItem ); PlaySoundAtEntity ( "" ,  "player_crouch.snt" ,  "Player" ,  0.05 ,  false ); AddTimer ( asEntity ,  0.2f ,  "TimerPlaceCrowbar" ); void TimerPlaceCrowbar ( string  & in asTimer ) SetEntityActive ( "Joint" ,  true ); PlaySoundAtEntity ( "" ,  "puzzle_place_jar.snt" ,  asTimer ,  0 ,  false ); void BreakDoor ( string  & in asParent ,  string  & in asChild ,  int alState ) SetEntityActive ( "Joint" ,  false ); SetEntityActive ( "Broken" ,  true ); SetSwingDoorLocked ( "Door" ,  false ,  false ); SetSwingDoorClosed ( "Door" ,  false ,  false ); SetSwingDoorDisableAutoClose ( "Door" ,  true ); AddPropImpulse ( "Door" ,  0 ,  0 ,  3 ,  "world" ); CreateParticleSystemAtEntity ( "" ,  "ps_hit_wood.ps" ,  "Areaeffect" ,  false ); PlaySoundAtEntity ( "" ,  "break_wood_metal" ,  "Areaeffect" ,  0 ,  false ); GiveSanityBoostSmall (); PlayMusic ( "10_puzzle01.ogg" ,  false ,  0.7 ,  0.1 ,  10 ,  false ); AddTimer ( "" ,  0.1f ,  "TimerPushDoor" ); void TimerPushDoor ( string  & in asTimer ) AddPropImpulse ( "Door" , - 4 ,  2 ,  1 ,  "world" ); AddTimer ( "" ,  1.1 ,  "TimerDoorCanClose" ); //void touchdoor(string &in asEntity, string &in type) //Where is it called at? Ignoring it for now. void EventQuest ( string  & in asParent ,  string  & in asChild ,  int alState ) AddQuest ( "area" ,  "enterarea" ); 
 
 
 
			 
			
			
"Veni, vidi, vici.""I came, I saw, I conquered." 
			
		 
 
 
	12-23-2013, 02:17 AM  
		
	 
 
	
		Radical Batz 
			Posting Freak25  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				 (12-23-2013, 02:17 AM) JustAnotherPlayer Wrote:   (12-23-2013, 02:16 AM) Traggey Wrote:  
Spoiler below!  
void PickupKey ( string  & in asEntity ,  string  & in asItem ) AddQuest ( "quest1" ,  "TestQuest" ); AddTimer ( "" ,  0.5f ,  "NeverCalledTimer" );  //Change the time as long as you want AddUseItemCallback ( "" ,  "MasterBedroomKey" ,  "bedroomdoor" , "UseMasterBedroomKey" ,  true ); AddEntityCollideCallback ( "Player" ,  "AreaMemento" ,  "EventQuest" ,  true ,  1 ); void UseMasterBedroomKey ( string  & in asItem ,  string  & in asEntity ) SetMessage ( "message" ,  "message1" ,  3 ); void NeverCalledTimer ( string  & in asTimer ) AddTimer ( "" ,  1.1f ,  "TimerDoorStart" ); void TimerDoorStart ( string  & in asTimer ) AddUseItemCallback ( "" ,  "Crowbar" ,  "Door" ,  "UseCrowbarOnDoor" ,  true ); AddEntityCollideCallback ( "Joint" ,  "AreaBreak" ,  "BreakDoor" ,  true ,  1 ); SetSwingDoorDisableAutoClose ( "Door" ,  false ); void UseCrowbarOnDoor ( string  & in asItem ,  string  & in asEntity ) RemoveItem ( asItem ); PlaySoundAtEntity ( "" ,  "player_crouch.snt" ,  "Player" ,  0.05 ,  false ); AddTimer ( asEntity ,  0.2f ,  "TimerPlaceCrowbar" ); void TimerPlaceCrowbar ( string  & in asTimer ) SetEntityActive ( "Joint" ,  true ); PlaySoundAtEntity ( "" ,  "puzzle_place_jar.snt" ,  asTimer ,  0 ,  false ); void BreakDoor ( string  & in asParent ,  string  & in asChild ,  int alState ) SetEntityActive ( "Joint" ,  false ); SetEntityActive ( "Broken" ,  true ); SetSwingDoorLocked ( "Door" ,  false ,  false ); SetSwingDoorClosed ( "Door" ,  false ,  false ); SetSwingDoorDisableAutoClose ( "Door" ,  true ); AddPropImpulse ( "Door" ,  0 ,  0 ,  3 ,  "world" ); CreateParticleSystemAtEntity ( "" ,  "ps_hit_wood.ps" ,  "Areaeffect" ,  false ); PlaySoundAtEntity ( "" ,  "break_wood_metal" ,  "Areaeffect" ,  0 ,  false ); GiveSanityBoostSmall (); PlayMusic ( "10_puzzle01.ogg" ,  false ,  0.7 ,  0.1 ,  10 ,  false ); AddTimer ( "" ,  0.1f ,  "TimerPushDoor" ); void TimerPushDoor ( string  & in asTimer ) AddPropImpulse ( "Door" , - 4 ,  2 ,  1 ,  "world" ); AddTimer ( "" ,  1.1 ,  "TimerDoorCanClose" ); //void touchdoor(string &in asEntity, string &in type) //Where is it called at? Ignoring it for now. void EventQuest ( string  & in asParent ,  string  & in asChild ,  int alState ) AddQuest ( "area" ,  "enterarea" ); 
 
 
  OMG Now it works, thank you so much man, you saved my custom story, thanks everybody for helping me! but the mementos and the crowbar don't work in the game :/
			
 
			
			
			
				
(This post was last modified: 12-23-2013, 12:20 PM by Radical Batz .) 
 
				
			 
		 
 
 
	12-23-2013, 02:27 AM  
		
	 
 
	
		Traggey 
			is mildly amused185  
	
		
			
RE: MY CAPS LOCK BUTTON BROKE 
 
				I told you it was the capacitor.
			
			
			
			
		 
 
 
	12-23-2013, 02:28 AM