Radiance
Senior Member
Posts: 319
Threads: 34
Joined: Aug 2015
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RE: The creepy thread about overcooked cake.
Playing SOMA with girlfriend -> PRICELESS
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09-28-2015, 07:05 PM |
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RedKnight
Posting Freak
Posts: 774
Threads: 16
Joined: Sep 2013
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RE: The creepy thread about overcooked cake.
Just a simple question, is blender better than autodesk maya or it depends on it?
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09-29-2015, 09:03 AM |
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Romulator
Not Tech Support ;-)
Posts: 3,628
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Joined: Jan 2013
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RE: The creepy thread about overcooked cake.
Blender is more something you should use when you're getting into 3D modelling. Then you move onto other applications.
Discord: Romulator#0001
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09-29-2015, 09:40 AM |
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Traggey
is mildly amused
Posts: 3,257
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Joined: Feb 2012
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RE: The creepy thread about overcooked cake.
Blender is neat for being free, but it is inferior to most other products, I wouldn't say start with blender and move to maya as it will only make things more complicated when moving over.
If you want to start of, do some research on Autodesk 3DS Max, Autodesk Maya and MODO
Pick the one you feel looks more suitable for how you want to work, and learn from there.
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09-29-2015, 12:45 PM |
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RedKnight
Posting Freak
Posts: 774
Threads: 16
Joined: Sep 2013
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RE: The creepy thread about overcooked cake.
Thanks, i think i am gonna go with Maya(I have the student version btw).
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09-29-2015, 04:09 PM |
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A.M Team
Banned
Posts: 811
Threads: 63
Joined: Sep 2014
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RE: The creepy thread about overcooked cake.
Blender is a bad application for exporting to the HPL Engine(s). I made an AMAZING textured mesh in Blender and it simply refused to show up in HPL3.
Maya is the program Frictional uses, it also has the same camera movements as in HPL3, so yeah! I don't move to Maya because I've already learned so much with Blender that it would be a waste to quit on it...
(This post was last modified: 09-29-2015, 06:43 PM by A.M Team.)
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09-29-2015, 06:41 PM |
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Traggey
is mildly amused
Posts: 3,257
Threads: 74
Joined: Feb 2012
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RE: The creepy thread about overcooked cake.
Frictional is not exclusive to maya, during my internship I used max and that worked perfectly fine with HPL3, I know Aaron uses MODO.
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09-29-2015, 11:13 PM |
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Statyk
Schrödinger's Mod
Posts: 4,390
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Joined: Sep 2011
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RE: The creepy thread about overcooked cake.
I haven't gotten into importing models and it's been awhile since I have. Is there a specific collada plugin I need for max 2015 or is that not supported?
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10-01-2015, 06:52 PM |
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Mudbill
Muderator
Posts: 3,881
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Joined: Apr 2013
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RE: The creepy thread about overcooked cake.
mfw you can report posts on facebook for being memes
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10-01-2015, 07:29 PM |
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Traggey
is mildly amused
Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation:
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RE: The creepy thread about overcooked cake.
3D's max has Autodesk Collada build right into it, no need for a plugin.
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10-01-2015, 07:47 PM |
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