Flisk
Junior Member
Posts: 14
Threads: 4
Joined: Aug 2015
Reputation:
0
|
Is it possible to bind StickyArea to Entities?
Hello. Please tell me whether you can make StickyArea was tied to a moving object (entity). For example, a rope or cord can be attached to an object that can be taken in hand? I apologize for any errors. I understand very little English, so I write through an interpreter. Thank you in advance.
I understand very little English, so I write through an interpreter.
|
|
08-31-2015, 08:14 PM |
|
TiManGames
Senior Member
Posts: 517
Threads: 25
Joined: May 2015
Reputation:
11
|
RE: Is it possible to bind StickyArea to Entities?
(08-31-2015, 08:14 PM)Flisk Wrote: Hello. Please tell me whether you can make StickyArea was tied to a moving object (entity). For example, a rope or cord can be attached to an object that can be taken in hand? I apologize for any errors. I understand very little English, so I write through an interpreter. Thank you in advance.
Do you mean like moving platforms in the air?
This forum is dead
|
|
08-31-2015, 08:21 PM |
|
Flisk
Junior Member
Posts: 14
Threads: 4
Joined: Aug 2015
Reputation:
0
|
RE: Is it possible to bind StickyArea to Entities?
(08-31-2015, 08:21 PM)TheTieMan Wrote: Do you mean like moving platforms in the air?
Something like that. To be able to take it in his hands.
I understand very little English, so I write through an interpreter.
|
|
08-31-2015, 08:24 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: Is it possible to bind StickyArea to Entities?
(08-31-2015, 08:24 PM)Flisk Wrote: (08-31-2015, 08:21 PM)TheTieMan Wrote: Do you mean like moving platforms in the air?
Something like that. To be able to take it in his hands.
Possibly. But I think any entitiy reacting to the sticky area will be stuck in mid air, and not follow the sticky area.
Trying is the first step to success.
|
|
08-31-2015, 09:24 PM |
|
Daemian
Posting Freak
Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation:
49
|
RE: Is it possible to bind StickyArea to Entities?
It works bro. Why? it's not working?
|
|
08-31-2015, 09:50 PM |
|
Flisk
Junior Member
Posts: 14
Threads: 4
Joined: Aug 2015
Reputation:
0
|
RE: Is it possible to bind StickyArea to Entities?
(08-31-2015, 09:24 PM)FlawlessHappiness Wrote: Possibly. But I think any entitiy reacting to the sticky area will be stuck in mid air, and not follow the sticky area. So I thought maybe there is a code in * .hps ?
(08-31-2015, 09:50 PM)Daemian Wrote: It works bro. Why? it's not working? I just do not know, this is done in the editor or * .hps? And what need the code? To allow grab entity in hands with StickyArea.
I understand very little English, so I write through an interpreter.
(This post was last modified: 09-01-2015, 12:16 PM by Flisk.)
|
|
09-01-2015, 12:04 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: Is it possible to bind StickyArea to Entities?
Thinking further about it, no, it is not possible.
You can make a script that makes the area follow the entity you want, but I don't think the area will work like a sticky area by then.
Trying is the first step to success.
|
|
09-01-2015, 02:55 PM |
|
Flisk
Junior Member
Posts: 14
Threads: 4
Joined: Aug 2015
Reputation:
0
|
RE: Is it possible to bind StickyArea to Entities?
(09-01-2015, 02:55 PM)FlawlessHappiness Wrote: Thinking further about it, no, it is not possible.
You can make a script that makes the area follow the entity you want, but I don't think the area will work like a sticky area by then. It's a pity, if so. Because the plans I had - to create a flamethrower.
Anyway, thanks for the reply.
I understand very little English, so I write through an interpreter.
|
|
09-01-2015, 07:12 PM |
|
Daemian
Posting Freak
Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation:
49
|
RE: Is it possible to bind StickyArea to Entities?
I'm confused, what's his question?
1) To have an object you can pick up in-game and place it on a sticky area.
2) Or, an object that has a sticky area attached to it.
What kind of puzzle you're trying to make Flisk?
|
|
09-01-2015, 07:22 PM |
|
FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
|
RE: Is it possible to bind StickyArea to Entities?
(09-01-2015, 07:22 PM)Daemian Wrote: 2) Or, an object that has a sticky area attached to it.
This is what I assume it's about. Binding sticky area to entity.
Trying is the first step to success.
|
|
09-01-2015, 07:28 PM |
|
|