bitzaxp90
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ATI Radeon x1550 problem with gfx test
Any ideeas?
Sorry for so many replies, but I forgot to save the error log. Here it is anyway.
(This post was last modified: 08-02-2010, 03:40 PM by bitzaxp90.)
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08-02-2010, 03:35 PM |
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Luis
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RE: Graphics Compatibility App Available! Please Test!
(08-02-2010, 03:35 PM)bitzaxp90 Wrote: Any ideeas?
Sorry for so many replies, but I forgot to save the error log. Here it is anyway.
Could you open up the 'C:/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl' file, change the "gl_FragColor.w = 1;" to "gl_FragColor.w = 1.0;" in line 40, and test again?
EOF
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08-02-2010, 03:45 PM |
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bitzaxp90
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RE: Graphics Compatibility App Available! Please Test!
(08-02-2010, 03:45 PM)Luis Wrote: (08-02-2010, 03:35 PM)bitzaxp90 Wrote: Any ideeas?
Sorry for so many replies, but I forgot to save the error log. Here it is anyway.
Could you open up the 'C:/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl' file, change the "gl_FragColor.w = 1;" to "gl_FragColor.w = 1.0;" in line 40, and test again? Still crashed.
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08-02-2010, 03:50 PM |
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Luis
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RE: Graphics Compatibility App Available! Please Test!
(08-02-2010, 03:50 PM)bitzaxp90 Wrote: (08-02-2010, 03:45 PM)Luis Wrote: (08-02-2010, 03:35 PM)bitzaxp90 Wrote: Any ideeas?
Sorry for so many replies, but I forgot to save the error log. Here it is anyway.
Could you open up the 'C:/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl' file, change the "gl_FragColor.w = 1;" to "gl_FragColor.w = 1.0;" in line 40, and test again? Still crashed.
Then post the new render_test.log
EOF
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08-02-2010, 03:52 PM |
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bitzaxp90
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RE: Graphics Compatibility App Available! Please Test!
(08-02-2010, 03:52 PM)Luis Wrote: (08-02-2010, 03:50 PM)bitzaxp90 Wrote: (08-02-2010, 03:45 PM)Luis Wrote: (08-02-2010, 03:35 PM)bitzaxp90 Wrote: Any ideeas?
Sorry for so many replies, but I forgot to save the error log. Here it is anyway.
Could you open up the 'C:/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl' file, change the "gl_FragColor.w = 1;" to "gl_FragColor.w = 1.0;" in line 40, and test again? Still crashed.
Then post the new render_test.log lol
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08-02-2010, 03:55 PM |
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Luis
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RE: Graphics Compatibility App Available! Please Test!
Seems we are gonna have to make some more changes
Now in 'C:/RendererFeatTest/core/shaders/posteffect_color_conv_tex_frag.glsl', line 28, replace
"gl_FragColor.xyz = vOutput*afFadeAlpha + vDiffuseColor*(1-afFadeAlpha);"
with
"gl_FragColor.xyz = vOutput*afFadeAlpha + vDiffuseColor*(1.0-afFadeAlpha);"
And if it crashes again, post the new render_test.log.
EOF
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08-02-2010, 04:11 PM |
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bitzaxp90
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RE: ATI Radeon x1550 problem with gfx test
This will take a while.
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08-02-2010, 04:16 PM |
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Luis
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RE: ATI Radeon x1550 problem with gfx test
Before going on forever with this... Seems your current drivers do not support the needed features. You said you had latest, right? Could you double check that?
EOF
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08-02-2010, 04:36 PM |
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bitzaxp90
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RE: ATI Radeon x1550 problem with gfx test
(08-02-2010, 04:36 PM)Luis Wrote: Before going on forever with this... Seems your current drivers do not support the needed features. You said you had latest, right? Could you double check that? Well, I'm looking now on what I need to update...
Bah I have problems... Where can I update my drivers? >.<
Nvm...I'm searching with driver magician and I don't have some display stuff updated, and now I have GeCube Radeon x1550.
(This post was last modified: 08-02-2010, 04:52 PM by bitzaxp90.)
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08-02-2010, 04:38 PM |
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Luis
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RE: ATI Radeon x1550 problem with gfx test
These should do for your card I think : http://support.amd.com/us/gpudownload/wi...ng=English
Just download and install, see if it helps.
EDIT: Forgot to say you must uninstall the previous driver and reboot before doing so.
EOF
(This post was last modified: 08-02-2010, 05:15 PM by Luis.)
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08-02-2010, 04:55 PM |
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