(10-19-2014, 08:54 PM)Mudbill Wrote: Perhaps you're able to extract the texture from the skybox and create a fake one out of planes? Would give a great depth to each room as if they're in different dimensions or something. If not, you can just change the skybox temporarily using SetSkyBoxTexture when you enter/leave, so that you can use more skyboxes in different places of the map.
I don't think planes will give depth, as they can only create squares.
SetSkyboxTexture would be better.
Yet... Skyboxes are custom assets too.
I'll say that skyboxes are OK then. Skyboxes are allowed. Just remember to send them with the maps.
Trying is the first step to success.