(09-28-2010, 06:16 PM)Someone else Wrote: I have searched but I didnt find any answer to my problem.
A simple solution would be to change the level design so that doesn't occur.
A more intricate solution would be to script so that if the player dies that door unlocks.
I recommend you either:
-Create another room (small storage or room) and place the spawn there. The room itself is only used to maybe place items and spawn the player if he dies.
This is the simple solution.
-Create an area in the place where the player spawns after he dies that unlocks the door on collision with the player (script event).
I don't know the consequences of either solution because I don't how your level is but you should be able to choose one and adapt it to your level.