Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Getting a simple map to load
Demoman Dawkins Offline
Junior Member

Posts: 9
Threads: 2
Joined: Feb 2011
Reputation: 0
#1
Getting a simple map to load

I know this is going to sound pretty stupid, but I've never really made maps for anything before. Anyway, I've made a very basic room with a player spawn at one end, and I'm curious as to what else I'd actually have to do to get the map to funtion in game.

I don't want anything fancy to happen, just the ability to walk around it and see how it looks in game.

Undecided
02-09-2011, 06:18 PM
Find
Tottel Offline
Senior Member

Posts: 307
Threads: 9
Joined: Nov 2010
Reputation: 0
#2
RE: Getting a simple map to load

http://wiki.frictionalgames.com/hpl2/start
02-09-2011, 06:53 PM
Find
Demoman Dawkins Offline
Junior Member

Posts: 9
Threads: 2
Joined: Feb 2011
Reputation: 0
#3
RE: Getting a simple map to load

(02-09-2011, 06:53 PM)Tottel Wrote: http://wiki.frictionalgames.com/hpl2/start

I've watched the videos on there and even though I know exactly what the guy's doing, when I save the map in the editor into the Custom stories folder, I can't see it in explorer. I can re-open it in the editor, but even if I enable show hidden folders, it just won't appear.

It only works If I save it to desktop first, but even then after following exactly what the guy does, it won't show up under the custom story menu in Amnesia.
(This post was last modified: 02-10-2011, 10:58 AM by Demoman Dawkins.)
02-09-2011, 10:58 PM
Find
Tottel Offline
Senior Member

Posts: 307
Threads: 9
Joined: Nov 2010
Reputation: 0
#4
RE: Getting a simple map to load

Save it on the desktop and move it to the Custom Stories folder then. Smile
02-10-2011, 10:39 AM
Find
Demoman Dawkins Offline
Junior Member

Posts: 9
Threads: 2
Joined: Feb 2011
Reputation: 0
#5
RE: Getting a simple map to load

That's what I've been doing. I have a custom folder with a folder called maps inside it. The map file's in there and the script's in the main custom one. I've done the script right, so I don't see where the issue is.
02-10-2011, 10:59 AM
Find
Tottel Offline
Senior Member

Posts: 307
Threads: 9
Joined: Nov 2010
Reputation: 0
#6
RE: Getting a simple map to load

So, what you have is a folder 'custom_stories' inside your main amnesia folder? In that folder, you have a folder with the name of your story, and in that folder you have a folder called: 'maps'. In that folder should be both your map and script file.
02-10-2011, 03:52 PM
Find
Demoman Dawkins Offline
Junior Member

Posts: 9
Threads: 2
Joined: Feb 2011
Reputation: 0
#7
RE: Getting a simple map to load

(02-10-2011, 03:52 PM)Tottel Wrote: So, what you have is a folder 'custom_stories' inside your main amnesia folder? In that folder, you have a folder with the name of your story, and in that folder you have a folder called: 'maps'. In that folder should be both your map and script file.

Yep, that's what it looks like. Still not showing up though.
02-10-2011, 04:10 PM
Find
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#8
RE: Getting a simple map to load

Still not showing up where, in game's Custom Story list?

02-10-2011, 04:12 PM
Website Find
Demoman Dawkins Offline
Junior Member

Posts: 9
Threads: 2
Joined: Feb 2011
Reputation: 0
#9
RE: Getting a simple map to load

(02-10-2011, 04:12 PM)Tanshaydar Wrote: Still not showing up where, in game's Custom Story list?

Yeah.
02-10-2011, 04:25 PM
Find
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
Reputation: 5
#10
RE: Getting a simple map to load

Well, here's how I'm doing it.

Make a map in your custom_stories folder. In that folder, create a folder called "maps". Then open notepad and write:

<Main
    Name="Custom Story Name"
    Author="Author Name"
    ImgFile=""

    StartMap="Name of your .map file (With .map at end, Example: mymap.map)"
    StartPos="A start position for player. Can be left blank"
/>

Save it as "custom_story_settings.cfg" in the folder you made (not "maps")

Then make a new notepad document and write:

<LANGUAGE>
    <CATEGORY Name="CustomStoryMain">
      <Entry Name="Description">Description of your custom story.</Entry>
    </CATEGORY>
</LANGUAGE>

Save as extra_english.lang (also in your folder)

Then place ur maps & hps files (if you got scripts) in "maps" folder and it should pop up in game.

Creator of The Dark Treasure.
02-10-2011, 04:33 PM
Website Find




Users browsing this thread: 2 Guest(s)