Hi there!
We have recently switched to OpenAL as sound API, and we wanted to release this little test App to the public, so that we can know how nicely OpenAL is supported over there.
DOWNLOAD the HPL Sound Test
EDIT: OpenAL DLLs now included in the package, so you dont have to download anything.
After the test, we would appreciate if you take a little survey, thing you can do in two different ways:
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One, you can write a reply to this thread, answering the questions below.
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Two, you can send us an email to
audiotest@frictionalgames.com, including a filled in copy of the
'Audio Test Form.txt' file which is packaged along with the test App.
Either way, you should also include a copy of the
'hpl.log' file the App will generate in its own folder.
Please make sure that you are using the latest drivers for your sound card, or at least some which you know will work correctly with OpenAL before running the test.
Now on to the questions:
0. Overall questions
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Q0.1. What are your computer specs? Please include Graphics card, Sound card and speaker setup (Hardware and configuration, ie: 5.1 configured at 2.1 output), and DirectX versions too. This all can be checked by running 'dxdiag' (Start Menu -> Run -> dxdiag)
Q0.2. Have you tried some other games which use OpenAL? And how did they perform?
Q0.3. Did the test run on your computer? If not, please write down any error messages you got.
Q0.4. Did it play sound throughout the tests at all?
Q0.5. Did you notice any glitches/strange noises in any of the tests?
1. Positional Audio Test Questions
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Q1.1. When any of the moving sources are playing, are they panning correctly?
Q1.2. Source 1 gets close and away from the you while it floats around, this should be noticed by changes in the sound volume when playing. Is this working this way for you?
Q1.3. When Source 2 is playing, the SubWoofer should play too, independently of the Source position. Is this working correctly for you?
Q1.4. The ambient sound should play through all the speakers, no matter where you are looking at. Does this work OK?
2. GUI Sound Test Questions
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Q2.1. The GUI Sound should come from the front speakers only. Does this work Correctly for you? If not, explain how it is doing.
Q2.2. Try pressing the "Play Sample" button quickly several times. Does this produce any glitches in the output?
3. Stream Test Questions
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Q3.1. Did the stream play correctly? From which speakers did the output come?
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Also, if you find any bugs or anything that feels wrong, don't hesitate to tell us! That would be very kind of you
Thanks a lot for testing